fixup support for Cannon

This commit is contained in:
Christopher Roy Bratusek 2013-07-04 21:35:22 +02:00
parent efcbe45fc8
commit 577c5b878c
2 changed files with 14 additions and 4 deletions

View File

@ -1,3 +1,10 @@
v2.1:
- --clean no longer removes riivolution .zip files
- only remove (if already existing) the wbfs file we are going to build,
prior to do so, not all wbfs files in the directory
- fixup support for Cannon SMBW (now built properly)
- add download-link for Cannon SMBW
v2.0:
- --download Parameter (lädt Riivolution-Daten mit wget herunter)
- --soundtrack Parameter (lädt Soundtrack mit wget herunter)

View File

@ -2,6 +2,7 @@
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://www.nanolx.org/riivolution/Cannon_Super_Mario_Bros._Wii_v1.1.zip"
RIIVOLUTION_ZIP="Cannon_Super_Mario_Bros._Wii_v1.1.zip"
RIIVOLUTION_DIR="Cannon_Super_Mario_Bros._Wii_v1.1"
GAMENAME="Cannon Super Mario Bros."
@ -16,10 +17,12 @@ echo -e \
"************************************************
${GAMENAME}
Newer: Summer Sun is a short game with a hot theme, originally released
in Summer 2012. It features 23 new levels and some fresh music!
- 14 full new levels divided over 3 worlds
- Over 50 new goodies and retextured objects
- Many custom music composed over almost all levels
- And of course some custom tilesets
Source: http://www.newerteam.com/specials.html
Source: http://www.rvlution.net/forums/viewtopic.php?f=20&t=1080
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
@ -103,7 +106,7 @@ place_files () {
cp "${RIIVOLUTION_DIR}"/Cannon/NewerRes/* ${WORKDIR}/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/Cannon/Stage/*.arc ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/Cannon/Env/* ${WORKDIR}/files/Env/
cp "${RIIVOLUTION_DIR}"/Cannon/Sound/stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Cannon/Sound/Stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Cannon/Sound/*.brsar ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/Cannon/WorldMap/* ${WORKDIR}/files/WorldMap/
cp "${RIIVOLUTION_DIR}"/Cannon/Object/* ${WORKDIR}/files/Object/