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add support for Revised Super Mario Bros. Wii
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89
script.d/revisedsupermariobroswii.sh
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89
script.d/revisedsupermariobroswii.sh
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="https://www.dropbox.com/s/pdxfqfvd19lema3/RSMBW%20Version%201.0.zip?dl=0"
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RIIVOLUTION_ZIP="RSMBW Version 1.0.zip"
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RIIVOLUTION_DIR="RSMBW Version 1.0/rsmbw"
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GAMENAME="Revised Super Mario Bros. Wii"
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XML_SOURCE="${RIIVOLUTION_DIR}/"
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XML_FILE="${RIIVOLUTION_DIR}/../riivolution/RSMBW.xml"
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Source: http://rvlution.net/thread/4579-revised-super-mario-bros-wii/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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check_input_image_nsmb
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}69
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/{Message,Font,staffroll} )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc ${WORKDIR}/files/EU/${dir}/Message/Message.arc
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# cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/EU/${dir}/staffroll/
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done
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#cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Lang/USENGLISH.arc ${WORKDIR}/files/US/${dir}/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/US/${dir}/staffroll/
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done
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cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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#cp "${RIIVOLUTION_DIR}"/Lang/URA-JAPANESE.arc ${WORKDIR}/files/JP/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Layout/openingTitle.arc ${WORKDIR}/files/JP/Layout/openingTitle/
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#cp "${RIIVOLUTION_DIR}"/staffroll/staffroll.bin ${WORKDIR}/files/JP/staffroll/
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;;
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esac
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cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
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}
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dolpatch () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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#${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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# xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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