#!/bin/bash TMP_FILES=(Another nsmb.d XmasNewer NewerFiles "Newer*Summer*Sun" \ ZPW_1.1.ips Epic_Super_Bowser_World_v1.00 Riivolution Koopa \ Cannon_Super_Mario_Bros._Wii_v1.1 riivolution "Readme*" "*.txt" "*.rtf" \ "*.dol" "*.elf" nsmb "Retro Remix" WinterMoon WMManual.rtf NSMBW3 ) PATCHIMAGE_RIIVOLUTION_DIR="." PATCHIMAGE_WBFS_DIR="." PATCHIMAGE_AUDIO_DIR="." if [[ -e $HOME/.patchimage.rc ]]; then source $HOME/.patchimage.rc fi setup_tools () { if [[ $(uname -m) == "x86_64" ]]; then SUFFIX=64 else SUFFIX=32 fi if [[ $(which wit) ]]; then WIT=$(which wit) else WIT=${PATCHIMAGE_TOOLS_DIR}/wit.${SUFFIX} fi if [[ $(which applyppf3) ]]; then PPF=$(which applyppf3) else PPF=${PATCHIMAGE_TOOLS_DIR}/applyppf3.${SUFFIX} fi if [[ $(which uips) ]]; then IPS=$(which uips) else IPS=${PATCHIMAGE_TOOLS_DIR}/uips.${SUFFIX} fi if [[ $(which unp) ]]; then UNP=$(which unp) else UNP=${PATCHIMAGE_TOOLS_DIR}/unp fi } cleanup () { rm -rf ${TMP_FILES[@]} *.wbfs *.bnr } ask_game () { echo -e \ "************************************************ patchimage.sh Enter Letter for the Game you want to create: A NewerSMB B Newer Summer Sun C AnotherSMB D Newer: Holiday Special E Cannon Super Mario Bros. F Epic Super Bowser World G Koopa Country H New Super Mario Bros. 4 I New Super Mario Bros. Wii Retro Remix J Super Mario: Mushroom Adventure PLUS - Winter Moon K NSMBW3: The Final Levels L Super Mario Vacation 1 The Legend of Zelda: Parallel Worlds " read GAME } download_soundtrack () { if [[ ${SOUNDTRACK} ]]; then if [[ ${SOUNDTRACK_LINK} ]]; then wget --no-check-certificate "${PATCHIMAGE_AUDIO_DIR}"/"${SOUNDTRACK_LINK}" -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/${SOUNDTRACK_ZIP} echo -e "\n >>> soundtrack saved to\n >>> ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP}" exit 0 else echo -e "no soundtrack for ${GAME} available." exit 1 fi fi } download_banner () { if [[ ${PATCHIMAGE_BANNER_DOWNLOAD} == "TRUE" ]]; then if [[ ${CUSTOM_BANNER} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr ]]; then wget --no-check-certificate "${CUSTOM_BANNER}" -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr fi BANNER="${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr else echo "no custom banner for ${GAMENAME} available, not modifying" fi fi } nsmbw_version () { if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then VERSION=EURv1 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then VERSION=EURv2 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then VERSION=USAv1 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then VERSION=USAv2 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then VERSION=JPNv1 REG_LETTER=J elif [[ ! ${VERSION} ]]; then echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}" exit 1 fi } apply_banner () { if [[ ${BANNER} != "" ]]; then if [[ -e ${BANNER} ]]; then cp "${BANNER}" "${BANNER_LOCATION}" else echo "specified banner ${BANNER} does not exist, not modifying" fi fi } check_input_image () { if [[ ! ${IMAGE} ]]; then if [[ -f BASE.wbfs ]]; then IMAGE=BASE.wbfs elif [[ -f BASE.iso ]]; then IMAGE=BASE.iso fi fi } check_input_image_nsmb () { if [[ ! ${IMAGE} ]]; then if test -f SMN?01.wbfs; then IMAGE=SMN?01.wbfs elif test -f SMN?01.iso; then IMAGE=SMN?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.iso; then IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs; then IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs else echo -e "please specify image to use with --iso=" exit 1 fi fi } check_riivolution_patch () { if [[ ! -d ${RIIVOLUTION_DIR} ]]; then if [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${RIIVOLUTION_ZIP}" ]]; then ${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${RIIVOLUTION_ZIP}" >/dev/null elif [[ ${PATCHIMAGE_RIIVOLUTION_DOWNLOAD} == "TRUE" ]]; then if [[ ${DOWNLOAD_LINK} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${RIIVOLUTION_ZIP}" ]]; then wget --no-check-certificate ${DOWNLOAD_LINK} -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${RIIVOLUTION_ZIP}" ${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${RIIVOLUTION_ZIP}" >/dev/null fi else echo "no download link for ${GAMENAME} available." exit 1 fi else echo -e "please specify zip/rar to use with --riivolution=" exit 1 fi fi } optparse () { xcount=0 pcount=$# while [[ $xcount -lt $pcount ]]; do case $1 in --iso* ) ISO_PATH=${1/*=} ISO_EXT=${ISO_PATH//*./} if [[ -e "${ISO_PATH}" ]]; then ln -sf "${ISO_PATH}" BASE.${ISO_EXT} IMAGE=BASE.${ISO_EXT} else echo -e "ISO not found" exit 1 fi ;; --rom* ) ROM_PATH=${1/*=} ROM_EXT=${ROM_PATH//*./} if [[ -e "${ROM_PATH}" ]]; then ln -sf "${ROM_PATH}" BASE.${ROM_EXT} IMAGE=BASE.${ROM_EXT} else echo -e "ROM not found" exit 1 fi ;; --riivolution* ) RIIVOLUTION=${1/*=} if [[ -e "${RIIVOLUTION}" ]]; then ${UNP} "${RIIVOLUTION}" >/dev/null else echo -e "Riivolution patch ${RIIVOLUTION} not found." exit 1 fi ;; --patch* ) PATCH=${1/*=} if [[ -e "${PATCH}" ]]; then ${UNP} "${PATCH}" >/dev/null else echo -e "PATCH patch ${PATCH} not found." exit 1 fi ;; --customid* ) CUSTOMID=${1/*=} if [[ ${#CUSTOMID} != 6 ]]; then echo -e "CustomID ${CUSTOMID} needs to have 6 digits" exit 1 fi ;; --download ) PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE ;; --soundtrack ) SOUNDTRACK=TRUE ;; --version=* ) VERSION=${1/*=} case ${VERSION} in EURv1 ) REG_LETTER=P ;; EURv2 ) REG_LETTER=P ;; USAv1 ) REG_LETTER=E ;; USAv2 ) REG_LETTER=E ;; JPNv1 ) REG_LETTER=J ;; * ) echo -e "unrecognized game version: ${VERSION}" exit 1 ;; esac ;; --sharesave ) PATCHIMAGE_SHARE_SAVE=TRUE ;; --game* ) GAME=${1/*=} ;; --clean ) cleanup exit $? ;; --banner=* ) BANNER=${1/*=} BANNER_EXT=${BANNER//*./} if [[ ${BANNER_EXT} != "bnr" ]]; then echo "given banner (${BANNER}) is not a .bnr file!" exit 1 fi ;; --download-banner ) PATCHIMAGE_BANNER_DOWNLOAD=TRUE ;; "" | --help ) echo -e "create wbfs images from riivolution patches.\n ***** using this script is only allowed, if you own an original copy of the game. ***** if you don't, no one can be blamed but you. Shame on you.\n --game={NewerSMB;NewerSummerSun;AnotherSMB;HolidaySpecial;ParallelWorlds...} | specify game you want to create --iso/--rom=/home/test/ | specify which ISO/ROM to use for building --riivolution/--patch= | specify path to Riivolution/Patch files --version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version --customdid=SMNP02 | specify a custom ID to use for the game --sharesave | let modified game share savegame with original game --clean | cleanup the build-directory --download | download riivolution patchfiles --soundtrack | download soundtrack (if available) and exit --banner= | use a custom banner (riivolution games) --download-banner | download a custom banner (if available)" exit 0 ;; esac shift xcount=$(($xcount+1)) done }