#!/bin/bash setup_tools () { if [[ $(uname -m) == "x86_64" ]]; then SUFFIX=64 else SUFFIX=32 fi WIT=${PATCHIMAGE_TOOLS_DIR}/wit.${SUFFIX} PPF=${PATCHIMAGE_TOOLS_DIR}/applyppf3.${SUFFIX} IPS=${PATCHIMAGE_TOOLS_DIR}/uips.${SUFFIX} UNP=${PATCHIMAGE_TOOLS_DIR}/unp SZS=${PATCHIMAGE_TOOLS_DIR}/wszst.${SUFFIX} GDOWN=${PATCHIMAGE_TOOLS_DIR}/gdown.pl } ask_game () { echo -e \ "************************************************ patchimage v5.3.0 Enter ID for the Game you want to create: <<<<<< New Super Mario Bros. Wii >>>>>> NSMB1 NewerSMB NSMB2 Newer Summer Sun NSMB3 AnotherSMB NSMB4 Newer: Holiday Special NSMB5 Cannon Super Mario Bros. NSMB6 Epic Super Bowser World NSMB7 Koopa Country NSMB8 New Super Mario Bros. 4 NSMB9 New Super Mario Bros. Wii Retro Remix NSMB10 Super Mario: Mushroom Adventure PLUS - Winter Moon NSMB11 NSMBW3: The Final Levels NSMB12 Super Mario Vacation NSMB13 Awesomer Super Luigi Mini NSMB14 Super Mario Skyland NSMB15 RVLution Wii (NewSMB Mod) NSMB16 Midi's Super Mario Wii (Just A Little Adventure) NSMB17 DarkUmbra SMB Anniversary Edition NSMB18 Newer Apocalypse NSMB19 Luigi's Super Yoshi Bros. NSMB20 Newer: Falling Leaf NSMB21 Devil Mario Winter Special NSMB22 New Super Mario Bros. Wii - Other World <<<<<< Mario Kart Wii >>>>>> MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server MKW2 Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp) MKW3 Mario Kart Wiimm. Custom Mario Kart Distribution MKW4 Custom Items. Replace items in the game MKW5 Custom Font. Replace font in the game MKW6 Custom Karts. Replace characters in the game <<<<<< Kirby's Adventure Wii >>>>>> KAW1 Change first player's character <<<<<< ROMS >>>>>> ZEL1 The Legend of Zelda: Parallel Worlds " read GAME } download_soundtrack () { if [[ ${SOUNDTRACK_LINK} ]]; then [[ ! -d ${PATCHIMAGE_AUDIO_DIR} ]] && mkdir -p ${PATCHIMAGE_AUDIO_DIR} wget --no-check-certificate "${SOUNDTRACK_LINK}" -O "${PATCHIMAGE_AUDIO_DIR}"/${SOUNDTRACK_ZIP} || exit 57 echo -e "\n >>> soundtrack saved to\n >>> ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP}" else echo -e "no soundtrack for ${GAMENAME} available." fi } download_banner () { if [[ ${PATCHIMAGE_BANNER_DOWNLOAD} == "TRUE" ]]; then if [[ ${CUSTOM_BANNER} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr ]]; then wget --no-check-certificate "${CUSTOM_BANNER}" -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr__tmp || exit 57 mv "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr fi BANNER="${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr else echo "*** >> no custom banner available" fi fi } nsmbw_version () { if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then VERSION=EURv1 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then VERSION=EURv2 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then VERSION=USAv1 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then VERSION=USAv2 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then VERSION=JPNv1 REG_LETTER=J elif [[ ! ${VERSION} ]]; then echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}" exit 27 fi echo "*** >> status: ${VERSION}" } apply_banner () { if [[ ${BANNER} != "" ]]; then if [[ -e ${BANNER} ]]; then cp "${BANNER}" "${BANNER_LOCATION}" else echo "specified banner ${BANNER} does not exist, not modifying" fi fi } check_directories () { if [[ ! -d ${PATCHIMAGE_RIIVOLUTION_DIR} ]]; then mkdir -p ${PATCHIMAGE_RIIVOLUTION_DIR} fi if [[ ! -d ${PATCHIMAGE_WBFS_DIR} ]]; then mkdir -p ${PATCHIMAGE_WBFS_DIR} fi if [[ ! -d ${PATCHIMAGE_GAME_DIR} ]]; then mkdir -p ${PATCHIMAGE_GAME_DIR} fi if [[ ! -d ${PATCHIMAGE_AUDIO_DIR} ]]; then mkdir -p ${PATCHIMAGE_AUDIO_DIR} fi if [[ ! -d ${PATCHIMAGE_COVER_DIR} ]]; then mkdir -p ${PATCHIMAGE_COVER_DIR} fi } check_input_image () { x=0 if [[ ! ${IMAGE} ]]; then if [[ -f BASE.wbfs ]]; then x=1 IMAGE=BASE.wbfs elif [[ -f BASE.iso ]]; then x=1 IMAGE=BASE.iso fi fi echo "*** >> status: ${x}" } check_input_image_nsmb () { x=0 if [[ ! ${IMAGE} ]]; then if test -f SMN?01.wbfs; then x=1 IMAGE=SMN?01.wbfs elif test -f SMN?01.iso; then x=2 IMAGE=SMN?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.iso; then x=3 IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs; then x=4 IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs else echo -e "please specify image to use with --iso=" exit 15 fi fi echo "*** >> status: ${x}" } check_input_image_kirby () { x=0 if [[ ! ${IMAGE} ]]; then if test -f SMN?01.wbfs; then x=1 IMAGE=SMN?01.wbfs elif test -f SMN?01.iso; then x=2 IMAGE=SMN?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SUK?01.iso; then x=3 IMAGE=${PATCHIMAGE_WBFS_DIR}/SUK?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/SUK?01.wbfs; then x=4 IMAGE=${PATCHIMAGE_WBFS_DIR}/SUK?01.wbfs else echo -e "please specify image to use with --iso=" exit 15 fi fi echo "*** >> status: ${x}" } check_input_image_mkwiimm () { x=0 if [[ ! ${IMAGE} ]]; then if test -f RMC?01.wbfs; then x=1 IMAGE=RMC?01.wbfs elif test -f RMC?01.iso; then x=2 IMAGE=RMC?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/RMC?01.iso; then x=3 IMAGE=${PATCHIMAGE_WBFS_DIR}/RMC?01.iso elif test -f ${PATCHIMAGE_WBFS_DIR}/RMC?01.wbfs; then x=4 IMAGE=${PATCHIMAGE_WBFS_DIR}/RMC?01.wbfs else echo -e "please specify image to use with --iso=" exit 15 fi fi echo "*** >> status: ${x}" } show_mkwiimm_db () { ID=${1:4:2} [[ ${ID} == [0-9][0-9] ]] && gawk -F \: "/^${ID}/"'{print $2}' \ < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db || echo "** Unknown **" } ask_input_image_mkwiimm () { echo "Choose Mario Kart Wii Image to modify ALL patch all images" for image in ${1}/RMC???.{iso,wbfs}; do if [[ -e ${image} ]]; then echo " ${image##*/} $(show_mkwiimm_db ${image##*/})" fi done echo "" } show_titles_db () { ID=${1/.*} gawk -F \: "/^${ID}/"'{print $2}' \ < ${PATCHIMAGE_SCRIPT_DIR}/titles.db || echo "** Unknown **" } check_wfc () { ID=${1/.*} if [[ $(grep ${ID} ${PATCHIMAGE_SCRIPT_DIR}/wfc.db) ]]; then echo TRUE else echo FALSE fi } ask_input_image_wiimmfi () { echo "Choose Wii Game Image to wiimmfi" for image in ${1}/*.{iso,wbfs}; do if [[ -e ${image} && ! ${image} == "*/RMC*" && $(check_wfc ${image##*/}) == TRUE ]]; then echo " ${image##*/} $(show_titles_db ${image##*/})" fi done echo "" } check_riivolution_patch () { x=0 if [[ ! -d ${RIIVOLUTION_DIR} ]]; then x=1 if [[ -f "${PWD}/${RIIVOLUTION_DIR}" ]]; then echo "*** >> unpacking" x=2 ${UNP} "${PWD}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63 elif [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then echo "*** >> unpacking" x=3 ${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63 elif [[ ${PATCHIMAGE_RIIVOLUTION_DOWNLOAD} == "TRUE" ]]; then x=4 if [[ ${DOWNLOAD_LINK} == *docs.google* ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then x=5 echo "*** >> downloading" ${GDOWN} "${DOWNLOAD_LINK}" "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57 mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" echo "*** >> unpacking" ${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63 fi elif [[ ${DOWNLOAD_LINK} ]]; then if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then x=5 echo "*** >> downloading" wget --no-check-certificate ${DOWNLOAD_LINK} -O "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57 mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" echo "*** >> unpacking" ${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63 fi else echo "no download link for ${GAMENAME} available." exit 21 fi else echo -e "please specify zip/rar to use with --riivolution=" exit 21 fi fi echo "*** >> status: ${x}" } download_covers () { for path in cover cover3D coverfull disc disccustom; do wget -O ${PATCHIMAGE_COVER_DIR}/${1}_${path}.png \ http://art.gametdb.com/wii/${path}/EN/${1}.png &>/dev/null \ || ( echo "Cover (${path}) does not exist for gameid ${1}." && \ rm ${PATCHIMAGE_COVER_DIR}/${1}_${path}.png ) done } optparse () { xcount=0 pcount=$# while [[ $xcount -lt $pcount ]]; do case $1 in --iso* ) ISO_PATH=${1/*=} ISO_EXT=${ISO_PATH//*./} if [[ -e "${ISO_PATH}" ]]; then ln -sf "${ISO_PATH}" BASE.${ISO_EXT} IMAGE=BASE.${ISO_EXT} else echo -e "ISO not found" exit 15 fi ;; --rom* ) ROM_PATH=${1/*=} ROM_EXT=${ROM_PATH//*./} if [[ -e "${ROM_PATH}" ]]; then ln -sf "${ROM_PATH}" BASE.${ROM_EXT} IMAGE=BASE.${ROM_EXT} else echo -e "ROM not found" exit 15 fi ;; --riivolution* ) RIIVOLUTION=${1/*=} if [[ -e "${RIIVOLUTION}" ]]; then ${UNP} "${RIIVOLUTION}" >/dev/null else echo -e "Riivolution patch ${RIIVOLUTION} not found." exit 21 fi ;; --patch* ) PATCH=${1/*=} if [[ -e "${PATCH}" ]]; then ${UNP} "${PATCH}" >/dev/null else echo -e "PATCH patch ${PATCH} not found." exit 21 fi ;; --customid* ) CUSTOMID=${1/*=} if [[ ${#CUSTOMID} != 6 ]]; then echo -e "CustomID ${CUSTOMID} needs to have 6 digits" exit 39 fi ;; --download ) PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE ;; --soundtrack ) PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE ;; --only-soundtrack ) PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE ONLY_SOUNDTRACK=TRUE ;; --version=* ) VERSION=${1/*=} case ${VERSION} in EURv1 ) REG_LETTER=P ;; EURv2 ) REG_LETTER=P ;; USAv1 ) REG_LETTER=E ;; USAv2 ) REG_LETTER=E ;; JPNv1 ) REG_LETTER=J ;; * ) echo -e "unrecognized game version: ${VERSION}" exit 27 ;; esac ;; --sharesave ) PATCHIMAGE_SHARE_SAVE=TRUE ;; --game* ) GAME=${1/*=} ;; --covers* ) PATCHIMAGE_COVER_DOWNLOAD=TRUE ;; --only-covers* ) PATCHIMAGE_COVER_DOWNLOAD=TRUE download_covers ${1/*=} exit 0 ;; --banner=* ) BANNER=${1/*=} BANNER_EXT=${BANNER//*./} if [[ ${BANNER_EXT} != "bnr" ]]; then echo "given banner (${BANNER}) is not a .bnr file!" exit 33 fi ;; --download-banner ) PATCHIMAGE_BANNER_DOWNLOAD=TRUE ;; --help | -h ) echo -e "patchimage 5.0.2 (2014-05-19) (c) 2013-2014 Christopher Roy Bratusek patchimage creates wbfs images from riivolution patches. --game= | specify game you want to create --iso/--rom=/home/test/ | specify which ISO/ROM to use for building --riivolution/--patch= | specify path to Riivolution/Patch files --version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version --customdid=SMNP02 | specify a custom ID to use for the game --sharesave | let modified game share savegame with original game --download | download riivolution patchfiles --soundtrack | download soundtrack (if available) --only-soundtrack | download soundtrack only (if available) and exit --covers | download covers (if available) --only-covers=SMNP02 | download covers only (if available) --banner= | use a custom banner (riivolution games) --download-banner | download a custom banner (if available)" exit 0 ;; esac shift xcount=$(($xcount+1)) done }