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https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-28 03:54:22 +01:00
prepare to support other stuff than just riivolution patching
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@ -40,24 +40,28 @@ case ${GAME} in
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esac
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show_notes
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download_soundtrack
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cleanup_prebuild
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check_input_image
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check_input_image_special
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check_riivolution_patch
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case ${GAME_TYPE} in
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"RIIVOLUTION" )
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show_notes
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download_soundtrack
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cleanup_prebuild
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check_input_image
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check_input_image_special
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check_riivolution_patch
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${WIT} extract "${IMAGE}" ${WORKDIR} --psel=DATA -vv || exit 1
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${WIT} extract "${IMAGE}" ${WORKDIR} --psel=DATA -vv || exit 1
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detect_game_version
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place_files
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detect_game_version
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place_files
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prepare_xml
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" --source "${XML_SOURCE}"
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dolpatch_extra
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prepare_xml
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" --source "${XML_SOURCE}"
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dolpatch_extra
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if [[ ${CUSTOMID} ]]; then
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${WIT} cp -v -B ${WORKDIR} ${CUSTOMID}.wbfs -vv --disc-id=${CUSTOMID} ${TMD_OPTS} --name "${GAMENAME}"
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else
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${WIT} cp -v -B ${WORKDIR} ${GAMEID}.wbfs -vv --disc-id=${GAMEID} ${TMD_OPTS} --name "${GAMENAME}"
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fi
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if [[ ${CUSTOMID} ]]; then
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${WIT} cp -v -B ${WORKDIR} ${CUSTOMID}.wbfs -vv --disc-id=${CUSTOMID} ${TMD_OPTS} --name "${GAMENAME}"
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else
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${WIT} cp -v -B ${WORKDIR} ${GAMEID}.wbfs -vv --disc-id=${GAMEID} ${TMD_OPTS} --name "${GAMENAME}"
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fi
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;;
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esac
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@ -10,6 +10,7 @@ RIIVOLUTION_DIR="Another"
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GAMENAME="Another Super Mario Brothers Wii 2.0"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="Riivolution/Another.xml"
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GAME_TYPE=RIIVOLUTION
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show_notes () {
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@ -10,6 +10,7 @@ RIIVOLUTION_DIR="XmasNewer"
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GAMENAME="Newer: Holiday Special"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="riivolution/Xmas"
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GAME_TYPE=RIIVOLUTION
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show_notes () {
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@ -10,6 +10,7 @@ RIIVOLUTION_DIR="NewerFiles"
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GAMENAME="Newer SMB"
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XML_SOURCE="${RIIVOLUTION_DIR}"/NewerSMBW/
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/NewerSMBW.xml
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GAME_TYPE=RIIVOLUTION
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show_notes () {
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@ -10,6 +10,7 @@ RIIVOLUTION_DIR="Newer Summer Sun"
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GAMENAME="Newer Summer Sun"
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XML_SOURCE="${RIIVOLUTION_DIR}"/SumSun/
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/SumSun
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GAME_TYPE=RIIVOLUTION
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show_notes () {
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