#!/bin/bash GAME_TYPE="WII_GENERIC" GAMENAME="Kirby's Adventure Wii" WBFS_MASK="SUK[PUJ]01" PATH_HERO="files/g3d/step/chara/hero/" show_notes () { echo -e \ "************************************************ ${GAMENAME} Base Image: Kirby's Adventure Wii (SUK?01) Supported Versions: EUR, JAP, USA ************************************************" } check_input_image_special () { check_input_image } exchange_kirby () { cp workdir/"${PATH_HERO}"/kirby/base/"${1}".brres.cmp{,_tmp} cp workdir/"${PATH_HERO}"/kirby/base/Pink.brres.cmp \ workdir/"${PATH_HERO}"/kirby/base/"${1}".brres.cmp mv workdir/"${PATH_HERO}"/kirby/base/"${1}".brres.cmp_tmp \ workdir/"${PATH_HERO}"/kirby/base/Pink.brres.cmp } exchange_hero () { cp workdir/"${PATH_HERO}"/"${1}"/base/Default.brres.cmp \ workdir/"${PATH_HERO}"/kirby/base/Pink.brres.cmp_temp cp workdir/"${PATH_HERO}"/kirby/base/Pink.brres.cmp \ workdir/"${PATH_HERO}"/"${1}"/base/Default.brres.cmp mv workdir/"${PATH_HERO}"/kirby/base/Pink.brres.cmp{_temp,} for brres in workdir/"${PATH_HERO}"/"${1}"/normal/*.cmp ; do xfile="${brres##*/}" cp "${brres}" workdir/"${PATH_HERO}"/kirby/normal/"${xfile}"_temp cp workdir/"${PATH_HERO}"/kirby/normal/"${xfile}" \ workdir/"${PATH_HERO}"/"${1}"/normal/ mv workdir/"${PATH_HERO}"/kirby/normal/"${xfile}"{_temp,} done } pi_action () { echo "Choose character for first player 1 Kirby (blue) 2 Kirby (yellow) 3 Kirby (green) *** options 4 to 6 may crash the game upon start *** 4 King DeDeDe 5 MetaKnight 6 WaddleDee 7 Restore to original type in a number." read -r ID [[ ${ID} != [0-9] ]] && echo "invalid number provided from user-input." && exit 1 rm -rf workdir echo -e "\n*** 3) extracting image" "${WIT}" extract "${IMAGE}" --psel=data -d workdir -q || exit 51 if [[ ! -d ${PATCHIMAGE_RIIVOLUTION_DIR}/hero/ ]]; then echo "*** 4) this is the first run, so backing up all characters (in ${PATCHIMAGE_RIIVOLUTION_DIR}) for future customizations" cp -r workdir/"${PATH_HERO}"/ "${PATCHIMAGE_RIIVOLUTION_DIR}" else echo "*** 4) restoring original characters" cp -r "${PATCHIMAGE_RIIVOLUTION_DIR}"/hero/* workdir/"${PATH_HERO}"/ fi REG=$(gawk '/^SUK/{print $3}' <("${WIT}" ll "${IMAGE}")) case ${REG} in PAL) REG=P ;; NTSC-J) REG=J ;; NTSC-U) REG=E ;; esac [[ ${ID} != 7 ]] && echo "*** 5) exchanging characters" case ${ID} in 1) exchange_kirby Blue ;; 2) exchange_kirby Yellow ;; 3) exchange_kirby Green ;; 4) exchange_hero dedede ;; 5) exchange_hero meta ;; 6) exchange_hero dee ;; esac echo "*** 6) rebuilding the game " echo " (storing game in ${PATCHIMAGE_GAME_DIR}/SUK${REG}01.wbfs)" "${WIT}" cp -o -q -B workdir "${PATCHIMAGE_GAME_DIR}"/SUK"${REG}"01.wbfs || exit 51 rm -rf workdir }