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https://gitlab.com/Nanolx/patchimage.git
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add support for Newer Summer Sunq
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parent
07acaae4d3
commit
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@ -2,12 +2,14 @@
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WORKDIR=./nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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RIIVOLUTION_ZIP=Newer_Summer_Sun.zip
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DOWNLOAD_LINK="http://dirbaio.net/newer/Newer_Summer_Sun.zip"
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SOUNDTRACK_LINK="http://dirbaio.net/newer/Newer_Summer_Sun_Soundtrack.zip"
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SOUNDTRACK_ZIP="Newer_Summer_Sun_Soundtrack.zip"
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RIIVOLUTION_ZIP="Newer_Summer_Sun.zip"
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RIIVOLUTION_DIR="Newer Summer Sun"
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GAMENAME="Newer Summer Sun"
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XML=TRUE
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XML_SOURCE=./"${RIIVOLUTION_DIR}"/SumSun/
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XML_FILE=./"${RIIVOLUTION_DIR}"/riivolution/SumSun
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XML_SOURCE="${RIIVOLUTION_DIR}"/SumSun/
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/SumSun
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show_notes () {
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@ -25,10 +27,10 @@ Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f ./SMN?01.wbfs; then
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IMAGE=./SMN?01.wbfs
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elif test -f ./SMN?01.iso; then
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IMAGE=./SMN?01.iso
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if test -f SMN?01.wbfs; then
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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IMAGE=SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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@ -39,6 +41,7 @@ check_input_image_special () {
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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@ -60,30 +63,67 @@ detect_game_version () {
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fi
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XML_FILE="${XML_FILE}"${REG_LETTER}.xml
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GAMEID=SMN${REG_LETTER}02
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GAMEID=SMN${REG_LETTER}03
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}
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place_files () {
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NEW_DIRS=( )
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NEW_DIRS=( ${WORKDIR}/files/NewerRes )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/SumSun/EU/EngEU/{message,staffroll}/ ${WORKDIR}/files/EU/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/SumSun/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/SumSun/EU/EngEU/{message,staffroll}/ ${WORKDIR}/files/US/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/SumSun/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp -r "${RIIVOLUTION_DIR}"/SumSun/EU/EngEU/{message,staffroll}/ ${WORKDIR}/files/JP/
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cp "${RIIVOLUTION_DIR}"/SumSun/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/SumSun/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/SumSun/NewerRes/* ${WORKDIR}/files/NewerRes/
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cp "${RIIVOLUTION_DIR}"/SumSun/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/SumSun/Env/* ${WORKDIR}/files/Env/
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cp "${RIIVOLUTION_DIR}"/SumSun/sound/stream/* ${WORKDIR}/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/SumSun/sound/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/SumSun/WorldMap/* ${WORKDIR}/files/WorldMap/
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cp "${RIIVOLUTION_DIR}"/SumSun/Object/* ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/SumSun/Layout/preGame.arc ${WORKDIR}/files/Layout/preGame/pregame.arc
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cp "${RIIVOLUTION_DIR}"/SumSun/Layout/sequenceBG.arc ${WORKDIR}/files/Layout/sequenceBG/sequenceBG.arc
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cp "${RIIVOLUTION_DIR}"/SumSun/Layout/sequenceBGTexture.arc ${WORKDIR}/files/Layout/textures/sequenceBGTexture.arc
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}
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prepare_xml () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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}
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dolpatch_extra () {
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${WIT} dolpatch ${DOL} "802F148C=53756D6D53756E#7769696D6A3264" --verbose
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${WIT} dolpatch ${DOL} "802F118C=53756D6D53756E#7769696D6A3264" --verbose
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${WIT} dolpatch ${DOL} "802F0F8C=53756D6D53756E#7769696D6A3264" --verbose
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${WIT} dolpatch ${DOL} xml="patches/SummerSun-Loader.xml"
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}
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