diff --git a/patches/AnotherSMB-Loader.xml b/patches/AnotherSMB-Loader.xml new file mode 100644 index 0000000..4b0d1d3 --- /dev/null +++ b/patches/AnotherSMB-Loader.xml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/script.d/anothersmb.sh b/script.d/anothersmb.sh new file mode 100644 index 0000000..3bdea77 --- /dev/null +++ b/script.d/anothersmb.sh @@ -0,0 +1,147 @@ +#!/bin/bash + +WORKDIR=nsmb.d +DOL=${WORKDIR}/sys/main.dol +DOWNLOAD_LINK="http://dirbaio.net/newer/Another_Super_Mario_Brothers_Wii_2.0.zip" +SOUNDTRACK_LINK="http://dirbaio.net/newer/Another_Super_Mario_Bros_Wii_Soundtrack.zip" +SOUNDTRACK_ZIP="Another_Super_Mario_Bros_Wii_Soundtrack.zip" +RIIVOLUTION_ZIP="Another_Super_Mario_Brothers_Wii_2.0.zip" +RIIVOLUTION_DIR="Another" +GAMENAME="Another Super Mario Brothers Wii 2.0" +XML_SOURCE="${RIIVOLUTION_DIR}" +XML_FILE="Riivolution/Another.xml" + +show_notes () { + +echo -e +"************************************************ +Another Super Mario Brothers Wii 2.0 + +Source: http://www.newerteam.com/specials.html +Base Image: New Super Mario Bros. Wii (SMN?01) +Supported Versions: EURv1, USAv1, USAv2 +************************************************" + +} + +check_input_image_special () { + + if [[ ! ${IMAGE} ]]; then + if test -f SMN?01.wbfs; then + IMAGE=SMN?01.wbfs + elif test -f SMN?01.iso; then + IMAGE=SMN?01.iso + else + echo -e "please specify image to use with --iso=" + exit 1 + fi + fi + +} + +detect_game_version () { + + + if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then + VERSION=EURv1 + REG_LETTER=P + elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then + VERSION=EURv2 + REG_LETTER=P + elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then + VERSION=USAv1 + REG_LETTER=E + elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then + VERSION=USAv2 + REG_LETTER=E + elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then + VERSION=JPNv1 + REG_LETTER=J + elif [[ ! ${VERSION} ]]; then + echo -e "please specify your games version using --version={EURv1,USAv1,USAv2}" + exit 1 + fi + + GAMEID=SMN${REG_LETTER}04 + + if [[ ${VERSION} == "EURv2" || ${VERSION} == "JPNv*" ]]; then + echo -e "Version ${VERSION} is not supported!" + exit 1 + fi + +} + +place_files () { + + NEW_DIRS=( ${WORKDIR}/files/AnotherRes ${WORKDIR}/files/Sample ${WORKDIR}/files/EU/NedEU/staffroll ${WORKDIR}/files/EU/NedEU/Message ${WORKDIR}/files/EU/NedEU/Font ) + for dir in ${NEW_DIRS[@]}; do + mkdir -p ${dir} + done + + case ${VERSION} in + EURv* ) + + cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc ${WORKDIR}/files/EU/EngEU/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/EUFRENCH.arc ${WORKDIR}/files/EU/FraEU/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/EUGERMAN.arc ${WORKDIR}/files/EU/GerEU/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/EUITALIAN.arc ${WORKDIR}/files/EU/ItaEU/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/EUSPANISH.arc ${WORKDIR}/files/EU/SpaEU/Message/Message.arc + + LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU ) + for dir in ${LANGDIRS[@]}; do + cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin ${WORKDIR}/files/EU/${dir}/staffroll/ + cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt ${WORKDIR}/files/EU/${dir}/Font/ + done + cp "${RIIVOLUTION_DIR}"/Layout/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/ + + ;; + + USAv* ) + + cp "${RIIVOLUTION_DIR}"/Lang/USENGLISH.arc ${WORKDIR}/files/US/EngUS/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/USFRENCH.arc ${WORKDIR}/files/US/FraUS/Message/Message.arc + cp "${RIIVOLUTION_DIR}"/Lang/USSPANISH.arc ${WORKDIR}/files/US/SpaUS/Message/Message.arc + + LANGDIRS=( FraUS EngUS SpaUS ) + for dir in ${LANGDIRS[@]}; do + cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin ${WORKDIR}/files/US/${dir}/staffroll/ + cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt ${WORKDIR}/files/US/${dir}/Font/ + done + cp "${RIIVOLUTION_DIR}"/Layout/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/ + ;; + esac + + cp "${RIIVOLUTION_DIR}"/Lang/Other/01-01_N_1.bin ${WORKDIR}/files/Replay/otehon/01-01_N_1.bin + cp "${RIIVOLUTION_DIR}"/Lang/Other/01-02_N_1.bin ${WORKDIR}/files/Replay/otehon/01-02_N_1.bin + cp "${RIIVOLUTION_DIR}"/Lang/Other/01-04_N_1.bin ${WORKDIR}/files/Replay/otehon/01-04_N_1.bin + cp "${RIIVOLUTION_DIR}"/Lang/Other/01-06_N_1.bin ${WORKDIR}/files/Replay/otehon/01-06_N_1.bin + cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/ + cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA.32.brstm + cp "${RIIVOLUTION_DIR}"/Sound/BGM_HIKOUSEN_ROUKA_FAST.32.brstm ${WORKDIR}/files/Sound/stream/BGM_HIKOUSEN_ROUKA_FAST.32.brstm + cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_fast_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_fast_lr.ry.32.brstm + cp "${RIIVOLUTION_DIR}"/Sound/kazan_tika_lr.ry.32.brstm ${WORKDIR}/files/Sound/stream/kazan_tika_lr.ry.32.brstm + cp "${RIIVOLUTION_DIR}"/Sound/wii_mj2d_sound.brsar ${WORKDIR}/files/Sound/wii_mj2d_sound.brsar + cp "${RIIVOLUTION_DIR}"/Layout/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc + cp "${RIIVOLUTION_DIR}"/Layout/MultiCorseSelectTexture.arc ${WORKDIR}/files/Layout/textures/MultiCorseSelectTexture.arc + cp "${RIIVOLUTION_DIR}"/Object/*.arc ${WORKDIR}/files/Object/ + cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/ + cp "${RIIVOLUTION_DIR}"/AnotherRes/* ${WORKDIR}/files/AnotherRes/ + cp "${RIIVOLUTION_DIR}"/Object/Background/* ${WORKDIR}/files/Object/ + cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/ + cp "${RIIVOLUTION_DIR}"/Sample/tobira.bti ${WORKDIR}/files/Sample/tobira.bti + +} + +prepare_xml () { + + cp "${XML_FILE}" "${XML_FILE}".new + sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new + XML_FILE="${XML_FILE}".new + +} + +dolpatch_extra () { + + ${WIT} dolpatch ${DOL} xml="patches/AnotherSMB-Loader.xml" + +}