more work in NSMBW characters exchange (not yet tested)

This commit is contained in:
Christopher Roy Bratusek 2015-07-12 19:45:44 +02:00
parent 173cf2bad0
commit 57964240d5
2 changed files with 104 additions and 3 deletions

View File

@ -250,7 +250,7 @@ check_input_image_mkwiimm () {
} }
show_nsmbw_db () { show_nsmb_db () {
ID=${1:0:6} ID=${1:0:6}
gawk -F \: "/^${ID}/"'{print $2}' \ gawk -F \: "/^${ID}/"'{print $2}' \
@ -282,7 +282,7 @@ ask_input_image_mkwiimm () {
} }
ask_input_image_nsmbw () { ask_input_image_nsmb () {
echo "Choose New Super Mario Bros. Wii Image to modify echo "Choose New Super Mario Bros. Wii Image to modify
@ -290,7 +290,7 @@ ask_input_image_nsmbw () {
for image in ${1}/MSN???.{iso,wbfs}; do for image in ${1}/MSN???.{iso,wbfs}; do
if [[ -e ${image} ]]; then if [[ -e ${image} ]]; then
echo " ${image##*/} $(show_nsmbw_db ${image##*/})" echo " ${image##*/} $(show_nsmb_db ${image##*/})"
fi fi
done done

View File

@ -0,0 +1,101 @@
#!/bin/bash
GAME_TYPE="WII_GENERIC"
GAME_NAME="New Super Mario Bros. Wii"
ITEMS_BASE="http://riivolution.nanolx.org/nsmbw_characters"
show_notes () {
echo -e \
"************************************************
${GAME_NAME}
Custom New Super Mario Bros. Wii
Source: Various
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EUR, JAP, USA
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
ask_input_image_nsmb ${IMAGE%/*}
echo -e "type SMN???.wbfs:\n"
read ID
if [[ ! -f ${IMAGE%/*}/${ID} ]]; then
echo "wrong id from user-input given."
exit 75
fi
}
pi_action () {
check_input_image_special
if [[ -f ${HOME}/.patchimage.choice ]]; then
echo "Your choices from last time can be re-used."
echo "y (yes) or n (no)"
read choice
if [[ ${choice} == y ]]; then
source ${HOME}/.patchimage.choice
fi
fi
if [[ ${choosenplayers[@]} == "" ]]; then
echo -e "Choose a Player to add to the game\n"
gawk -F \: '{print $1 "\t\t" $2 "\t\t" $3}' < ${PATCHIMAGE_SCRIPT_DIR}/nsmbw_characters.db
echo -e "\ntype ???.arc (only one per slot (second column) possible, space separated)"
read PLAYERS
for player in ${PLAYERS[@]}; do
if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/nsmbw_player_${player} ]]; then
wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/nsmbw_player_${player} \
${ITEMS_BASE}/${player} &>/dev/null \
|| (echo "download of ${player} failed." \
&& rm ${PATCHIMAGE_RIIVOLUTION_DIR}/${player} \
&& exit 57)
fi
slot=$(gawk -F \: "/^${player}/"'{print $2}' ${PATCHIMAGE_SCRIPT_DIR}/nsmbw_characters.db)
choosenplayers=( ${choosenplayers[@]} player:${slot} )
done
echo ${choosenplayers[@]}
echo "choosenplayers=( ${choosenplayers[@]} )" > ${HOME}/.patchimage.choice
fi
rm -rf workdir
echo -e "\n*** 3) extracting image"
${WIT} extract ${IMAGE%/*}/${ID} --psel=data -d workdir -q || exit 51
for backup in Mario.arc Luigi.arc Kinopio.arc koopa.arc; do
if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${backup}" ]]; then
echo "*** 4) first run, backing up original: ${backup}"
cp workdir/files/Object/${backup} "${PATCHIMAGE_RIIVOLUTION_DIR}"
else
echo "*** 4) restoring original: ${backup}"
cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${backup} workdir/files/Object/
fi
done
echo "*** 5) replacing characters"
for player in ${choosenplayers[@]}; do
cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/nsmbw_player_${player/:*} \
workdir/files/Object/${player/*:}
done
echo "*** 6) rebuilding game"
echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})"
${WIT} cp -o -q -B workdir ${PATCHIMAGE_GAME_DIR}/${ID} || exit 51
rm -rf workdir
}