#!/bin/bash # # create wbfs image from riivolution patch # # Christopher Roy Bratusek # # License: GPL v3 source script.d/common.sh setup_tools optparse "${@}" if [[ ! ${GAME} ]]; then ask_game fi case ${GAME} in a | A | NewerSMB | NewerSMBW ) source script.d/newersmb.sh ;; b | B | NewerSummerSun ) source script.d/newersummersun.sh ;; c | C | ASMBW | AnotherSMBW ) source script.d/anothersmb.sh ;; d | D | HolidaySpecial | "Newer: Holiday Special" ) source script.d/newerholiday.sh ;; e | E | Cannon | "Cannon SMBW" ) source script.d/cannon.sh ;; f | F | ESBW | "Epic Super Bowser World" ) source script.d/epicbowserworld.sh ;; g | G | Koopa | "Koopa Country" ) source script.d/koopacountry.sh ;; h | H | NSMB4 | "New Super Mario Bros. 4" ) source script.d/nsmbw4.sh ;; i | I | Retro | "Retro Remix" ) source script.d/retroremix.sh ;; 1 | ParallelWorlds | "The Legend of Zelda: Parallel Worlds" ) source script.d/parallelworlds.sh ;; * ) echo -e "specified Game ${GAME} not recognized" exit 1 ;; esac case ${GAME_TYPE} in "RIIVOLUTION" ) show_notes rm -rf ${WORKDIR} download_soundtrack check_input_image check_input_image_special check_riivolution_patch ${WIT} extract "${IMAGE}" ${WORKDIR} --psel=DATA -vv || exit 1 detect_game_version rm -f ${GAMEID}.wbfs ${CUSTOMID}.wbfs place_files download_banner apply_banner dolpatch if [[ ${CUSTOMID} ]]; then GAMEID = ${CUSTOMID} fi ${WIT} cp -v -B ${WORKDIR} ${GAMEID}.wbfs -vv --disc-id=${GAMEID} ${TMD_OPTS} --name "${GAMENAME}" || exit 1 echo -e "\n >>> ${GAMENAME} saved as:\n >>> ${GAMEID}.wbfs" ;; "IPS" ) show_notes check_input_rom if [[ -f ${PATCH} ]]; then ext=${ROM/*.} cp "${ROM}" "${GAMENAME}.${ext}" ${IPS} a "${PATCH}" "${GAMENAME}.${ext}" else echo -e "error: patch (${PATCH}) could not be found" fi ;; esac