less cp commands for asmbw

This commit is contained in:
Christopher Roy Bratusek 2013-07-01 21:42:43 +02:00
parent 2df0b8aa22
commit ef5f6f4b73

View File

@ -116,24 +116,18 @@ place_files () {
;; ;;
esac esac
cp "${RIIVOLUTION_DIR}"/Lang/Other/01-01_N_1.bin ${WORKDIR}/files/Replay/otehon/01-01_N_1.bin cp "${RIIVOLUTION_DIR}"/Lang/Other/01-0{1,2,4,6}_N_1.bin ${WORKDIR}/files/Replay/otehon/
cp "${RIIVOLUTION_DIR}"/Lang/Other/01-02_N_1.bin ${WORKDIR}/files/Replay/otehon/01-02_N_1.bin
cp "${RIIVOLUTION_DIR}"/Lang/Other/01-04_N_1.bin ${WORKDIR}/files/Replay/otehon/01-04_N_1.bin
cp "${RIIVOLUTION_DIR}"/Lang/Other/01-06_N_1.bin ${WORKDIR}/files/Replay/otehon/01-06_N_1.bin
cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/ cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA.32.brstm cp "${RIIVOLUTION_DIR}"/Sound/*.brstm ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA_FAST.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA_FAST.32.brstm cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_fast_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_fast_lr.ry.32.brstm cp "${RIIVOLUTION_DIR}"/Layout/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/
cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_lr.ry.32.brstm cp "${RIIVOLUTION_DIR}"/Layout/MultiCorseSelectTexture.arc ${WORKDIR}/files/Layout/textures/
cp "${RIIVOLUTION_DIR}"/Sound/wii_mj2d_sound.brsar ${WORKDIR}/files/Sound/wii_mj2d_sound.brsar
cp "${RIIVOLUTION_DIR}"/Layout/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc
cp "${RIIVOLUTION_DIR}"/Layout/MultiCorseSelectTexture.arc ${WORKDIR}/files/Layout/textures/MultiCorseSelectTexture.arc
cp "${RIIVOLUTION_DIR}"/Object/*.arc ${WORKDIR}/files/Object/ cp "${RIIVOLUTION_DIR}"/Object/*.arc ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/ cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/
cp "${RIIVOLUTION_DIR}"/AnotherRes/* ${WORKDIR}/files/AnotherRes/ cp "${RIIVOLUTION_DIR}"/AnotherRes/* ${WORKDIR}/files/AnotherRes/
cp "${RIIVOLUTION_DIR}"/Object/Background/* ${WORKDIR}/files/Object/ cp "${RIIVOLUTION_DIR}"/Object/Background/* ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/ cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/Sample/tobira.bti ${WORKDIR}/files/Sample/tobira.bti cp "${RIIVOLUTION_DIR}"/Sample/tobira.bti ${WORKDIR}/files/Sample/
} }