#!/bin/bash WORKDIR=nsmb.d DOL=${WORKDIR}/sys/main.dol DOWNLOAD_LINK="http://dirbaio.net/newer/Another_Super_Mario_Brothers_Wii_2.0.zip" SOUNDTRACK_LINK="http://dirbaio.net/newer/Another_Super_Mario_Bros_Wii_Soundtrack.zip" SOUNDTRACK_ZIP="Another_Super_Mario_Bros_Wii_Soundtrack.zip" RIIVOLUTION_ZIP="Another_Super_Mario_Brothers_Wii_2.0.zip" RIIVOLUTION_DIR="Another" GAMENAME="Another Super Mario Brothers Wii 2.0" XML_SOURCE="${RIIVOLUTION_DIR}" XML_FILE="Riivolution/Another.xml" GAME_TYPE=RIIVOLUTION BANNER_LOCATION=${WORKDIR}/files/opening.bnr WBFS_MASK="SMN[PUJ]01" show_notes () { echo -e \ "************************************************ ${GAMENAME} Another Super Mario Bros. Wii is a simple mod created by Skawo and released in December 2010 which includes a full set of new levels with the same themes as the original game. Source: http://www.newerteam.com/specials.html Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EURv1, USAv1, USAv2 ************************************************" } detect_game_version () { nsmbw_version GAMEID=SMN${REG_LETTER}05 CUSTOM_BANNER=http://dl.dropboxusercontent.com/u/101209384/${GAMEID}.bnr if [[ ${VERSION} == "EURv2" || ${VERSION} == "JPNv*" ]]; then echo -e "Version ${VERSION} is not supported!" exit 1 fi } place_files () { NEW_DIRS=( "${WORKDIR}"/files/AnotherRes "${WORKDIR}"/files/Sample "${WORKDIR}"/files/EU/NedEU/staffroll "${WORKDIR}"/files/EU/NedEU/Message "${WORKDIR}"/files/EU/NedEU/Font ) for dir in "${NEW_DIRS[@]}"; do mkdir -p "${dir}" done case ${VERSION} in EURv* ) cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc "${WORKDIR}"/files/EU/EngEU/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/EUENGLISH.arc "${WORKDIR}"/files/EU/NedEU/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/EUFRENCH.arc "${WORKDIR}"/files/EU/FraEU/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/EUGERMAN.arc "${WORKDIR}"/files/EU/GerEU/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/EUITALIAN.arc "${WORKDIR}"/files/EU/ItaEU/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/EUSPANISH.arc "${WORKDIR}"/files/EU/SpaEU/Message/Message.arc LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU ) for dir in "${LANGDIRS[@]}"; do cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin "${WORKDIR}"/files/EU/"${dir}"/staffroll/ cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt "${WORKDIR}"/files/EU/"${dir}"/Font/ done cp "${RIIVOLUTION_DIR}"/Layout/OpeningP/* "${WORKDIR}"/files/EU/Layout/openingTitle/ ;; USAv* ) cp "${RIIVOLUTION_DIR}"/Lang/USENGLISH.arc "${WORKDIR}"/files/US/EngUS/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/USFRENCH.arc "${WORKDIR}"/files/US/FraUS/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Lang/USSPANISH.arc "${WORKDIR}"/files/US/SpaUS/Message/Message.arc LANGDIRS=( FraUS EngUS SpaUS ) for dir in "${LANGDIRS[@]}"; do cp "${RIIVOLUTION_DIR}"/Lang/staffroll.bin "${WORKDIR}"/files/US/"${dir}"/staffroll/ cp "${RIIVOLUTION_DIR}"/Lang/mj2d00_PictureFont_32_RGBA8.brfnt "${WORKDIR}"/files/US/"${dir}"/Font/ done cp "${RIIVOLUTION_DIR}"/Layout/OpeningE/* "${WORKDIR}"/files/US/Layout/openingTitle/ ;; esac cp "${RIIVOLUTION_DIR}"/Lang/Other/01-0{1,2,4,6}_N_1.bin "${WORKDIR}"/files/Replay/otehon/ cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/ cp "${RIIVOLUTION_DIR}"/Sound/*.brstm "${WORKDIR}"/files/Sound/stream/ cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/ cp "${RIIVOLUTION_DIR}"/Layout/controllerInformation.arc "${WORKDIR}"/files/Layout/controllerInformation/ cp "${RIIVOLUTION_DIR}"/Layout/MultiCorseSelectTexture.arc "${WORKDIR}"/files/Layout/textures/ cp "${RIIVOLUTION_DIR}"/Object/*.arc "${WORKDIR}"/files/Object/ cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/ cp "${RIIVOLUTION_DIR}"/AnotherRes/* "${WORKDIR}"/files/AnotherRes/ cp "${RIIVOLUTION_DIR}"/Object/Background/* "${WORKDIR}"/files/Object/ cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/ cp "${RIIVOLUTION_DIR}"/Sample/tobira.bti "${WORKDIR}"/files/Sample/ } dolpatch () { cp "${XML_FILE}" "${XML_FILE}".new sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new XML_FILE="${XML_FILE}".new ${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/AnotherSMB-Loader.xml" -q ${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q }