From 3d020ed992f7c555545d30635ca54add9a8578f2 Mon Sep 17 00:00:00 2001 From: Christopher Roy Bratusek Date: Mon, 16 May 2016 17:22:11 +0200 Subject: [PATCH] script file --- script.d/thelegendofyoshi.sh | 78 ++++++++++++++++++++++++++++++++++++ 1 file changed, 78 insertions(+) create mode 100644 script.d/thelegendofyoshi.sh diff --git a/script.d/thelegendofyoshi.sh b/script.d/thelegendofyoshi.sh new file mode 100644 index 0000000..bc6c954 --- /dev/null +++ b/script.d/thelegendofyoshi.sh @@ -0,0 +1,78 @@ +#!/bin/bash + +WORKDIR=nsmb.d +DOL=${WORKDIR}/sys/main.dol +DOWNLOAD_LINK="https://www.dropbox.com/s/nwqchofeuo9rng3/The%20Legend%20Of%20Yoshi.zip" +RIIVOLUTION_ZIP="The Legend of Zelda.zip" +RIIVOLUTION_DIR="TLOY (Riivolution) [P] [J] [E] (05-14-2016) [no custom logo]/The Legend Of Yoshi/tloy" +GAMENAME="The Legend of Yoshi" +XML_SOURCE="${RIIVOLUTION_DIR}" +XML_FILE="${RIIVOLUTION_DIR}/../riivolution/TLOY (" +GAME_TYPE=RIIVOLUTION +BANNER_LOCATION=${WORKDIR}/files/opening.bnr + +show_notes () { + +echo -e \ +"************************************************ +${GAMENAME} + +Source: http://rvlution.net/thread/4349-the-legend-of-yoshi-05-14-16-important-message/ +Base Image: New Super Mario Bros. Wii (SMN?01) +Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1 +************************************************" + +} + +check_input_image_special () { + + check_input_image_nsmb + +} + +detect_game_version () { + + nsmbw_version + GAMEID=SMN${REG_LETTER}66 + XML_FILE="${XML_FILE}${REG_LETTER}).xml" + +} + +place_files () { + + case ${VERSION} in + EUR* ) + LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU ) + cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/ + ;; + + USAv* ) + LANGDIRS=( FraUS EngUS SpaUS ) + cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/ + ;; + + JPNv1 ) + cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/ + ;; + esac + + cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/ + cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/ + cp -r "${RIIVOLUTION_DIR}"/Layout/ ${WORKDIR}/files/ + cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/ + cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/ + cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/ + cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/ + +} + +dolpatch () { + + cp "${XML_FILE}" "${XML_FILE}".new + sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new + XML_FILE="${XML_FILE}".new + + #${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q + ${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q + +}