#!/bin/bash WORKDIR=nsmb.d DOL=${WORKDIR}/sys/main.dol DOWNLOAD_LINK="https://www.sendspace.com/file/cky4rn" RIIVOLUTION_ZIP="ChaSMBW_VrS_v0.2.zip" RIIVOLUTION_DIR="VirtualChallenging" GAMENAME="Challenging Super Mario Bros. Wii: Virtual Special" GAME_TYPE=RIIVOLUTION XML_SOURCE="${RIIVOLUTION_DIR}" XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/VirtualSpecial.xml BANNER_LOCATION=${WORKDIR}/files/opening.bnr WBFS_MASK="SMN[PEJ]01" show_notes () { echo -e \ "************************************************ ${GAMENAME} This is a mini hack that has Virtual Day for all those Computer Lovers who are waiting for Challenging! Source: http://rvlution.net/thread/2535-challenging-super-mario-bros-wii-virtual-special/ Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1 ************************************************" } detect_game_version () { nsmbw_version GAMEID=SMN${REG_LETTER}ZC } place_files () { case ${VERSION} in EUR* ) LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU ) for dir in "${LANGDIRS[@]}"; do cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/EU/"${dir}"/Message/Message.arc #cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/EU/"${dir}"/Layout/wiiStrap/ done cp -r "${RIIVOLUTION_DIR}"/OpeningP/openingTitle.arc "${WORKDIR}"/files/EU/Layout/openingTitle/ ;; USAv* ) LANGDIRS=( FraUS EngUS SpaUS ) for dir in "${LANGDIRS[@]}"; do cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/US/"${dir}"/Message/Message.arc cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/US/"${dir}"/Layout/wiiStrap/ done cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/US/Layout/openingTitle/ ;; JPNv1 ) cp "${RIIVOLUTION_DIR}"/Message/Message.arc "${WORKDIR}"/files/JP/Message/Message.arc #cp "${RIIVOLUTION_DIR}"/Layout/wiiStrap.arc "${WORKDIR}"/files/JP/Layout/wiiStrap/ cp -r "${RIIVOLUTION_DIR}"/OpeningJ/openingTitle.arc "${WORKDIR}"/files/JP/Layout/openingTitle/ ;; esac cp -r "${RIIVOLUTION_DIR}"/FuncInfo "${WORKDIR}"/files/ cp "${RIIVOLUTION_DIR}"/Sound/stream/*.brstm "${WORKDIR}"/files/Sound/stream/ cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/ cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/ cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/ cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/ cp "${RIIVOLUTION_DIR}"/Layout/sequenceBGTexture.arc \ "${WORKDIR}"/files/Layout/textures/sequenceBGTexture.arc for file in charaChangeSelectContents corseSelectUIGuide gameScene \ MultiCourseSelect MultiCourseSelectContents pointResult \ pointResultDateFile pointResultDateFileFree preGame sequenceBG; do cp "${RIIVOLUTION_DIR}"/Layout/"${file}".arc \ "${WORKDIR}"/files/Layout/"${file}"/"${file}".arc done } dolpatch () { cp "${XML_FILE}" "${XML_FILE}".new sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new XML_FILE="${XML_FILE}".new ${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \ xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q ${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q }