#!/bin/bash GAME_TYPE="WII_GENERIC" GAMENAME="Mario Kart Wiimm" FSZS="files/Scene/UI/Font.szs" WBFS_MASK="RMC[PUJ]01" show_notes () { echo -e \ "************************************************ ${GAMENAME} Custom Mario Kart Wii Source: http://wiiki.wii-homebrew.com/Wiimms_Mario_Kart_Fun Base Image: Mario Kart Wii (RMC?01) Supported Versions: EUR, JAP, USA ************************************************" } check_input_image_special () { ask_input_image_mkwiimm echo -e "type RMC???.wbfs:\n" read -r ID if [[ -f ${PWD}/${ID} ]]; then GAMEDIR="${PWD}" elif [[ -f ${PATCHIMAGE_WBFS_DIR}/${ID} ]]; then GAMEDIR="${PATCHIMAGE_WBFS_DIR}" else echo "invalid user input." exit 75 fi } download_wiimm () { echo "Choose a font to use orig Original Mario Kart Wii Font" gawk -F : '{print $1 "\t\t" $2}' < "${PATCHIMAGE_DATABASE_DIR}"/mkwiimm_fonts.db echo -e "\ntype ???.szs or orig" read -r FONT if [[ ${FONT} != orig ]]; then if [[ ! -f ${PATCHIMAGE_DATA_DIR}/mkwiimm_fonts/${FONT} ]]; then echo "Font ${FONT} unknown" exit 75 fi fi } build_mkwiimm () { rm -rf workdir echo "*** 5) extracting image" "${WIT}" extract "${GAMEDIR}"/"${ID}" workdir -q || exit 51 if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/Font.szs_${ID/.*} ]]; then echo "*** 6) this is the first run, so backing up font.szs (in ${PATCHIMAGE_RIIVOLUTION_DIR}) for future customizations" cp workdir/"${FSZS}" "${PATCHIMAGE_RIIVOLUTION_DIR}"/Font.szs_"${ID/.*}" else echo "*** 6) restoring original common.szs" cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/Font.szs_"${ID/.*}" workdir/"${FSZS}" fi echo "*** 7) replacing font" cp "${PATCHIMAGE_DATA_DIR}"/mkwiimm_fonts/"${FONT}" workdir/"${FSZS}" echo "*** 8) rebuilding game" echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})" "${WIT}" cp -o -q -B workdir "${PATCHIMAGE_GAME_DIR}"/"${ID}" || exit 51 rm -rf workdir } pi_action () { download_wiimm build_mkwiimm }