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fix black screen in Remixed Super Mario Bros. Wii
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@ -20,6 +20,8 @@ v7.2.0:
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ID SMNU01 instead of correct ID SMNE01
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- fixed black screen in Devil Mario Winter Special by not applying the custom
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openingTitle.arc for PAL New Super Mario Bros. Wii
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- fixed black screen in Remixed Super Mario Bros. Wii by not applying the custom
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openingTitle.arc for PAL and JAP New Super Mario Bros. Wii
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::command line parameters
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- add batch building short cuts for --game parameter:
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@ -47,7 +47,7 @@ place_files () {
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cp "${RIIVOLUTION_DIR}"/US/EngUS/Font/* "${WORKDIR}"/files/EU/"${dir}"/Font/
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cp "${RIIVOLUTION_DIR}"/US/EngUS/staffroll/* "${WORKDIR}"/files/EU/"${dir}"/staffroll/
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done
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cp "${RIIVOLUTION_DIR}"/US/Layout/openingTitle/* "${WORKDIR}"/files/EU/Layout/openingTitle/
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#cp "${RIIVOLUTION_DIR}"/US/Layout/openingTitle/* "${WORKDIR}"/files/EU/Layout/openingTitle/
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;;
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USAv* )
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@ -61,7 +61,7 @@ place_files () {
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;;
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JPNv1 )
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cp "${RIIVOLUTION_DIR}"/US/Layout/openingTitle/* "${WORKDIR}"/files/JP/Layout/openingTitle/
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#cp "${RIIVOLUTION_DIR}"/US/Layout/openingTitle/* "${WORKDIR}"/files/JP/Layout/openingTitle/
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cp "${RIIVOLUTION_DIR}"/US/EngUS/Message/* "${WORKDIR}"/files/JP/Message/
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cp "${RIIVOLUTION_DIR}"/US/EngUS/Font/* "${WORKDIR}"/files/JP/Font/
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cp "${RIIVOLUTION_DIR}"/US/EngUS/staffroll/* "${WORKDIR}"/files/JP/staffroll/
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@ -85,8 +85,8 @@ dolpatch () {
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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#${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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# xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
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#${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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