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* fix us lang files for NSMBW3
* fix us lang files for WinterMoon * fix non-us opening title for WinterMoon * add support for Super Mario Vacation
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@ -1,3 +1,11 @@
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v3.1:
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- bugfix: for NSMBW3 on US games the language files weren't updated
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- bugfix: for Super Mario: Mushroom Adventure PLUS - Winter Moon on US
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games the language files weren't updated
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- bugfix: for Super Mario: Mushroom Adventure PLUS - Winter Moon on non-US
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games the supplied OpeningTitle does not work, so don' use it
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- support for Super Mario Vacation
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v3.0:
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- bugfix: don't exit with error on check_input_image as we will
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call check_input_image_special aswell
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2
GAMEIDS
2
GAMEIDS
@ -16,4 +16,6 @@ SMN?11 New Super Mario Bros. 4
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SMM?02 Super Mario: Mushroom Adventure PLUS - Winter Moon
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SMV?01 Super Mario Vacation
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MRR?01 New Super Mario Bros. Wii Retro Remix
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5
README
5
README
@ -13,7 +13,7 @@ own the original, you can't blame me. patchimage is 100% legal, as it
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does not contain any propritary contents, nor is able to grab them.
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Supported Games
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* NSMBW3: The Final Levels [SLF?01]
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* NSMBW3: The Final Levels (riivolution) [SLF?01]
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* Newer SMBW (riivolution) [SMN?03]
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* Cannon SMBW (riivolution) [SMN?04]
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* Another SMBW (riivolution) [SMN?05]
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@ -22,7 +22,8 @@ Supported Games
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* Epic Super Bower World (riivolution) [SMN?08]
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* Koopa Country (riivolution) [SMN?10]
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* New Super Mario Bros. 4 (riivolution) [SMN?11]
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*Super Mario: Mushroom Adventure PLUS - Winter Moon [SMM?02]
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* Super Mario: Mushroom Adventure PLUS - Winter Moon (riivolution) [SMM?02]
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* Super Mario Vacation (riivolution) [SMV?01]
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* New Super Mario Bros. Wii Retro Remix [MRR?01]
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* The Legend of Zelda: Parallel Worlds (ips)
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@ -71,6 +71,10 @@ case ${GAME} in
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source ${PATCHIMAGE_SCRIPT_DIR}/nsmbw3.sh
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;;
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l | L | SMV | "Super Mario Vacation" )
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source ${PATCHIMAGE_SCRIPT_DIR}/summervacation.sh
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;;
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1 | ParallelWorlds | "The Legend of Zelda: Parallel Worlds" )
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source ${PATCHIMAGE_SCRIPT_DIR}/parallelworlds.sh
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;;
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@ -71,6 +71,7 @@ H New Super Mario Bros. 4
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I New Super Mario Bros. Wii Retro Remix
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J Super Mario: Mushroom Adventure PLUS - Winter Moon
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K NSMBW3: The Final Levels
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L Super Mario Vacation
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1 The Legend of Zelda: Parallel Worlds
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"
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@ -62,7 +62,7 @@ place_files () {
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,Layout} ${WORKDIR}/files/EU/${dir}/
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cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,Layout} ${WORKDIR}/files/US/${dir}/
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done
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;;
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88
script.d/summervacation.sh
Normal file
88
script.d/summervacation.sh
Normal file
@ -0,0 +1,88 @@
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#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="https://dl.dropboxusercontent.com/u/90984778/Super_Mario_Vacation_v1.00.zip"
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RIIVOLUTION_ZIP="Super_Mario_Vacation_v1.00.zip"
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RIIVOLUTION_DIR="Super_Mario_Vacation_v1.00"
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GAMENAME="Super Mario Vacation"
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XML_SOURCE="${RIIVOLUTION_DIR}"/Vacation
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/Vacation
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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NSMBW Hack featuring 7 new and one old level.
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Source: http://rvlution.net/forums/viewtopic.php?f=53&t=1839
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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check_input_image_nsmb
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}
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detect_game_version () {
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nsmbw_version
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XML_FILE="${XML_FILE}"${REG_LETTER}.xml
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GAMEID=SMV${REG_LETTER}01
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/Message )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/Vacation/Message ${WORKDIR}/files/EU/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/Vacation/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/openingTitle.arc
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/Vacation/Message ${WORKDIR}/files/US/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/Vacation/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/openingTitle.arc
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;;
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JPNv1 )
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cp -r "${RIIVOLUTION_DIR}"/Vacation/Message ${WORKDIR}/files/JP/
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cp "${RIIVOLUTION_DIR}"/Vacation/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/openingTitle.arc
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;;
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esac
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cp -r "${RIIVOLUTION_DIR}"/Vacation/{Env,Layout,Object,Sound,Stage,WorldMap} ${WORKDIR}/files/
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}
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dolpatch () {
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${WIT} dolpatch ${DOL} \
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"802F148C=53756D6D53756E#7769696D6A3264" \
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"802F118C=53756D6D53756E#7769696D6A3264" \
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"802F0F8C=53756D6D53756E#7769696D6A3264" \
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xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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@ -64,20 +64,20 @@ place_files () {
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Others/Text.arc ${WORKDIR}/files/EU/${dir}/Message/Message.arc
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done
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cp "${RIIVOLUTION_DIR}"/Others/Title/Logo.arc ${WORKDIR}/files/EU/Layout/openingTitle/openingTitle.arc
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#cp "${RIIVOLUTION_DIR}"/Others/Title/Logo.arc ${WORKDIR}/files/EU/Layout/openingTitle/openingTitle.arc
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp "${RIIVOLUTION_DIR}"/Others/Text.arc ${WORKDIR}/files/EU/${dir}/Message/Message.arc
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cp "${RIIVOLUTION_DIR}"/Others/Text.arc ${WORKDIR}/files/US/${dir}/Message/Message.arc
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done
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cp "${RIIVOLUTION_DIR}"/Others/Title/Logo.arc ${WORKDIR}/files/US/Layout/openingTitle/openingTitle.arc
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;;
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JPNv1 )
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cp "${RIIVOLUTION_DIR}"/Others/Text.arc ${WORKDIR}/files/JP/
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cp "${RIIVOLUTION_DIR}"/Others/Title/Logo.arc ${WORKDIR}/files/JP/Layout/openingTitle/openingTitle.arc
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#cp "${RIIVOLUTION_DIR}"/Others/Title/Logo.arc ${WORKDIR}/files/JP/Layout/openingTitle/openingTitle.arc
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;;
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esac
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