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add ability to change karts in MKWiimm
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commit
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13
ChangeLog
13
ChangeLog
@ -1,7 +1,20 @@
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v5.4.0:
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- update wit to version 2.31a
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- update szs to version 1.39a
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- add support for MKWiimm 2015-03
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- add support for replacing karts in MKWiimm
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No vehicles were harmed during the making of this feature
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- add support for SMN?41 (Devil Mario Winter Special)
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- add support for SMN?31 (New Super Mario Bros. Wii - Other World)
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- add MKWIIMM_OVERRIDE_SZS variable to patchimage.rc
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if set to TRUE patchimage will override the supplied SZS tools
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of the MKWiimm patcher with it's own version of the tools.
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.
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This is useful when the supplied ones don't work with your system's
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libpng (usually this happens on Debian GNU/Linux).
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.
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If patching anything older than RMCP23 (pre-wiimmfi versions) the tools
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will always be overriden (because they are ancient).
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v5.3.0:
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- update wit to 2.30a
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@ -54,3 +54,6 @@ MKWIIMM_MSG_LANG="de"
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# 1=ja (use own save, no sharing)
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# 2=nein (share save with original game)
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MKWIIMM_OWN_SAVE="1=ja"
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# override szs tools
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MKWIIMM_OVERRIDE_SZS="TRUE"
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@ -147,6 +147,10 @@ case ${GAME} in
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source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_fonts.sh
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;;
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MKW6 | MkwiimmKarts )
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source ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_karts.sh
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;;
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KAW1 | Kirby )
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source ${PATCHIMAGE_SCRIPT_DIR}/kirbywii.sh
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;;
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@ -55,6 +55,7 @@ MKW2 Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
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MKW3 Mario Kart Wiimm. Custom Mario Kart Distribution
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MKW4 Custom Items. Replace items in the game
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MKW5 Custom Font. Replace font in the game
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MKW6 Custom Karts. Replace characters in the game
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<<<<<< Kirby's Adventure Wii >>>>>>
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KAW1 Change first player's character
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@ -100,7 +100,9 @@ build_mkwiimm () {
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esac
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chmod +x *.sh
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cp -r ${PATCHIMAGE_SCRIPT_DIR}/../override/* ${PWD}/bin/
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if [[ ${MKWIIMM_OVERRIDE_SZS} == "TRUE" || ${ID} -lt 23 ]]; then
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cp -r ${PATCHIMAGE_SCRIPT_DIR}/../override/* ${PWD}/bin/
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fi
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if [[ ${MKWIIMM_GAME_LANG} && ${MKWIIMM_MSG_LANG} && ${MKWIIMM_OWN_SAVE} ]]; then
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echo "LANGUAGE=${MKWIIMM_GAME_LANG}
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36
script.d/mkwiimm_characters.db
Normal file
36
script.d/mkwiimm_characters.db
Normal file
@ -0,0 +1,36 @@
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-bds:Baby Daisy
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-bk:Dry Bowser
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-blg:Baby Luigi
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-bmr:Baby Mario
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-bpc:Baby Peach
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-ca:Birdo
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-dd:Diddy Kong
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-dk:Donkey Kong
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-ds:Daisy
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-fk:Funky Kong
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-jr:Bowser Jr.
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-ka:Dry Bones
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-kk:Toadette
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-ko:Toad
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-kp:Bowser
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-kt:King Boo
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-la_mii_f:Large Mii Outfit A (Female)
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-la_mii_m:Large Mii Outfit A (Male)
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-lb_mii_f:Large Mii Outfit B (Female)
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-lb_mii_m:Large Mii Outfit B (Male)
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-lg:Luigi
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-ma_mii_f:Medium Mii Outfit A (Female)
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-ma_mii_m:Medium Mii Outfit A (Male)
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-mb_mii_f:Medium Outfit B (Female)
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-mb_mii_m:Medium Mii Outfit B (Male)
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-mr:Mario
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-nk:Koopa Troopa
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-pc:Peach
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-rs:Rosalina
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-sa_mii_f:Small Mii Outfit A (Female)
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-sa_mii_m:Small Mii Outfit A (Male)
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-sb_mii_f:Small Mii Outfit B (Female)
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-sb_mii_m:Small Mii Outfit B (Male)
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-wl:Waluigi
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-wr:Wario
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-ys:Yoshi
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@ -46,8 +46,8 @@ orig Original Mario Kart Wii Font"
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read FONT
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if [[ ${FONT} != orig ]]; then
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if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${FONT} ]]; then
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/${FONT} \
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if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_font_${FONT} ]]; then
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_font_${FONT} \
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${ITEMS_BASE}/${FONT} &>/dev/null \
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|| (echo "download of ${FONT} failed." \
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&& rm ${PATCHIMAGE_RIIVOLUTION_DIR}/${FONT} \
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@ -73,7 +73,7 @@ build_mkwiimm () {
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fi
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echo "*** 7) replacing font"
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${FONT} workdir/${FSZS}
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/mkwiimm_font_${FONT} workdir/${FSZS}
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echo "*** 8) rebuilding game"
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echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})"
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@ -93,8 +93,8 @@ download_items () {
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for item in ${choosenitems[@]}; do
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id=${item/*:}
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if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${id} ]]; then
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/${id} \
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if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_item_${id} ]]; then
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_item_${id} \
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${ITEMS_BASE}/${id} &>/dev/null \
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|| (echo "download of ${id} failed." \
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&& rm ${PATCHIMAGE_RIIVOLUTION_DIR}/${id})
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@ -132,8 +132,8 @@ build_mkwiimm () {
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for item in ${choosenitems[@]}; do
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slot=${item/:*}
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newi=${item/*:}
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if [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${newi} ]]; then
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cp ${PATCHIMAGE_RIIVOLUTION_DIR}/${newi} \
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if [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_item_${newi} ]]; then
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cp ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_item_${newi} \
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workdir/${CSZD}/${slot}
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fi
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done
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14
script.d/mkwiimm_karts.db
Normal file
14
script.d/mkwiimm_karts.db
Normal file
@ -0,0 +1,14 @@
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pbb.szs:Pikachu riding on Bullet Bike:Baoulettes
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jof.szs:Jolteon on foot:XModxGodX
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dbj.szs:Dry Bowser Junior on Mach Bike:ShadowLuigi-NG-
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fmc.szs:Fox McCloud on Mach Bike:Baoulettes
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jth.szs:Jet The Hawk on Type-J X-treme Gear:SonicBrawler
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20p.szs:Flying Rainbow Dash:LeonExodio
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ren.szs:Renamon on Dolphin Dasher:LuigiGalaxy530
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sth.szs:Sonic The Hedgehog on foot:ShadowLuigi-NG-
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btc.szs:Big The Cat on Flame Runner:MKDasher
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cpt.szs:Captain Falcon on Flame Runner:LeonExodio, ShadowLuigi-NG-
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dks.szs:Dark Schneider:Baoulettes
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lin.szs:Link on Flame Runner:Baoulettes
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luc.szs:Lucario on Spear:Baoulettes
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mid.szs:Midna on Flame Runner:Baoulettes
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131
script.d/mkwiimm_karts.sh
Normal file
131
script.d/mkwiimm_karts.sh
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@ -0,0 +1,131 @@
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#!/bin/bash
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GAME_TYPE="MKWIIMM"
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GAME_NAME="Mario Kart Wiimm"
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ITEMS_BASE="http://riivolution.nanolx.org/mkwiimm_karts"
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Custom Mario Kart Wii
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Source: http://wiiki.wii-homebrew.com/Wiimms_Mario_Kart_Fun
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Base Image: Mario Kart Wii (RMC?01)
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Supported Versions: EUR, JAP, USA
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************************************************"
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}
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check_input_image_special () {
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check_input_image_mkwiimm
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ask_input_image_mkwiimm ${IMAGE%/*}
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echo -e "type RMC???.wbfs:\n"
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read ID
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if [[ ! -f ${IMAGE%/*}/${ID} ]]; then
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echo "wrong id from user-input given."
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exit 75
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fi
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}
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ask_slot () {
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echo -e "\nFirst choose a vehicle to be replaced\n"
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gawk -F \: '{print $1 "\t\t" $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_vehicles.db
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echo -e "\ntype in ??_??? as in first column\n"
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read VEHICLE
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echo -e "\nNow choose a character to be replaced\n"
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gawk -F \: '{print $1 "\t\t" $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_characters.db
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echo -e "\ntype in -?? as in first column\n"
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read CHARACTER
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choosenkarts=( ${choosenkarts[@]} ${kart}:${VEHICLE}${CHARACTER} )
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}
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download_wiimm () {
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if [[ -f ${HOME}/.patchimage.choice ]]; then
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echo "Your choices from last time can be re-used."
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echo "y (yes) or n (no)"
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read choice
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if [[ ${choice} == y ]]; then
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source ${HOME}/.patchimage.choice
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fi
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fi
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if [[ ${choosenkarts[@]} == "" ]]; then
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echo -e "Choose a character to add to the game\n"
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gawk -F \: '{print $1 "\t\t" $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm_karts.db
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echo -e "\ntype ???.szs (multiple possible, space separated)"
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read KART
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for kart in ${KART[@]}; do
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if [[ ! -f ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_kart_${kart} ]]; then
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wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/mkwiimm_kart_${kart} \
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${ITEMS_BASE}/${kart} &>/dev/null \
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|| (echo "download of ${kart} failed." \
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&& rm ${PATCHIMAGE_RIIVOLUTION_DIR}/${KART} \
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&& exit 57)
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fi
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done
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echo ${choosenkarts[@]}
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echo "choosenkarts=( ${choosenkarts[@]} )" > ${HOME}/.patchimage.choice
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fi
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}
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build_mkwiimm () {
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rm -rf workdir
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echo "*** 5) extracting image"
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${WIT} extract ${IMAGE%/*}/${ID} workdir -q || exit 51
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if [[ ! -d "${PATCHIMAGE_RIIVOLUTION_DIR}"/${ID/.*}_SZS ]]; then
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echo "*** 6) this is the first run, so backing up original files
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(in ${PATCHIMAGE_RIIVOLUTION_DIR}) for future customizations"
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mkdir "${PATCHIMAGE_RIIVOLUTION_DIR}"/${ID/.*}_SZS
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cp workdir/files/Race/Kart/* \
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"${PATCHIMAGE_RIIVOLUTION_DIR}"/${ID/.*}_SZS
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else
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echo "*** 6) restoring original files"
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${ID/.*}_SZS/* \
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workdir/files/Race/Kart/
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fi
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echo "*** 7) replacing kart(s)"
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for kart in ${choosenkarts[@]}; do
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source=${kart/*:}
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dest=${kart/:*}
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echo " old: ${dest}.szs new: ${source}"
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/mkwiimm_kart_${source} \
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workdir/files/Race/Kart/${dest}.szs
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/mkwiimm_kart_${source} \
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workdir/files/Race/Kart/${dest}_2.szs
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cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/mkwiimm_kart_${source} \
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workdir/files/Race/Kart/${dest}_4.szs
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done
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echo "*** 8) rebuilding game"
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echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})"
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${WIT} cp -o -q -B workdir ${PATCHIMAGE_GAME_DIR}/${ID} || exit 51
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rm -rf workdir
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}
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patch_wiimm () {
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build_mkwiimm
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}
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36
script.d/mkwiimm_vehicles.db
Normal file
36
script.d/mkwiimm_vehicles.db
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@ -0,0 +1,36 @@
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la_bike:Flame Runner
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la_kart:Offroader
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lb_bike:Wario Bike
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lb_kart:Flame Flyer
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lc_bike:Shooting Star
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lc_kart:Piranha Prowler
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ld_bike:Spear
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ld_kart:Jetsetter
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ldf_bike:Standard Bike L
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ldf_kart:Standard Kart L
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le_bike:Phantom
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le_kart:Honeycoupe
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ma_bike:Mach Bike
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ma_kart:Classic Dragster
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mb_bike:Sugarscoot
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mb_kart:Wild Wing
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mc_bike:Zip Zip
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mc_kart:Super Blooper
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md_bike:Sneakster
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md_kart:Daytripper
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mdf_bike:Standard Bike M
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mdf_kart:Standard Kart M
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me_bike:Dolphin Dasher
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me_kart:Sprinter
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sa_bike:Bullet Bike
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sa_kart:Booster Seat
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sb_bike:Bit Bike
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sb_kart:Mini Beast
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sc_bike:Quacker
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sc_kart:Cheep Charger
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sd_bike:Magikruiser
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sd_kart:Tiny Titan
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sdf_bike:Standard Bike S
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sdf_kart:Standard Kart S
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se_bike:Jet Bubble
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se_kart:Blue Falcon
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