#!/bin/bash WORKDIR=nsmb.d DOL=${WORKDIR}/sys/main.dol DOWNLOAD_LINK="http://nanolx.org/riivolution/New%20Super%20Mario%20Bros.%20Wii%204%20made%20by%20Orange-Yoshi3.3.zip" RIIVOLUTION_ZIP="New Super Mario Bros. Wii 4 made by Orange-Yoshi3.3.zip" RIIVOLUTION_DIR="nsmb" GAMENAME="New Super Mario Bros. 4" GAME_TYPE=RIIVOLUTION BANNER_LOCATION=${WORKDIR}/files/opening.bnr show_notes () { echo -e \ "************************************************ ${GAMENAME} This hack includes 16 new levels in 4 worlds (1, 5, 8 & 9) as well as a new titlescreen with logo (made by max31) and custom music. Source: http://www.rvlution.net/forums/viewtopic.php?f=53&t=1501 Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1 ************************************************" } check_input_image_special () { if [[ ! ${IMAGE} ]]; then if test -f SMN?01.wbfs; then IMAGE=SMN?01.wbfs elif test -f SMN?01.iso; then IMAGE=SMN?01.iso else echo -e "please specify image to use with --iso=" exit 1 fi fi } detect_game_version () { if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then VERSION=EURv1 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then VERSION=EURv2 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then VERSION=USAv1 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then VERSION=USAv2 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then VERSION=JPNv1 REG_LETTER=J elif [[ ! ${VERSION} ]]; then echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}" exit 1 fi GAMEID=SMN${REG_LETTER}11 } place_files () { case ${VERSION} in EURv* ) cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/EU/Layout/openingTitle/ ;; USAv* ) cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/US/Layout/openingTitle/ ;; JPNv* ) cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/JP/Layout/openingTitle/ ;; esac cp "${RIIVOLUTION_DIR}"/*.brstm ${WORKDIR}/files/Sound/stream/ cp "${RIIVOLUTION_DIR}"/0*.arc ${WORKDIR}/files/Stage/ cp "${RIIVOLUTION_DIR}"/*.brsar ${WORKDIR}/files/Sound/ cp "${RIIVOLUTION_DIR}"/bgA*.arc ${WORKDIR}/files/Object/ # fix cp patches/05-04.arc ${WORKDIR}/files/Stage/ } dolpatch () { ${WIT} dolpatch ${DOL} xml="patches/NSMBW_AP.xml" -q }