add support for Luigi's Super Yoshi Bros.

This commit is contained in:
Christopher Roy Bratusek 2015-01-20 20:50:53 +01:00
parent 2db57aa53f
commit b1f12ee483
4 changed files with 97 additions and 1 deletions

View File

@ -18,6 +18,7 @@ SMN?12 Awesomer Super Luigi Mini
SMN?DU DarkUmbra Super Mario Bros: Anniversary Edition
SMN?MI Midi's Super Mario Bros Wii - Just A Little Adventure
SMN?RV RVLution Wii (NewSMB Mod)
SMN?YL Luigi's Super Yoshi Bros.
SMN?ZA Newer Apocalypse
SMN?ZY Super Mario Skyland
SMM?02 Super Mario: Mushroom Adventure PLUS - Winter Moon

View File

@ -111,6 +111,10 @@ case ${GAME} in
source ${PATCHIMAGE_SCRIPT_DIR}/newerapocalypse.sh
;;
NSMB19 | LuigisSuperYoshiBros )
source ${PATCHIMAGE_SCRIPT_DIR}/luigissuperyoshibros.sh
;;
MKW1 | Wiimmfi )
source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
;;

View File

@ -21,7 +21,7 @@ ask_game () {
echo -e \
"************************************************
patchimage v5.2.0
patchimage v5.3.0
Enter ID for the Game you want to create:
@ -44,6 +44,7 @@ NSMB15 RVLution Wii (NewSMB Mod)
NSMB16 Midi's Super Mario Wii (Just A Little Adventure)
NSMB17 DarkUmbra SMB Anniversary Edition
NSMB18 Newer Apocalypse
NSMB19 Luigi's Super Yoshi Bros.
<<<<<< Mario Kart Wii >>>>>>
MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server

View File

@ -0,0 +1,90 @@
#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://www.dropbox.com/s/rw3iwa8vhj7o337/LSYB.zip?dl=0"
RIIVOLUTION_ZIP="LSYB.zip"
RIIVOLUTION_DIR="LSYB"
GAMENAME="Luigis Super Yoshi Bros."
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}"/LSYB
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Luigi's Super Yoshi Bros. is a mini NSMBW hack that features:
- Only 1 World
- Some Custom Tilesets
Source: http://rvlution.net/thread/1967-luigi-s-super-yoshi-bros/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv1, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}YL
XML_FILE="${XML_FILE}"${REG_LETTER}.xml
}
place_files () {
cp -r "${RIIVOLUTION_DIR}"/{Env,Layout,Object,Stage,WorldMap} ${WORKDIR}/files
NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/Message )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EURv* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/EU/${dir}/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/US/${dir}/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv* )
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
;;
esac
}
dolpatch() {
${WIT} dolpatch ${DOL} \
"802F148C=53756D6D53756E#7769696D6A3264" \
"802F118C=53756D6D53756E#7769696D6A3264" \
"802F0F8C=53756D6D53756E#7769696D6A3264" \
xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}