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patches + script.d
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BIN
patches/NewerSMB/EURv1.ppf
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patches/NewerSMB/EURv1.ppf
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patches/NewerSMB/EURv2.ppf
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patches/NewerSMB/EURv2.ppf
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patches/NewerSMB/JPNv1.ppf
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patches/NewerSMB/JPNv1.ppf
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patches/NewerSMB/USAv1.ppf
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patches/NewerSMB/USAv1.ppf
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patches/NewerSMB/USAv2.ppf
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patches/NewerSMB/USAv2.ppf
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script.d/common.sh
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script.d/common.sh
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#!/bin/bash
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TMD_OPTS="--ticket-id=K --tmd-id=K"
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setup_tools () {
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if [[ $(uname -m) == "x86_64" ]]; then
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WIT=./tools/wit.64
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PPF=./tools/applyppf3.64
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else
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WIT=./tools/wit.32
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PPF=./tools/applyppf3.32
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fi
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}
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cleanup_prebuild () {
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rm -rf ${WORKDIR}
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rm -f ./*.wbfs
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}
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cleanup () {
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rm -f *.{iso,wbfs} NewerSMB.zip
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rm -rf NewerFiles nsmb.d
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}
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ask_game () {
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echo -e
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"************************************************
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mknewersmb.sh
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Enter Letter for the Game you want to create:
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A NewerSMB"
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read GAME
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}
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check_input_image () {
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if [[ ! ${IMAGE} ]]; then
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if [[ -f ./BASE.wbfs ]]; then
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IMAGE=./BASE.wbfs
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elif [[ -f ./BASE.iso ]]; then
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IMAGE=./BASE.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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check_riivolution_patch () {
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if [[ ! ${RIIVOLUTION}}; then
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if [[ -e ./${RIIVOLUTION_ZIP} ]]; then
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unzip ./${RIIVOLUTION_ZIP} >/dev/null
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elif [[ ! -d ./${RIIVOLUTION_DIR} ]]; then
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echo -e "please specify zip to use with --riivolution=<path>"
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exit 1
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fi
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fi
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}
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optparse () {
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xcount=0
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pcount=$#
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while [[ $xcount -lt $pcount ]]; do
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case $1 in
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--iso* )
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ISO_PATH=${1/*=}
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ISO_EXT=${ISO_PATH//*./}
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if [[ -e "${ISO_PATH}" ]]; then
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ln -sf "${ISO_PATH}" ./BASE.${ISO_EXT}
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IMAGE=./BASE.${ISO_EXT}
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else
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echo -e "ISO not found"
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exit1
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fi
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;;
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--patch* )
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RIIVOLUTION=${1/*=}
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if [[ -e "${RIIVOLUTION}" ]]; then
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unzip "${RIIVOLUTION}" >/dev/null
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else
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echo -e "Riivolution patch ${RIIVOLUTION} not found."
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exit1
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fi
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;;
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--customid* )
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CUSTOMID=${1/*=}
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if [[ ${#CUSTOMID} != 6 ]]; then
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echo -e "CustomID ${CUSTOMID} needs to have 6 digits"
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exit 1
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fi
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;;
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--version=* )
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VERSION=${1/*=}
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case ${VERSION} in
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EURv1 )
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PATCH=./patches/EURv1.ppf
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REG_LETTER=P
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;;
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EURv2 )
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PATCH=./patches/EURv2.ppf
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REG_LETTER=P
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;;
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USAv1 )
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PATCH=./patches/USAv1.ppf
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REG_LETTER=E
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;;
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USAv2 )
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PATCH=./patches/USAv2.ppf
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REG_LETTER=E
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;;
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JPNv1 )
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PATCH=./patches/JPNv1.ppf
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REG_LETTER=J
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;;
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* )
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echo -e "unrecognized game version: ${VERSION}"
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exit 1
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;;
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esac
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;;
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--sharesave )
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TMD_OPTS=""
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;;
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--game* )
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GAME=${1/*=}
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;;
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"" | --help )
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echo -e "create wbfs images from riivolution patches.\n
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***** using this script is only allowed, if you own an original copy of the game.
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***** if you don't, no one can be blamed but you. Shame on you.\n
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--game={NewerSMB} | specify game you want to create
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--iso=/home/test/<Image>.wbfs | specify which ISO to use for building
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--riivolution=/home/test/<Patch>.zip | specify path to Riivolution files
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--version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version
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--customdid=SMNP02 | specify a custom ID to use for the game
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--sharesave | let modified game share savegame with original game
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--clean | cleanup the build-directory"
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exit 0
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;;
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esac
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shift
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xcount=$(($xcount+1))
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done
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}
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141
script.d/newersmb.sh
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script.d/newersmb.sh
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#!/bin/bash
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WORKDIR=./nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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RIIVOLUTION_ZIP=NewerSMB.zip
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RIIVOLUTION_DIR=NewerFiles
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GAMENAME="Newer SMB"
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show_notes () {
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echo -e
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"************************************************
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NewerSMB
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Source: http://www.newerteam.com/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f ./SMN?01.wbfs; then
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IMAGE=./SMN?01.wbfs
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elif test -f ./SMN?01.iso; then
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IMAGE=./SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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PATCH=./patches/NewerSMB/EURv1.ppf
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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PATCH=./patches/NewerSMB/EURv2.ppf
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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PATCH=./patches/NewerSMB/USAv1.ppf
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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PATCH=./patches/NewerSMB/USAv2.ppf
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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PATCH=./patches/NewerSMB/JPNv1.ppf
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
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exit 1
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fi
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GAMEID=SMN${REG_LETTER}02
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}
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place_files () {
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NEW_DIRS=( nsmb.d/files/LevelSamples nsmb.d/files/NewerRes nsmb.d/files/Sound/new/sfx nsmb.d/files/Maps )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp -r ./NewerFiles/NewerSMBW/{Font,Message}/ ./nsmb.d/files/EU/${dir}/
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done
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cp ./NewerFiles/NewerSMBW/OthersP/* ./nsmb.d/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r ./NewerFiles/NewerSMBW/{Font,Message}/ ./nsmb.d/files/US/${dir}/
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done
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cp ./NewerFiles/NewerSMBW/OthersE/* ./nsmb.d/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp ./NewerFiles/NewerSMBW/Font/* ./nsmb.d/files/JP/Font/
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cp ./NewerFiles/NewerSMBW/Message/* ./nsmb.d/files/JP/Message/
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cp ./NewerFiles/NewerSMBW/OthersJ/* ./nsmb.d/files/JP/Layout/openingTitle/
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;;
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esac
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cp ./NewerFiles/NewerSMBW/Tilesets/* ./nsmb.d/files/Stage/Texture/
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cp ./NewerFiles/NewerSMBW/TitleReplay/* ./nsmb.d/files/Replay/title/
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cp ./NewerFiles/NewerSMBW/BGs/* ./nsmb.d/files/Object/
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cp ./NewerFiles/NewerSMBW/SpriteTex/* ./nsmb.d/files/Object/
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cp ./NewerFiles/NewerSMBW/Layouts/* ./nsmb.d/files/Layout/
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cp -r ./NewerFiles/NewerSMBW/Music/*.er ./nsmb.d/files/Sound/new/
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cp ./NewerFiles/NewerSMBW/Music/sfx/* ./nsmb.d/files/Sound/new/sfx/
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cp ./NewerFiles/NewerSMBW/Music/stream/* ./nsmb.d/files/Sound/stream/
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cp ./NewerFiles/NewerSMBW/Music/rsar/* ./nsmb.d/files/Sound/
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cp ./NewerFiles/NewerSMBW/NewerRes/* ./nsmb.d/files/NewerRes/
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cp ./NewerFiles/NewerSMBW/LevelSamples/* ./nsmb.d/files/LevelSamples/
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cp ./NewerFiles/NewerSMBW/Others/charaChangeSelectContents.arc ./nsmb.d/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
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cp ./NewerFiles/NewerSMBW/Others/characterChange.arc ./nsmb.d/files/Layout/characterChange/characterChange.arc
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cp ./NewerFiles/NewerSMBW/Others/continue.arc ./nsmb.d/files/Layout/continue/continue.arc
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cp ./NewerFiles/NewerSMBW/Others/controllerInformation.arc ./nsmb.d/files/Layout/controllerInformation/controllerInformation.arc
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cp ./NewerFiles/NewerSMBW/Others/corseSelectMenu.arc ./nsmb.d/files/Layout/corseSelectMenu/corseSelectMenu.arc
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cp ./NewerFiles/NewerSMBW/Others/corseSelectUIGuide.arc ./nsmb.d/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
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cp ./NewerFiles/NewerSMBW/Others/dateFile.arc ./nsmb.d/files/Layout/dateFile/dateFile.arc
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cp ./NewerFiles/NewerSMBW/Others/dateFile_OLD.arc ./nsmb.d/files/Layout/dateFile/dateFile_OLD.arc
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cp ./NewerFiles/NewerSMBW/Others/easyPairing.arc ./nsmb.d/files/Layout/easyPairing/easyPairing.arc
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cp ./NewerFiles/NewerSMBW/Others/extensionControllerNunchuk.arc ./nsmb.d/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
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cp ./NewerFiles/NewerSMBW/Others/extensionControllerYokomochi.arc ./nsmb.d/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
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cp ./NewerFiles/NewerSMBW/Others/fileSelectBase.arc ./nsmb.d/files/Layout/fileSelectBase/fileSelectBase.arc
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cp ./NewerFiles/NewerSMBW/Others/fileSelectBase_OLD.arc ./nsmb.d/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
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cp ./NewerFiles/NewerSMBW/Others/fileSelectPlayer.arc ./nsmb.d/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
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cp ./NewerFiles/NewerSMBW/Others/gameScene.arc ./nsmb.d/files/Layout/gameScene/gameScene.arc
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cp ./NewerFiles/NewerSMBW/Others/infoWindow.arc ./nsmb.d/files/Layout/infoWindow/infoWindow.arc
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cp ./NewerFiles/NewerSMBW/Others/miniGameCannon.arc ./nsmb.d/files/Layout/miniGameCannon/miniGameCannon.arc
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cp ./NewerFiles/NewerSMBW/Others/miniGameWire.arc ./nsmb.d/files/Layout/miniGameWire/miniGameWire.arc
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cp ./NewerFiles/NewerSMBW/Others/pauseMenu.arc ./nsmb.d/files/Layout/pauseMenu/pauseMenu.arc
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cp ./NewerFiles/NewerSMBW/Others/pointResultDateFile.arc ./nsmb.d/files/Layout/pointResultDateFile/pointResultDateFile.arc
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cp ./NewerFiles/NewerSMBW/Others/pointResultDateFileFree.arc ./nsmb.d/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
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cp ./NewerFiles/NewerSMBW/Others/preGame.arc ./nsmb.d/files/Layout/preGame/preGame.arc
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cp ./NewerFiles/NewerSMBW/Others/select_cursor.arc ./nsmb.d/files/Layout/select_cursor/select_cursor.arc
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cp ./NewerFiles/NewerSMBW/Others/sequenceBG.arc ./nsmb.d/files/Layout/sequenceBG/sequenceBG.arc
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cp ./NewerFiles/NewerSMBW/Others/staffCredit.arc ./nsmb.d/files/Layout/staffCredit/staffCredit.arc
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cp ./NewerFiles/NewerSMBW/Others/stockItem.arc ./nsmb.d/files/Layout/stockItem/stockItem.arc
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cp ./NewerFiles/NewerSMBW/Others/stockItemShadow.arc ./nsmb.d/files/Layout/stockItemShadow/stockItemShadow.arc
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cp ./NewerFiles/NewerSMBW/Others/yesnoWindow.arc ./nsmb.d/files/Layout/yesnoWindow/yesnoWindow.arc
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cp -r ./NewerFiles/NewerSMBW/Maps/* ./nsmb.d/files/Maps/
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cp ./NewerFiles/NewerSMBW/Stages/* ./nsmb.d/files/Stage/
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}
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