patchimage rc file patchimage (as of version 2.5) supports a configuration file, below is an example with explanations: Filename: $HOME/.patchimage.rc ################## # patchimage rc # ################## # global directory your riivolution hacks will be looked for # or there they will be downloaded to: PATCHIMAGE_RIIVOLUTION_DIR=${HOME}/Hacks # global directory to look for original game image PATCHIMAGE_WBFS_DIR=/media/chris/WiiHDDX/wbfs # global directory your wbfs files will be saved to PATCHIMAGE_GAME_DIR=/media/chris/WiiHDDX/wbfs # global directory where your rom files will be saved to PATCHIMAGE_3DS_DIR=/media/sde1/ # global directory where your rom files will be saved to PATCHIMAGE_ROM_DIR=/media/sde1/hans/ # global directory soundtracks will be saved to PATCHIMAGE_AUDIO_DIR=${HOME}/Music # global directory covers will be saved to PATCHIMAGE_COVER_DIR=${HOME}/Covers # always (try) to download riivolution patches PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE # always (try) to download custom banners PATCHIMAGE_BANNER_DOWNLOAD=TRUE # always (try) to download soundtrack PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE # always (try) to download covers PATCHIMAGE_COVER_DOWNLOAD=TRUE # always share the save with original game PATCHIMAGE_SHARE_SAVE=TRUE ##################### # Mario Kart Wiimmm # ##################### # message language for Mario Kart Wiimm # de = german # de+ = all languages will be german # en = english # en+ = all languages will be english MKWIIMM_MSG_LANG="de" # Eigenes Savegame verwenden # 1=ja (use own save, no sharing) # 0=nein (share save with original game) MKWIIMM_OWN_SAVE="1=ja" # szs von MKWiimm überschreiben MKWIIMM_OVERRIDE_SZS="FALSE" # Custom Track-Namen übersetzen # 1=ja # 0=nein MKWIIMM_CTRENAME="0=nein" # Custom Tracks alphabetisch sortieren # 1=ja # 0=nein MKWIIMM_CTREORDER="1=ja"