mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-24 01:59:20 +01:00
Add Newer Alpine Dream
Newer Alpine Dream is a short mod based on Newer. I have also add a missing luigi dark moon entrie.
This commit is contained in:
parent
6a451756e6
commit
94706261d4
@ -28,3 +28,4 @@ SMN*ZY:Super Mario Skyland
|
||||
SMV*01:Super Mario Vacation
|
||||
MRR*01:New Super Mario Bros. Wii Retro Remix
|
||||
SMN*ZB:Newer Super Luigi Wii - Dark Moon
|
||||
SAD*12:Newer Alpine Dream
|
||||
|
@ -28,6 +28,7 @@ NSMB27:MLGSuperLuigi:nsmbw/mlgsuperluigibroswii.sh
|
||||
NSMB28:Cliff:nsmbw/cliffsmb.sh
|
||||
NSMB29:Virtual:nsmbw/virtualspecial.sh
|
||||
NSMB30:NSLDM:nsmbw/luigidarkmoon.sh
|
||||
NSMB31:Alpine:nsmbw/alpinedream.sh
|
||||
NSMB99:NSMBWCharacters:nsmbw/nsmbw_characters.sh
|
||||
MKW1:Wiimmfi:mkwii/wiimmfi.sh
|
||||
MKW2:Wiimmpatch:wiimmfi_generic.sh
|
||||
|
@ -4028,6 +4028,9 @@ RYAJSC:Yatterman Wii (Simplified Chinese Translation)
|
||||
RZDC01:The Legend of Zelda: Twilight Princess (Custom)
|
||||
S02PES:Sing It Star 90's
|
||||
S80U3Q:SingItStar Ultimate 80s
|
||||
SADP12:Newer Alpine Dream
|
||||
SADE12:Newer Alpine Dream
|
||||
SADJ12:Newer Alpine Dream
|
||||
SAME01:New Super Mario Bros. Wii 11 American Revolution
|
||||
SANE01:New Super Mario Bros. Wii Five Spica Edition
|
||||
SANT3Q:SingItStar Anthems
|
||||
|
@ -56,7 +56,7 @@ setup_tools
|
||||
for game in ${GAME[@]}; do
|
||||
case ${game} in
|
||||
NSMB_ALL )
|
||||
NEW_GAME=(${NEW_GAME[@]} NSMB{1..29})
|
||||
NEW_GAME=(${NEW_GAME[@]} NSMB{1..31})
|
||||
;;
|
||||
|
||||
PKMN_ALL )
|
||||
|
@ -36,6 +36,7 @@ NSMB27 MLGSuperLuigi MLG Super Luigi Bros. Wii
|
||||
NSMB28 Cliff Cliff Super Mario Bros. Wii
|
||||
NSMB29 Virtual Challenging Super Mario Bros. Wii: Virtual Special
|
||||
NSMB30 NSLDM Newer Super Luigi Wii: Dark Moon
|
||||
NSMB31 Alpine Newer Alpine Dream
|
||||
|
||||
NSMB99 NSMBWCharacters Customize Characters
|
||||
|
||||
@ -139,6 +140,8 @@ NSMB26 RevisedSuperMarioBros RSMBW Version 1.1.zip
|
||||
NSMB27 MLGSuperLuigi MLGLuigiWii.zip
|
||||
NSMB28 Cliff Cliff_Super_Mario_Brothers_Wiiv1.1.1.zip
|
||||
NSMB29 Virtual ChaSMBW_VrS_v0.2.zip
|
||||
NSMB30 NSLDM Luigi_Dark_Moon_1.1.zip
|
||||
NSMB31 Alpine Newer-Alpine-Dream-main.zip
|
||||
|
||||
NSMB99 NSMBWCharacters Alternative Character Files are supplied
|
||||
"
|
||||
|
125
scripts/nsmbw/alpinedream.sh
Normal file
125
scripts/nsmbw/alpinedream.sh
Normal file
@ -0,0 +1,125 @@
|
||||
#!/bin/bash
|
||||
|
||||
WORKDIR=nsmb.d
|
||||
DOL=${WORKDIR}/sys/main.dol
|
||||
DOWNLOAD_LINK="https://github.com/AlphaT12/Newer-Alpine-Dream/archive/refs/heads/main.zip"
|
||||
RIIVOLUTION_ZIP="Newer-Alpine-Dream-main.zip"
|
||||
RIIVOLUTION_DIR="Newer-Alpine-Dream-main/NewerAD"
|
||||
GAMENAME="Newer Alpine Dream"
|
||||
XML_SOURCE="${RIIVOLUTION_DIR}"
|
||||
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/NewerAD.xml
|
||||
GAME_TYPE=RIIVOLUTION
|
||||
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
|
||||
WBFS_MASK="SMN[PEJ]01"
|
||||
|
||||
show_notes () {
|
||||
|
||||
echo -e \
|
||||
"************************************************
|
||||
${GAMENAME}
|
||||
|
||||
11 levels with 8 classic levels, 1 tower level, 1 castle level, 1 secret hard level
|
||||
|
||||
By ALPHA_T
|
||||
|
||||
Source: https://github.com/AlphaT12/Newer-Alpine-Dream
|
||||
Base Image: New Super Mario Bros. Wii (SMN?01)
|
||||
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
|
||||
|
||||
************************************************"
|
||||
|
||||
}
|
||||
|
||||
detect_game_version () {
|
||||
|
||||
nsmbw_version
|
||||
|
||||
GAMEID=SAD${REG_LETTER}12
|
||||
|
||||
}
|
||||
|
||||
place_files () {
|
||||
|
||||
NEW_DIRS=( "${WORKDIR}"/files/LevelSamples "${WORKDIR}"/files/NewerRes "${WORKDIR}"/files/Sound/new/sfx "${WORKDIR}"/files/Maps )
|
||||
for dir in "${NEW_DIRS[@]}"; do
|
||||
mkdir -p "${dir}"
|
||||
done
|
||||
|
||||
case ${VERSION} in
|
||||
EUR* )
|
||||
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
|
||||
for dir in "${LANGDIRS[@]}"; do
|
||||
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ "${WORKDIR}"/files/EU/"${dir}"/
|
||||
done
|
||||
cp "${RIIVOLUTION_DIR}"/OthersP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
|
||||
;;
|
||||
|
||||
USAv* )
|
||||
LANGDIRS=( FraUS EngUS SpaUS )
|
||||
for dir in "${LANGDIRS[@]}"; do
|
||||
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ "${WORKDIR}"/files/US/"${dir}"/
|
||||
done
|
||||
cp "${RIIVOLUTION_DIR}"/OthersE/* "${WORKDIR}"/files/US/Layout/openingTitle/
|
||||
;;
|
||||
|
||||
JPNv1 )
|
||||
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/JP/Font/
|
||||
cp "${RIIVOLUTION_DIR}"/Message/* "${WORKDIR}"/files/JP/Message/
|
||||
cp "${RIIVOLUTION_DIR}"/OthersJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
|
||||
;;
|
||||
esac
|
||||
|
||||
cp "${RIIVOLUTION_DIR}"/Tilesets/* "${WORKDIR}"/files/Stage/Texture/
|
||||
cp "${RIIVOLUTION_DIR}"/TitleReplay/* "${WORKDIR}"/files/Replay/title/
|
||||
cp "${RIIVOLUTION_DIR}"/BGs/* "${WORKDIR}"/files/Object/
|
||||
cp "${RIIVOLUTION_DIR}"/SpriteTex/* "${WORKDIR}"/files/Object/
|
||||
cp "${RIIVOLUTION_DIR}"/Layouts/* "${WORKDIR}"/files/Layout/
|
||||
cp -r "${RIIVOLUTION_DIR}"/Music/*.er "${WORKDIR}"/files/Sound/new/
|
||||
cp "${RIIVOLUTION_DIR}"/Music/sfx/* "${WORKDIR}"/files/Sound/new/sfx/
|
||||
cp "${RIIVOLUTION_DIR}"/Music/stream/* "${WORKDIR}"/files/Sound/stream/
|
||||
cp "${RIIVOLUTION_DIR}"/Music/rsar/* "${WORKDIR}"/files/Sound/
|
||||
cp "${RIIVOLUTION_DIR}"/NewerRes/* "${WORKDIR}"/files/NewerRes/
|
||||
cp "${RIIVOLUTION_DIR}"/LevelSamples/* "${WORKDIR}"/files/LevelSamples/
|
||||
cp "${RIIVOLUTION_DIR}"/Others/charaChangeSelectContents.arc "${WORKDIR}"/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/characterChange.arc "${WORKDIR}"/files/Layout/characterChange/characterChange.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/continue.arc "${WORKDIR}"/files/Layout/continue/continue.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/controllerInformation.arc "${WORKDIR}"/files/Layout/controllerInformation/controllerInformation.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/corseSelectMenu.arc "${WORKDIR}"/files/Layout/corseSelectMenu/corseSelectMenu.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/corseSelectUIGuide.arc "${WORKDIR}"/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/dateFile.arc "${WORKDIR}"/files/Layout/dateFile/dateFile.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/dateFile_OLD.arc "${WORKDIR}"/files/Layout/dateFile/dateFile_OLD.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/easyPairing.arc "${WORKDIR}"/files/Layout/easyPairing/easyPairing.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerNunchuk.arc "${WORKDIR}"/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerYokomochi.arc "${WORKDIR}"/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase.arc "${WORKDIR}"/files/Layout/fileSelectBase/fileSelectBase.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase_OLD.arc "${WORKDIR}"/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/fileSelectPlayer.arc "${WORKDIR}"/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/gameScene.arc "${WORKDIR}"/files/Layout/gameScene/gameScene.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/infoWindow.arc "${WORKDIR}"/files/Layout/infoWindow/infoWindow.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/miniGameCannon.arc "${WORKDIR}"/files/Layout/miniGameCannon/miniGameCannon.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/miniGameWire.arc "${WORKDIR}"/files/Layout/miniGameWire/miniGameWire.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/pauseMenu.arc "${WORKDIR}"/files/Layout/pauseMenu/pauseMenu.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFile.arc "${WORKDIR}"/files/Layout/pointResultDateFile/pointResultDateFile.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFileFree.arc "${WORKDIR}"/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/preGame.arc "${WORKDIR}"/files/Layout/preGame/preGame.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/select_cursor.arc "${WORKDIR}"/files/Layout/select_cursor/select_cursor.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/sequenceBG.arc "${WORKDIR}"/files/Layout/sequenceBG/sequenceBG.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/staffCredit.arc "${WORKDIR}"/files/Layout/staffCredit/staffCredit.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/stockItem.arc "${WORKDIR}"/files/Layout/stockItem/stockItem.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/stockItemShadow.arc "${WORKDIR}"/files/Layout/stockItemShadow/stockItemShadow.arc
|
||||
cp "${RIIVOLUTION_DIR}"/Others/yesnoWindow.arc "${WORKDIR}"/files/Layout/yesnoWindow/yesnoWindow.arc
|
||||
cp -r "${RIIVOLUTION_DIR}"/Maps/* "${WORKDIR}"/files/Maps/
|
||||
cp "${RIIVOLUTION_DIR}"/Stages/* "${WORKDIR}"/files/Stage/
|
||||
|
||||
}
|
||||
|
||||
dolpatch () {
|
||||
|
||||
cp "${XML_FILE}" "${XML_FILE}".new
|
||||
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
|
||||
XML_FILE="${XML_FILE}".new
|
||||
|
||||
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
|
||||
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user