Newer Apocalypse support

This commit is contained in:
Christopher Roy Bratusek 2014-08-10 22:12:50 +02:00
parent 496d68aaf7
commit fbe687f56d
3 changed files with 139 additions and 0 deletions

View File

@ -107,6 +107,10 @@ case ${GAME} in
source ${PATCHIMAGE_SCRIPT_DIR}/darkumbrasmb.sh source ${PATCHIMAGE_SCRIPT_DIR}/darkumbrasmb.sh
;; ;;
NSMB18 | NewerApocalypse )
source ${PATCHIMAGE_SCRIPT_DIR}/newerapocalypse.sh
;;
MKW1 | Wiimmfi ) MKW1 | Wiimmfi )
source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh source ${PATCHIMAGE_SCRIPT_DIR}/wiimmfi.sh
;; ;;

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@ -43,6 +43,7 @@ NSMB14 Super Mario Skyland
NSMB15 RVLution Wii (NewSMB Mod) NSMB15 RVLution Wii (NewSMB Mod)
NSMB16 Midi's Super Mario Wii (Just A Little Adventure) NSMB16 Midi's Super Mario Wii (Just A Little Adventure)
NSMB17 DarkUmbra SMB Anniversary Edition NSMB17 DarkUmbra SMB Anniversary Edition
NSMB18 Newer Apocalypse
<<<<<< Mario Kart Wii >>>>>> <<<<<< Mario Kart Wii >>>>>>
MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server

134
script.d/newerapocalypse.sh Normal file
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@ -0,0 +1,134 @@
#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://newerteam.com/getNewerFile.php"
RIIVOLUTION_ZIP="NewerApocalypse 1.0.zip"
RIIVOLUTION_DIR="NewerApocalypse"
GAMENAME="Newer Apocalypse"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/NewerApocalypse.xml
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Newer Apocalypse takes place about two Years after Newer.
Recently, strange Events occured in the Area of Newer Island. Rifts were spotted around Sky Mountain, Rubble Ruins and
Goldwood Forest and Sakura Village was evacuated. Freezeflame Glacier began to melt and the Crystal Caverns were flooded
with Lava due to the Volcano erupting without Pause. Princess Peach decides to travel to Yoshi's Island to find out what is wrong.
After no one has heard anything from the Princess for two Weeks, Mario and Friends rush to Yoshi's Island suspecting Bowser
to be the Culprit. But upon reaching the once wonderful Paradise, they find a dark and gloomy World. The entire Island was clad
in Fog and the Water seemed to be Blood. Mario didn't hesitate to head off into the Fog to find his beloved Princess not knowing
what would await him.
Source: http://rvlution.net/thread/2507-newer-apocalypse/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}ZA
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/LevelSamples ${WORKDIR}/files/NewerRes ${WORKDIR}/files/Sound/new/sfx ${WORKDIR}/files/Maps )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/EU/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OthersP/* ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/US/${dir}/
done
cp "${RIIVOLUTION_DIR}"/OthersE/* ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/Font/* ${WORKDIR}/files/JP/Font/
cp "${RIIVOLUTION_DIR}"/Message/* ${WORKDIR}/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OthersJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Tilesets/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/BGs/* ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/SpriteTex/* ${WORKDIR}/files/Object/
cp "${RIIVOLUTION_DIR}"/Layouts/* ${WORKDIR}/files/Layout/
cp -r "${RIIVOLUTION_DIR}"/Music/*.er ${WORKDIR}/files/Sound/new/
cp "${RIIVOLUTION_DIR}"/Music/sfx/* ${WORKDIR}/files/Sound/new/sfx/
cp "${RIIVOLUTION_DIR}"/Music/stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Music/rsar/* ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/LevelSamples/* ${WORKDIR}/files/LevelSamples/
cp "${RIIVOLUTION_DIR}"/Others/charaChangeSelectContents.arc ${WORKDIR}/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
cp "${RIIVOLUTION_DIR}"/Others/characterChange.arc ${WORKDIR}/files/Layout/characterChange/characterChange.arc
cp "${RIIVOLUTION_DIR}"/Others/continue.arc ${WORKDIR}/files/Layout/continue/continue.arc
cp "${RIIVOLUTION_DIR}"/Others/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectMenu.arc ${WORKDIR}/files/Layout/corseSelectMenu/corseSelectMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/corseSelectUIGuide.arc ${WORKDIR}/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile.arc ${WORKDIR}/files/Layout/dateFile/dateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/dateFile_OLD.arc ${WORKDIR}/files/Layout/dateFile/dateFile_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/easyPairing.arc ${WORKDIR}/files/Layout/easyPairing/easyPairing.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerNunchuk.arc ${WORKDIR}/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
cp "${RIIVOLUTION_DIR}"/Others/extensionControllerYokomochi.arc ${WORKDIR}/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase_OLD.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
cp "${RIIVOLUTION_DIR}"/Others/fileSelectPlayer.arc ${WORKDIR}/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
cp "${RIIVOLUTION_DIR}"/Others/gameScene.arc ${WORKDIR}/files/Layout/gameScene/gameScene.arc
cp "${RIIVOLUTION_DIR}"/Others/infoWindow.arc ${WORKDIR}/files/Layout/infoWindow/infoWindow.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameCannon.arc ${WORKDIR}/files/Layout/miniGameCannon/miniGameCannon.arc
cp "${RIIVOLUTION_DIR}"/Others/miniGameWire.arc ${WORKDIR}/files/Layout/miniGameWire/miniGameWire.arc
cp "${RIIVOLUTION_DIR}"/Others/pauseMenu.arc ${WORKDIR}/files/Layout/pauseMenu/pauseMenu.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFile.arc ${WORKDIR}/files/Layout/pointResultDateFile/pointResultDateFile.arc
cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFileFree.arc ${WORKDIR}/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
cp "${RIIVOLUTION_DIR}"/Others/preGame.arc ${WORKDIR}/files/Layout/preGame/preGame.arc
cp "${RIIVOLUTION_DIR}"/Others/select_cursor.arc ${WORKDIR}/files/Layout/select_cursor/select_cursor.arc
cp "${RIIVOLUTION_DIR}"/Others/sequenceBG.arc ${WORKDIR}/files/Layout/sequenceBG/sequenceBG.arc
cp "${RIIVOLUTION_DIR}"/Others/staffCredit.arc ${WORKDIR}/files/Layout/staffCredit/staffCredit.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItem.arc ${WORKDIR}/files/Layout/stockItem/stockItem.arc
cp "${RIIVOLUTION_DIR}"/Others/stockItemShadow.arc ${WORKDIR}/files/Layout/stockItemShadow/stockItemShadow.arc
cp "${RIIVOLUTION_DIR}"/Others/yesnoWindow.arc ${WORKDIR}/files/Layout/yesnoWindow/yesnoWindow.arc
cp -r "${RIIVOLUTION_DIR}"/Maps/* ${WORKDIR}/files/Maps/
cp "${RIIVOLUTION_DIR}"/Stages/* ${WORKDIR}/files/Stage/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}