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add support for New Super Mario Bros. Wii - Other World
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commit
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@ -123,6 +123,10 @@ case ${GAME} in
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source ${PATCHIMAGE_SCRIPT_DIR}/devilmariowinterspecial.sh
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source ${PATCHIMAGE_SCRIPT_DIR}/devilmariowinterspecial.sh
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;;
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;;
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NSMB22 | NewSMBWOtherWorld )
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source ${PATCHIMAGE_SCRIPT_DIR}/newsmbwotherworld.sh
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;;
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MKW1 | Wiimmfi )
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MKW1 | Wiimmfi )
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
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source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
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;;
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;;
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@ -47,6 +47,7 @@ NSMB18 Newer Apocalypse
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NSMB19 Luigi's Super Yoshi Bros.
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NSMB19 Luigi's Super Yoshi Bros.
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NSMB20 Newer: Falling Leaf
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NSMB20 Newer: Falling Leaf
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NSMB21 Devil Mario Winter Special
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NSMB21 Devil Mario Winter Special
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NSMB22 New Super Mario Bros. Wii - Other World
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<<<<<< Mario Kart Wii >>>>>>
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<<<<<< Mario Kart Wii >>>>>>
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MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
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MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
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97
script.d/newsmbwotherworld.sh
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97
script.d/newsmbwotherworld.sh
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@ -0,0 +1,97 @@
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://riivolution.nanolx.org/Riivolution%20Other%20WorldR%20v1.01.zip"
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RIIVOLUTION_ZIP="Riivolution Other WorldR v1.01.zip"
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RIIVOLUTION_DIR="Riivolution Other WorldR/Other World/"
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GAMENAME="New Super Mario Bros. Wii - Other World"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="${RIIVOLUTION_DIR}/../riivolution/OtherWorld"
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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- Some Custom Tilesets of file depot
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- Custom level 1-1 to 7 tower
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- Custom tilesets
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Source: http://rvlution.net/thread/3019-new-super-mario-bros-wii-other-world/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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check_input_image_nsmb
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}31
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XML_FILE="${XML_FILE}${REG_LETTER}.xml"
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/NewerRes ${WORKDIR}/files/EU/NedEU/Message )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EURv* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/EU/${dir}/Message/
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done
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cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/US/${dir}/Message/
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done
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cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv* )
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cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/JP/Message/
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cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Env/* ${WORKDIR}/files/Env/
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cp "${RIIVOLUTION_DIR}"/MovieDemo/* ${WORKDIR}/files/MovieDemo/
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cp -r "${RIIVOLUTION_DIR}"/Layout/* ${WORKDIR}/files/Layout/
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}
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dolpatch () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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