#!/bin/bash WORKDIR=nsmb.d DOL=${WORKDIR}/sys/main.dol DOWNLOAD_LINK="http://newerteam.com/getNewerFile.php" SOUNDTRACK_LINK="http://dirbaio.net/newer/NewerSoundtrack.zip" SOUNDTRACK_ZIP="NewerSoundtrack.zip" RIIVOLUTION_ZIP="NewerSMBW.zip" RIIVOLUTION_DIR="NewerSMBW" GAMENAME="Newer SMB" XML_SOURCE="${RIIVOLUTION_DIR}" XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/NewerSMBW.xml GAME_TYPE=RIIVOLUTION BANNER_LOCATION=${WORKDIR}/files/opening.bnr show_notes () { echo -e \ "************************************************ ${GAMENAME} Newer is a full unofficial sequel to New Super Mario Bros. Wii, crafted over the span of 3 years by a team of devoted Nintendo fans. Playable legally on any homebrew-enabled Wii; no piracy or hardware mods needed. Source: http://www.newerteam.com/ Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1 ************************************************" } check_input_image_special () { check_input_image_nsmb } detect_game_version () { nsmbw_version GAMEID=SMN${REG_LETTER}03 CUSTOM_BANNER=http://dl.dropboxusercontent.com/u/101209384/${GAMEID}.bnr } place_files () { NEW_DIRS=( ${WORKDIR}/files/LevelSamples ${WORKDIR}/files/NewerRes ${WORKDIR}/files/Sound/new/sfx ${WORKDIR}/files/Maps ) for dir in ${NEW_DIRS[@]}; do mkdir -p ${dir} done case ${VERSION} in EUR* ) LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU ) for dir in ${LANGDIRS[@]}; do cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/EU/${dir}/ done cp "${RIIVOLUTION_DIR}"/OthersP/* ${WORKDIR}/files/EU/Layout/openingTitle/ ;; USAv* ) LANGDIRS=( FraUS EngUS SpaUS ) for dir in ${LANGDIRS[@]}; do cp -r "${RIIVOLUTION_DIR}"/{Font,Message}/ ${WORKDIR}/files/US/${dir}/ done cp "${RIIVOLUTION_DIR}"/OthersE/* ${WORKDIR}/files/US/Layout/openingTitle/ ;; JPNv1 ) cp "${RIIVOLUTION_DIR}"/Font/* ${WORKDIR}/files/JP/Font/ cp "${RIIVOLUTION_DIR}"/Message/* ${WORKDIR}/files/JP/Message/ cp "${RIIVOLUTION_DIR}"/OthersJ/* ${WORKDIR}/files/JP/Layout/openingTitle/ ;; esac cp "${RIIVOLUTION_DIR}"/Tilesets/* ${WORKDIR}/files/Stage/Texture/ cp "${RIIVOLUTION_DIR}"/TitleReplay/* ${WORKDIR}/files/Replay/title/ cp "${RIIVOLUTION_DIR}"/BGs/* ${WORKDIR}/files/Object/ cp "${RIIVOLUTION_DIR}"/SpriteTex/* ${WORKDIR}/files/Object/ cp "${RIIVOLUTION_DIR}"/Layouts/* ${WORKDIR}/files/Layout/ cp -r "${RIIVOLUTION_DIR}"/Music/*.er ${WORKDIR}/files/Sound/new/ cp "${RIIVOLUTION_DIR}"/Music/sfx/* ${WORKDIR}/files/Sound/new/sfx/ cp "${RIIVOLUTION_DIR}"/Music/stream/* ${WORKDIR}/files/Sound/stream/ cp "${RIIVOLUTION_DIR}"/Music/rsar/* ${WORKDIR}/files/Sound/ cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/ cp "${RIIVOLUTION_DIR}"/LevelSamples/* ${WORKDIR}/files/LevelSamples/ cp "${RIIVOLUTION_DIR}"/Others/charaChangeSelectContents.arc ${WORKDIR}/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc cp "${RIIVOLUTION_DIR}"/Others/characterChange.arc ${WORKDIR}/files/Layout/characterChange/characterChange.arc cp "${RIIVOLUTION_DIR}"/Others/continue.arc ${WORKDIR}/files/Layout/continue/continue.arc cp "${RIIVOLUTION_DIR}"/Others/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc cp "${RIIVOLUTION_DIR}"/Others/corseSelectMenu.arc ${WORKDIR}/files/Layout/corseSelectMenu/corseSelectMenu.arc cp "${RIIVOLUTION_DIR}"/Others/corseSelectUIGuide.arc ${WORKDIR}/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc cp "${RIIVOLUTION_DIR}"/Others/dateFile.arc ${WORKDIR}/files/Layout/dateFile/dateFile.arc cp "${RIIVOLUTION_DIR}"/Others/dateFile_OLD.arc ${WORKDIR}/files/Layout/dateFile/dateFile_OLD.arc cp "${RIIVOLUTION_DIR}"/Others/easyPairing.arc ${WORKDIR}/files/Layout/easyPairing/easyPairing.arc cp "${RIIVOLUTION_DIR}"/Others/extensionControllerNunchuk.arc ${WORKDIR}/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc cp "${RIIVOLUTION_DIR}"/Others/extensionControllerYokomochi.arc ${WORKDIR}/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase.arc cp "${RIIVOLUTION_DIR}"/Others/fileSelectBase_OLD.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase_OLD.arc cp "${RIIVOLUTION_DIR}"/Others/fileSelectPlayer.arc ${WORKDIR}/files/Layout/fileSelectPlayer/fileSelectPlayer.arc cp "${RIIVOLUTION_DIR}"/Others/gameScene.arc ${WORKDIR}/files/Layout/gameScene/gameScene.arc cp "${RIIVOLUTION_DIR}"/Others/infoWindow.arc ${WORKDIR}/files/Layout/infoWindow/infoWindow.arc cp "${RIIVOLUTION_DIR}"/Others/miniGameCannon.arc ${WORKDIR}/files/Layout/miniGameCannon/miniGameCannon.arc cp "${RIIVOLUTION_DIR}"/Others/miniGameWire.arc ${WORKDIR}/files/Layout/miniGameWire/miniGameWire.arc cp "${RIIVOLUTION_DIR}"/Others/pauseMenu.arc ${WORKDIR}/files/Layout/pauseMenu/pauseMenu.arc cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFile.arc ${WORKDIR}/files/Layout/pointResultDateFile/pointResultDateFile.arc cp "${RIIVOLUTION_DIR}"/Others/pointResultDateFileFree.arc ${WORKDIR}/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc cp "${RIIVOLUTION_DIR}"/Others/preGame.arc ${WORKDIR}/files/Layout/preGame/preGame.arc cp "${RIIVOLUTION_DIR}"/Others/select_cursor.arc ${WORKDIR}/files/Layout/select_cursor/select_cursor.arc cp "${RIIVOLUTION_DIR}"/Others/sequenceBG.arc ${WORKDIR}/files/Layout/sequenceBG/sequenceBG.arc cp "${RIIVOLUTION_DIR}"/Others/staffCredit.arc ${WORKDIR}/files/Layout/staffCredit/staffCredit.arc cp "${RIIVOLUTION_DIR}"/Others/stockItem.arc ${WORKDIR}/files/Layout/stockItem/stockItem.arc cp "${RIIVOLUTION_DIR}"/Others/stockItemShadow.arc ${WORKDIR}/files/Layout/stockItemShadow/stockItemShadow.arc cp "${RIIVOLUTION_DIR}"/Others/yesnoWindow.arc ${WORKDIR}/files/Layout/yesnoWindow/yesnoWindow.arc cp -r "${RIIVOLUTION_DIR}"/Maps/* ${WORKDIR}/files/Maps/ cp "${RIIVOLUTION_DIR}"/Stages/* ${WORKDIR}/files/Stage/ } dolpatch () { cp "${XML_FILE}" "${XML_FILE}".new sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new XML_FILE="${XML_FILE}".new ${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q ${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q }