add support for Revised Super Mario Bros. Wii

This commit is contained in:
Christopher Roy Bratusek 2016-08-03 22:15:03 +02:00
parent fe6a0200a1
commit be2b5d1169

View File

@ -0,0 +1,89 @@
#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://www.dropbox.com/s/pdxfqfvd19lema3/RSMBW%20Version%201.0.zip?dl=0"
RIIVOLUTION_ZIP="RSMBW Version 1.0.zip"
RIIVOLUTION_DIR="RSMBW Version 1.0/rsmbw"
GAMENAME="Revised Super Mario Bros. Wii"
XML_SOURCE="${RIIVOLUTION_DIR}/"
XML_FILE="${RIIVOLUTION_DIR}/../riivolution/RSMBW.xml"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Source: http://rvlution.net/thread/4579-revised-super-mario-bros-wii/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}69
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/{Message,Font,staffroll} )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc ${WORKDIR}/files/EU/${dir}/Message/Message.arc
# cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/EU/${dir}/staffroll/
done
#cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/Lang/USENGLISH.arc ${WORKDIR}/files/US/${dir}/Message/Message.arc
cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/US/${dir}/staffroll/
done
cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv1 )
#cp "${RIIVOLUTION_DIR}"/Lang/URA-JAPANESE.arc ${WORKDIR}/files/JP/Message/Message.arc
cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/JP/Layout/openingTitle/
#cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/JP/staffroll/
;;
esac
cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/
cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
#${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
# xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}