#!/bin/bash PATCHIMAGE_VERSION=7.0.0 PATCHIMAGE_RELEASE=2016/08/06 [[ -e ${HOME}/.patchimage.rc ]] && source "${HOME}"/.patchimage.rc setup_tools () { if [[ $(uname -m) == "x86_64" ]]; then SUFFIX=64 else SUFFIX=32 fi export WIT="${PATCHIMAGE_TOOLS_DIR}"/wit."${SUFFIX}" export PPF="${PATCHIMAGE_TOOLS_DIR}"/applyppf3."${SUFFIX}" export IPS="${PATCHIMAGE_TOOLS_DIR}"/uips."${SUFFIX}" export UNP="${PATCHIMAGE_TOOLS_DIR}"/unp export SZS="${PATCHIMAGE_TOOLS_DIR}"/wszst."${SUFFIX}" export XD3="${PATCHIMAGE_TOOLS_DIR}"/xdelta3."${SUFFIX}" export GDOWN="${PATCHIMAGE_TOOLS_DIR}"/gdown.pl export CTRTOOL="${PATCHIMAGE_TOOLS_DIR}"/ctrtool."${SUFFIX}" export FDSTOOL="${PATCHIMAGE_TOOLS_DIR}"/3dstool."${SUFFIX}" } SUPPORTED_GAMES="************************************************ patchimage v${PATCHIMAGE_VERSION} ID Short Name Full Name <<<<<< New Super Mario Bros. Wii >>>>>> NSMB1 NewerSMB NewerSMB NSMB2 NewerSummerSun Newer Summer Sun NSMB3 AnotherSMB AnotherSMB NSMB4 HolidaySpecial Newer: Holiday Special NSMB5 Cannon Cannon Super Mario Bros. NSMB6 BowserWorld Epic Super Bowser World NSMB7 KoopaCountry Koopa Country NSMB8 NewSuperMarioBros4 New Super Mario Bros. 4 NSMB9 RetroRemix New Super Mario Bros. Wii Retro Remix NSMB10 WinterMoon Super Mario: Mushroom Adventure PLUS - Winter Moon NSMB11 NSMBW3 NSMBW3: The Final Levels NSMB12 Vacation Super Mario Vacation NSMB13 ASLM Awesomer Super Luigi Mini NSMB14 Sykland Super Mario Skyland NSMB15 RVLution RVLution Wii (NewSMB Mod) NSMB16 Midi Midi's Super Mario Wii (Just A Little Adventure) NSMB17 DarkUmbra DarkUmbra SMB Anniversary Edition NSMB18 NewerApocalypse Newer Apocalypse NSMB19 LuigisSuperYoshiBros Luigi's Super Yoshi Bros. NSMB20 NewerFallingLeaf Newer: Falling Leaf NSMB21 DevilMarioWinterSpecial Devil Mario Winter Special NSMB22 NewSMBWOtherWorld New Super Mario Bros. Wii - Other World NSMB23 TheLegendOfYoshi The Legend of Yoshi NSMB24 RemixedSuperMarioBros Remixed Super Mario Bros. Wii NSMB25 GhostlySuperGhostBoos Ghostly Super Ghost Boos. Wii NSMB26 RevisedSuperMarioBros Revised Super Mario Bros. Wii NSMB99 NSMBWCharacters Customize Characters <<<<<< Mario Kart Wii >>>>>> MKW1 Wiimmfi Wiimfi Patcher. Patch Mario Kart to use Wiimm's server MKW2 Wiimmpatch Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp) MKW3 Mkwiimm Mario Kart Wiimm. Custom Mario Kart Distribution MKW4 MkwiimmItems Custom Items. Replace items in the game MKW5 MkwiimmFonts Custom Font. Replace font in the game MKW6 MkwiimmKarts Custom Karts. Replace characters in the game <<<<<< Kirby's Adventure Wii >>>>>> KAW1 Kirby Change first player's character <<<<<< Tokyo Mirage Sessions #FE >>>>>> TMS1 TokyoMirageSessions Uncensor US/EUR version <<<<<< 3DS ROMS >>>>>> PKMN1 NeoX Pokemon Neo X PKMN2 NeoY Pokemon Neo Y PKMN3 RutileRuby Pokemon Rutile Ruby PKMN4 AlphaSapphire Pokemon Star Sapphire PKMN5 EternalX Pokemon Eternal X PKMN6 WiltingY Pokemon Wilting Y PKMN7 RisingRuby Pokemon Rising Ruby PKMN8 SinkingSapphire Pokemon Sinking Sapphire BSECU BravelySecondUncensored Bravely Second Uncensored <<<<<< ROMS >>>>>> ZEL1 ParallelWorlds The Legend of Zelda: Parallel Worlds ID Short Name Full Name " ask_game () { echo -e \ "${SUPPORTED_GAMES} Enter ID or Short Name for the Game you want to build (multiple separated by space): " read -r GAME } download_soundtrack () { if [[ ${SOUNDTRACK_LINK} && ! -f ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP} ]]; then wget -q --no-check-certificate "${SOUNDTRACK_LINK}" \ -O "${PATCHIMAGE_AUDIO_DIR}"/"${SOUNDTRACK_ZIP}" || exit 57 echo -e "\n >>> soundtrack saved to\n >>> ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP}" else echo -e "no soundtrack for ${GAMENAME} available." fi } download_banner () { if [[ ${PATCHIMAGE_BANNER_DOWNLOAD} == "TRUE" ]]; then if [[ ${CUSTOM_BANNER} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr ]]; then wget -q --no-check-certificate "${CUSTOM_BANNER}" \ -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp || \ rm -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp fi if [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp ]]; then mv "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp \ "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr BANNER="${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr else echo "*** >> could not download custom banner" fi else echo "*** >> no custom banner available" fi fi } nsmbw_version () { if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then VERSION=EURv1 export REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then VERSION=EURv2 export REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then VERSION=USAv1 export REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then VERSION=USAv2 export REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then VERSION=JPNv1 export REG_LETTER=J elif [[ ! ${VERSION} ]]; then echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}" exit 27 fi echo "*** >> status: ${VERSION}" } apply_banner () { if [[ ${BANNER} != "" ]]; then if [[ -e ${BANNER} ]]; then cp "${BANNER}" "${BANNER_LOCATION}" else echo "specified banner ${BANNER} does not exist, not modifying" fi fi } check_directories () { if [[ ! -d ${PATCHIMAGE_RIIVOLUTION_DIR} && -w $(dirname "${PATCHIMAGE_RIIVOLUTION_DIR}") ]]; then mkdir -p "${PATCHIMAGE_RIIVOLUTION_DIR}" || PATCHIMAGE_RIIVOLUTION_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_RIIVOLUTION_DIR} ]] && PATCHIMAGE_RIIVOLUTION_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_WBFS_DIR} && -w $(dirname "${PATCHIMAGE_WBFS_DIR}") ]]; then mkdir -p "${PATCHIMAGE_WBFS_DIR}" || PATCHIMAGE_WBFS_DIR="${HOME}" fi [[ ! -w "${PATCHIMAGE_WBFS_DIR}" ]] && PATCHIMAGE_WBFS_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_GAME_DIR} && -w $(dirname "${PATCHIMAGE_GAME_DIR}") ]]; then mkdir -p "${PATCHIMAGE_GAME_DIR}" || PATCHIMAGE_GAME_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_GAME_DIR} ]] && PATCHIMAGE_GAME_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_3DS_DIR} && -w $(dirname "${PATCHIMAGE_3DS_DIR}") ]]; then mkdir -p "${PATCHIMAGE_3DS_DIR}" || PATCHIMAGE_3DS_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_3DS_DIR} ]] && PATCHIMAGE_3DS_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_ROM_DIR} && -w $(dirname "${PATCHIMAGE_ROM_DIR}") ]]; then mkdir -p "${PATCHIMAGE_ROM_DIR}" || PATCHIMAGE_ROM_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_ROM_DIR} ]] && PATCHIMAGE_ROM_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_AUDIO_DIR} && -w $(dirname "${PATCHIMAGE_AUDIO_DIR}") ]]; then mkdir -p "${PATCHIMAGE_AUDIO_DIR}" || PATCHIMAGE_AUDIO_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_AUDIO_DIR} ]] && PATCHIMAGE_AUDIO_DIR="${HOME}" if [[ ! -d ${PATCHIMAGE_COVER_DIR} && -w $(dirname "${PATCHIMAGE_COVER_DIR}") ]]; then mkdir -p "${PATCHIMAGE_COVER_DIR}" || PATCHIMAGE_COVER_DIR="${HOME}" fi [[ ! -w ${PATCHIMAGE_COVER_DIR} ]] && PATCHIMAGE_COVER_DIR="${HOME}" } check_input_image () { x=0 if [[ ! ${IMAGE} ]]; then WBFS0=$(find . -maxdepth 1 -name "${WBFS_MASK}".wbfs) WBFS1=$(find "${PATCHIMAGE_WBFS_DIR}" -name "${WBFS_MASK}".wbfs) ISO0=$(find . -maxdepth 1 -name "${WBFS_MASK}".iso) ISO1=$(find "${PATCHIMAGE_WBFS_DIR}" -name "${WBFS_MASK}".iso) if [[ -f ${WBFS0} ]]; then x=1 IMAGE=${WBFS0} elif [[ -f ${ISO0} ]]; then x=2 IMAGE=${ISO0} elif [[ -f ${WBFS1} ]]; then x=3 IMAGE=${WBFS1} elif [[ -f ${ISO1} ]]; then x=4 IMAGE=${ISO1} else echo -e "please specify image to use with --iso=" exit 15 fi fi echo "*** >> status: ${x}" IMAGE=$(readlink -m "${IMAGE}") } check_input_rom () { x=5 if [[ ! ${ROM} ]]; then ROM0=$(find . -maxdepth 1 -name "${ROM_MASK}") ROM1=$(find "${PATCHIMAGE_3DS_DIR}" -name "${ROM_MASK}") if [[ -f ${ROM0} ]]; then x=6 ROM=${ROM0} elif [[ -f ${ROM1} ]]; then x=7 ROM=${ROM1} else if [[ ! ${HANS_MULTI_SOURCE} ]]; then echo -e "error: could not find suitable ROM, specify using --rom" exit 15 fi fi fi echo "*** >> status: ${x}" ROM=$(readlink -m "${ROM}") } show_nsmb_db () { ID1=${1:0:3} ID2=${1:4:2} gawk -F : "/^${ID1}\*${ID2}/"'{print $2}' \ < "${PATCHIMAGE_DATABASE_DIR}"/nsmbw.db || echo "** Unknown **" } show_mkwiimm_db () { ID=${1:4:2} [[ ${ID} == [0-9][0-9] ]] && \ gawk -F : "/^${ID}/"'{print $2}' \ < "${PATCHIMAGE_DATABASE_DIR}"/mkwiimm.db \ || echo "** Unknown **" } ask_input_image_mkwiimm () { echo "Choose Mario Kart Wii Image to modify ALL patch all images" for image in "${PWD}"/RMC???.{iso,wbfs} "${PATCHIMAGE_WBFS_DIR}"/RMC???.{iso,wbfs}; do [[ -f ${image} ]] && echo " ${image##*/} $(show_mkwiimm_db "${image##*/}")" done echo "" } ask_input_image_nsmb () { echo "Choose New Super Mario Bros. Wii Image to modify ALL patch all images" for image in "${PWD}"/SMN???.{iso,wbfs} \ "${PWD}"/SLF???.{iso,wbfs} \ "${PWD}"/SMM???.{iso,wbfs} \ "${PWD}"/SMV???.{iso,wbfs} \ "${PWD}"/MRR???.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/SMN???.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/SLF???.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/SMM???.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/SMV???.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/MRR???.{iso,wbfs}; do [[ -f ${image} ]] && echo " ${image##*/} $(show_nsmb_db "${image##*/}")" done echo "" } show_titles_db () { ID=${1/.*} gawk -F : "/^${ID}/"'{print $2}' \ < "${PATCHIMAGE_DATABASE_DIR}"/titles.db \ || echo "** Unknown **" } check_wfc () { ID=${1/.*} if grep -q "${ID}" "${PATCHIMAGE_DATABASE_DIR}"/wfc.db; then echo TRUE else echo FALSE fi } ask_input_image_wiimmfi () { echo "Choose Wii Game Image to wiimmfi" for image in "${PWD}"/*.{iso,wbfs} \ "${PATCHIMAGE_WBFS_DIR}"/*.{iso,wbfs}; do if [[ -e ${image} && ! ${image} == "*/RMC*" && $(check_wfc "${image##*/}") == TRUE ]]; then echo " ${image##*/} $(show_titles_db "${image##*/}")" fi done echo "" } unpack () { if [[ ${UNP_EXTRA_ARGS} ]]; then ${UNP} "${1}" -- ${UNP_EXTRA_ARGS} >/dev/null || exit 63 else ${UNP} "${1}" >/dev/null || exit 63 fi } check_riivolution_patch () { x=0 if [[ ! -d ${RIIVOLUTION_DIR} ]]; then x=1 if [[ -f "${PWD}/${RIIVOLUTION_ZIP}" ]]; then echo "*** >> unpacking" x=2 unpack "${PWD}/${RIIVOLUTION_ZIP}" elif [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then echo "*** >> unpacking" x=3 unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" elif [[ ${PATCHIMAGE_RIIVOLUTION_DOWNLOAD} == "TRUE" ]]; then x=4 if [[ ${DOWNLOAD_LINK} == *docs.google* || ${DOWNLOAD_LINK} == *drive.google* ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then x=5 echo "*** >> downloading" ${GDOWN} "${DOWNLOAD_LINK}" \ "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57 mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" echo "*** >> unpacking" unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" fi elif [[ ${DOWNLOAD_LINK} == *mega.nz* ]]; then echo "can not download from Mega, download manually from: ${DOWNLOAD_LINK} " exit 21 elif [[ ${DOWNLOAD_LINK} == *mediafire* ]]; then echo "can not download from Mediafire, download manually from: ${DOWNLOAD_LINK} " exit 21 elif [[ ${DOWNLOAD_LINK} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then x=5 echo "*** >> downloading" wget -q --no-check-certificate "${DOWNLOAD_LINK}" \ -O "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57 mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" echo "*** >> unpacking" unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" fi else echo "no download link for ${GAMENAME} available." exit 21 fi else echo -e "please specify zip/rar to use with --riivolution=" exit 21 fi fi echo "*** >> status: ${x}" } download_covers () { alt=$(echo "${1}" | sed s/./E/4) for path in cover cover3D coverfull disc disccustom; do if [[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]]; then wget -q -O "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png \ http://art.gametdb.com/wii/"${path}"/EN/"${1}".png \ || rm "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png if [[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]]; then wget -q -O "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png \ http://art.gametdb.com/wii/"${path}"/US/"${alt}".png \ || rm "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png fi [[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]] && \ echo "Cover (${path}) does not exist for gameid ${1}." fi done } unpack_3dsrom () { ${CTRTOOL} -p --romfs=romfs.bin "${1}" &>/dev/null } unpack_3dsromfs () { ${CTRTOOL} -t romfs --romfsdir=romfs "${1}" &>/dev/null } repack_3dsromfs () { ${FDSTOOL} -ctf romfs "${2}" --romfs-dir "${1}" &>/dev/null } optparse () { xcount=0 pcount=$# while [[ $xcount -lt $pcount ]]; do case ${1} in --iso=* ) ISO_PATH="${1/*=}" if [[ -f "${ISO_PATH}" ]]; then IMAGE="${ISO_PATH}" else echo -e "ISO not found" exit 15 fi ;; --rom=* ) ROM_PATH="${1/*=}" if [[ -f "${ROM_PATH}" ]]; then ROM="${ROM_PATH}" else echo -e "ROM not found" exit 15 fi ;; --riivolution=* ) RIIVOLUTION="${1/*=}" if [[ -f "${RIIVOLUTION}" ]]; then "${UNP}" "${RIIVOLUTION}" >/dev/null else echo -e "Riivolution patch ${RIIVOLUTION} not found." exit 21 fi ;; --patch=* ) PATCH="${1/*=}" if [[ -f "${PATCH}" ]]; then PATCH="${PATCH}" else echo -e "IPS/PPF patch ${PATCH} not found." exit 21 fi ;; --customid=* ) CUSTOMID=${1/*=} if [[ ${#CUSTOMID} != 6 ]]; then echo -e "CustomID ${CUSTOMID} needs to have 6 digits" exit 39 fi ;; --download ) export PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE ;; --soundtrack ) export PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE ;; --only-soundtrack ) export PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE export ONLY_SOUNDTRACK=TRUE ;; --override-szs ) export MKWIIMM_OVERRIDE_SZS=TRUE ;; --version=* ) VERSION="${1/*=}" case ${VERSION} in EURv1 ) export REG_LETTER=P ;; EURv2 ) export REG_LETTER=P ;; USAv1 ) export REG_LETTER=E ;; USAv2 ) export REG_LETTER=E ;; JPNv1 ) export REG_LETTER=J ;; * ) echo -e "unrecognized game version: ${VERSION}" exit 27 ;; esac ;; --sharesave ) export PATCHIMAGE_SHARE_SAVE=TRUE ;; --game=* ) export GAME="${1/*=}" ;; --list-games ) echo "${SUPPORTED_GAMES}" exit 0 ;; --covers ) export PATCHIMAGE_COVER_DOWNLOAD=TRUE ;; --only-covers=* ) export PATCHIMAGE_COVER_DOWNLOAD=TRUE download_covers "${1/*=}" exit 0 ;; --banner=* ) BANNER="${1/*=}" BANNER_EXT="${BANNER//*./}" if [[ ${BANNER_EXT} != "bnr" ]]; then echo "given banner (${BANNER}) is not a .bnr file!" exit 33 fi ;; --download-banner ) export PATCHIMAGE_BANNER_DOWNLOAD=TRUE ;; --xdelta=* ) export XDELTA_PATH="${1/*=}" ;; --cpk=* ) export CPK_PATH="${1/*=}" ;; --help | -h ) echo -e "patchimage ${PATCHIMAGE_VERSION} (${PATCHIMAGE_RELEASE}) (c) 2013-2016 Christopher Roy Bratusek patchimage creates wbfs images from riivolution patches. *** General parameters *** --help | show this message --game= | specify game you want to create --game=\" \" | specify multiple games you want to create --list-games | show possible options for --game *** Wii game parameters *** --iso=/home/test/RMCP01.iso | specify path to Wii iso or wbfs image to use --riivolution=/home/test/MyMod.zip | specify path to Wii Riivolution archive --version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version (New Super Mario Bros. Wii) --customdid=SMNP02 | specify a custom ID to use for the modified Wii game --sharesave | let modified Wii games share savegame with the original game --download | download Riivolution or HANS patch archives (if possible) --soundtrack | download soundtrack (if available) --only-soundtrack | download soundtrack only (if available) and exit --covers | download covers (if available) --only-covers=SMNP02 | download covers only (if available) --banner= | use a custom banner (Riivolution games) --download-banner | download a custom banner (if available) --override-szs | override wit and szs in Wiimms Mario Kart Fun distributions | [use this if the originals fail due to incompatible library versions] *** 3DS game parameters *** --rom=/home/test/0004000000055e00.cxi | specify path to 3DS ROM to use for building --hans=/home/test/MyModdedGame.zip | specify path to 3DS HANS archive *** Wii U game parameters *** --xdelta=/home/test/xdelta | specify path to Tokyo Mirage Sessions #FE xdelta patches --cpk=/home/test/cpk | specify path to original Tokyo Mirage Mirage Sessions #FE files *** Other game parameters *** --rom=/home/test/MyGame.rom | specify path to ROM to use for building --patch=/home/test/MyModdedGame.ips | specify path to IPS Patch file " exit 0 ;; esac shift xcount=$((xcount+1)) done }