added support for Devil Mario Winter Special

This commit is contained in:
Christopher Roy Bratusek 2015-04-11 13:47:31 +02:00
parent 3326323f8f
commit dc27f74dfb
3 changed files with 100 additions and 0 deletions

View File

@ -119,6 +119,10 @@ case ${GAME} in
source ${PATCHIMAGE_SCRIPT_DIR}/newerfallingleaf.sh source ${PATCHIMAGE_SCRIPT_DIR}/newerfallingleaf.sh
;; ;;
NSMB21 | DevilMarioWinterSpecial )
source ${PATCHIMAGE_SCRIPT_DIR}/devilmariowinterspecial.sh
;;
MKW1 | Wiimmfi ) MKW1 | Wiimmfi )
source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
;; ;;

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@ -46,6 +46,7 @@ NSMB17 DarkUmbra SMB Anniversary Edition
NSMB18 Newer Apocalypse NSMB18 Newer Apocalypse
NSMB19 Luigi's Super Yoshi Bros. NSMB19 Luigi's Super Yoshi Bros.
NSMB20 Newer: Falling Leaf NSMB20 Newer: Falling Leaf
NSMB21 Devil Mario Winter Special
<<<<<< Mario Kart Wii >>>>>> <<<<<< Mario Kart Wii >>>>>>
MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server

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@ -0,0 +1,95 @@
#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://riivolution.nanolx.org/Devil%20Mario%20Winter%20Special%20collabo%20Frozen.zip"
RIIVOLUTION_ZIP="Devil Mario Winter Special collabo Frozen.zip"
RIIVOLUTION_DIR="Devil MWSP_English/"
GAMENAME="Devil Mario Winter Special"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}/../riivolution/Devil SMWSP-Eng.xml"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Source: http://rvlution.net/thread/3233-devil-mario-winter-special/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}41
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/NewerRes ${WORKDIR}/files/EU/NedEU/{Message,staffroll} )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{m,M}essage
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ ${WORKDIR}/files/EU/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ ${WORKDIR}/files/US/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv1 )
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{Message,staffroll}/ ${WORKDIR}/files/JP/
cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/Env/* ${WORKDIR}/files/Env/
cp "${RIIVOLUTION_DIR}"/Sound/stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Sound/*.{brsar,brstm} ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/
cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/MovieDemo/* ${WORKDIR}/files/MovieDemo/
cp "${RIIVOLUTION_DIR}"/Layout/*.arc ${WORKDIR}/files/Layout/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}