#!/bin/bash WORKDIR=nsmb.d DOL=${WORKDIR}/sys/main.dol DOWNLOAD_LINK="http://dirbaio.net/newer/Newer_Super_Mario_Bros._Wii_HS.zip" SOUNDTRACK_LINK="http://dirbaio.net/newer/Newer_Holiday_Special_Soundtrack.zip" SOUNDTRACK_ZIP="Newer_Holiday_Special_Soundtrack.zip" RIIVOLUTION_ZIP="Newer_Super_Mario_Bros._Wii_HS.zip" RIIVOLUTION_DIR="XmasNewer" GAMENAME="Newer: Holiday Special" XML_SOURCE="${RIIVOLUTION_DIR}" XML_FILE="riivolution/Xmas" GAME_TYPE=RIIVOLUTION show_notes () { echo -e \ "************************************************ ${GAMENAME} Newer: Holiday Special is a frosty adventure created to celebrate Christmas 2011. Explore 8 of the coldest levels you'll ever see, set to chilly music and new, icy textures! Source: http://www.newerteam.com/specials.html Base Image: New Super Mario Bros. Wii (SMN?01) Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1 ************************************************" } check_input_image_special () { if [[ ! ${IMAGE} ]]; then if test -f SMN?01.wbfs; then IMAGE=SMN?01.wbfs elif test -f SMN?01.iso; then IMAGE=SMN?01.iso else echo -e "please specify image to use with --iso=" exit 1 fi fi } detect_game_version () { if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then VERSION=EURv1 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then VERSION=EURv2 REG_LETTER=P elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then VERSION=USAv1 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then VERSION=USAv2 REG_LETTER=E elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then VERSION=JPNv1 REG_LETTER=J elif [[ ! ${VERSION} ]]; then echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}" exit 1 fi XML_FILE="${XML_FILE}"${REG_LETTER}.xml GAMEID=SMN${REG_LETTER}07 } place_files () { NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/Message ) for dir in ${NEW_DIRS[@]}; do mkdir -p ${dir} done case ${VERSION} in EURv* ) LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU ) for dir in ${LANGDIRS[@]}; do cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/EU/${dir}/Message/ done cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/ ;; USAv* ) LANGDIRS=( FraUS EngUS SpaUS ) for dir in ${LANGDIRS[@]}; do cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/US/${dir}/Message/ done cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/ ;; JPNv* ) cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/JP/Message/ cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/ esac cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/ cp "${RIIVOLUTION_DIR}"/Layout/preGame/* ${WORKDIR}/files/Layout/preGame/ cp "${RIIVOLUTION_DIR}"/Layout/textures/* ${WORKDIR}/files/Layout/textures/ cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/ cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/ cp "${RIIVOLUTION_DIR}"/Object/* ${WORKDIR}/files/Object/ } prepare_xml () { echo -ne } dolpatch_extra () { ${WIT} dolpatch ${DOL} xml="patches/HolidaySpecial-Loader.xml" ${WIT} dolpatch ${DOL} xml="patches/NSMBW_AP.xml" }