#!/bin/bash GAME_TYPE="GENERIC" GAMENAME="New Super Mario Bros. Wii" show_notes () { echo -e \ "************************************************ ${GAMENAME} Custom New Super Mario Bros. Wii Source: Various Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EUR, JAP, USA ************************************************" } check_input_image_special () { ask_input_image_nsmb echo -e "type ??????.wbfs or ??????.iso:\n" read -r ID if [[ -f ${PWD}/${ID} ]]; then GAMEDIR="${PWD}" elif [[ -f ${PATCHIMAGE_WBFS_DIR}/${ID} ]]; then GAMEDIR="${PATCHIMAGE_WBFS_DIR}" else echo "invalid user input." exit 75 fi } pi_action () { if [[ -f ${HOME}/.patchimage.choice ]]; then echo "Your choices from last time can be re-used." echo "y (yes) or n (no)" read -r choice [[ ${choice} == y ]] && source "${HOME}"/.patchimage.choice fi if [[ ${choosenplayers[@]} == "" ]]; then echo -e "Choose a Player to add to the game\n" gawk -F : '{print $1 "\t\t" $2 "\t\t" $3}' < "${PATCHIMAGE_DATABASE_DIR}"/nsmbw_characters.db echo -e "\ntype ???.arc (only one per slot (second column) possible, space separated)" read -r PLAYERS for player in "${PLAYERS[@]}"; do if [[ ! -f "${PATCHIMAGE_DATA_DIR}"/nsmbw_characters/${player} ]]; then echo "unkown character ${player}" exit 75 fi slot=$(gawk -F : "/^${player}/"'{print $2}' "${PATCHIMAGE_DATABASE_DIR}"/nsmbw_characters.db) choosenplayers=( ${choosenplayers[@]} ${player}:${slot} ) done echo "${choosenplayers[@]}" echo "choosenplayers=( ${choosenplayers[*]} )" > "${HOME}"/.patchimage.choice fi rm -rf workdir echo -e "\n*** 3) extracting image" "${WIT}" extract "${GAMEDIR}"/"${ID}" --psel=data -d workdir -q || exit 51 for backup in Mario.arc Luigi.arc Kinopio.arc koopa.arc; do if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${backup}" ]]; then echo "*** 4) first run, backing up original: ${backup}" cp workdir/files/Object/"${backup}" "${PATCHIMAGE_RIIVOLUTION_DIR}" else echo "*** 4) restoring original: ${backup}" cp "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${backup}" workdir/files/Object/ fi done echo "*** 5) replacing characters" for player in "${choosenplayers[@]}"; do cp "${PATCHIMAGE_DATA_DIR}"/nsmbw_characters/"${player/:*}" \ workdir/files/Object/"${player/*:}" done echo "*** 6) rebuilding game" echo " (storing game in ${PATCHIMAGE_GAME_DIR}/${ID})" "${WIT}" cp -o -q -B workdir "${PATCHIMAGE_GAME_DIR}"/"${ID}" || exit 51 rm -rf workdir }