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more fixes and support for Super Mario Skyland
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@ -1,3 +1,8 @@
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v4.93:
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- various fixups
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- wiimmfi generic: show game titles next to id when showing available images
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- add support for Super Mario Skyland (SMN?ZY)
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v4.92:
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- wiimmfi mario kart: check if user-provided input is correct
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- wiimmfi generic: add generic wiimmfi patcher (only one game at a time)
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@ -14,6 +14,7 @@ SMN?09 ?
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SMN?10 Koopa Country
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SMN?11 New Super Mario Bros. 4
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SMN?12 Awesomer Super Luigi Mini
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SMN?ZY Super Mario Skyland
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SMM?02 Super Mario: Mushroom Adventure PLUS - Winter Moon
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@ -99,6 +99,10 @@ case ${GAME} in
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi_generic.sh
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;;
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p | P | Sykland )
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source ${PATCHIMAGE_SCRIPT_DIR}/skyland.sh
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;;
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1 | ParallelWorlds | "The Legend of Zelda: Parallel Worlds" )
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source ${PATCHIMAGE_SCRIPT_DIR}/parallelworlds.sh
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;;
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@ -165,7 +169,6 @@ case ${GAME_TYPE} in
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fi
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echo "*** 12) remove workdir"
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cd ..
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rm -rf ${WORKDIR}
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echo -e "\n >>> ${GAMENAME} saved as: ${PATCHIMAGE_WBFS_DIR}/${GAMEID}.wbfs\n"
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@ -57,8 +57,12 @@ K NSMBW3: The Final Levels
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L Super Mario Vacation
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M Awesomer Super Luigi Mini
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<<<>>>
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N Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
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O Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
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<<<>>>
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P Super Mario Skyland
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1 The Legend of Zelda: Parallel Worlds
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"
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@ -453,7 +457,7 @@ while [[ $xcount -lt $pcount ]]; do
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;;
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"" | --help )
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echo -e "patchimage 4.91 (2014-05-10)
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echo -e "patchimage 4.93 (2014-05-13)
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(c) 2013-2014 Christopher Roy Bratusek <nano@jpberlin.de>
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patchimage creates wbfs images from riivolution patches.
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65
script.d/skyland.sh
Normal file
65
script.d/skyland.sh
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@ -0,0 +1,65 @@
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="https://www.dropbox.com/s/d2rb358ljcq21k5/Skyland.zip"
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RIIVOLUTION_ZIP="Skyland.zip"
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RIIVOLUTION_DIR="Skyland/Skyland"
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GAMENAME="Super Mario Skyland"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/Skyland.xml
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Super Mario Skyland is an Mini-Hack based on World 7 of NSMBWII.
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The goal of it was to replace every level including the ambush ones.
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The difficulty has been increased also so you might consider to die
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harder then in the Original. Even it was not tested in Multiplayer
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it may work or not.
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Source: http://rvlution.net/thread/2153-super-mario-skyland/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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check_input_image_nsmb
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}ZY
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}
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place_files () {
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/
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}
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dolpatch () {
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${WIT} dolpatch ${DOL} \
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"802F148C=53756D6D53756E#7769696D6A3264" \
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"802F118C=53756D6D53756E#7769696D6A3264" \
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"802F0F8C=53756D6D53756E#7769696D6A3264" \
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xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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