modify New Super Mario Bros. Wii, Mario Kart Wii, Kirby's Adventure Wii, Tokyo Mirage Sessions #FE, Pokemon X/Y, Pokemon OR/AS, Bravely Second
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Christopher Roy Bratusek 06982f2302 less verbose mkwiimm
2014-05-17 21:43:49 +02:00
debian version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
override update supplied wit, add szs 2014-05-17 21:24:19 +02:00
patches updated ESBW patch (dmm) 2013-07-14 18:40:25 +02:00
script.d less verbose mkwiimm 2014-05-17 21:43:49 +02:00
tools update supplied wit, add szs 2014-05-17 21:24:19 +02:00
ChangeLog several fixups for mario kart wiimm 2014-05-17 21:24:34 +02:00
LICENSE LICENSE README 2013-06-13 20:15:28 +02:00
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patchimage.sh change IDs in game selection menu 2014-05-17 10:07:15 +02:00
README more README update 2014-05-16 20:39:01 +02:00
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README.EXIT_CODES version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
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README.RC updated README.RC 2014-05-14 20:36:42 +02:00
README.STATUS_CODES version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00

Based on DMMs and Wiimms excellent work, I've created a flexible
patchscript for GNU/Linux. Additionally to riivolution patches, this
one will also allow patching ROMs using ips/ppf patches. And more...

patchimage allows choosing a custom GAMEID, aswell as downloading
riivolution-files, patches and soundtrack (if available).

NOTE: don't fiddle around with sub-folders in riivolution-files, the
script uses files as "unzip" creates them. No need to modify whatever.

... Well, you need the original game to do this legally, if you don't
own the original, you can't blame me. patchimage is 100% legal, as it
does not contain any propritary contents, nor is able to grab them.

Starting with versions 4.90 and up, patchimage support Mario Kart Wiimm
and Wimmfi (custom server for Mario Kart Wii and other games after the
official server's shutdown).

More information:
	* supported games: 		see file README.GAMEIDS
	* supported commandline flags:	see file README.CMD_OPTS
	* configuration file example:	see file README.RC
	* status code while processing:	see file README.STATUS_CODES
	* exit codes (for debugging):	see file README.EXIT_CODES

Default searchpaths:

    ISO: BASE.iso / BASE.wbfs / GAMEID.iso / GAMEID.wbfs
    Riivolution: Original name of the zip / unpacked folder
    ROM: some mask matching the file (eg: "*[Ll]ink*[Pp]ast*smc" for Zelda: Parallel Worlds)

Example usage:

NewerSMBW:
$ patchimage --game=NewerSMBW --iso=/home/test/SMNP01.iso --download

Zelda: Parallel Worlds
$ patchimage --game=ParallelWorlds --rom=/home/test/ALTTP.smc --download

License: GNU GPLv3
Extra Licenses:

> wit GNU GPL v2
> szs GNU GPL v2
> uips GNU GPL v2
> applyppf3 as-is
> xml-patchfiles as-is