mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-28 03:54:22 +01:00
101 lines
2.4 KiB
Bash
101 lines
2.4 KiB
Bash
#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://nanolx.org/riivolution/New%20Super%20Mario%20Bros.%20Wii%204%20made%20by%20Orange-Yoshi3.3.zip"
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RIIVOLUTION_ZIP="New Super Mario Bros. Wii 4 made by Orange-Yoshi3.3.zip"
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RIIVOLUTION_DIR="nsmb"
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GAMENAME="New Super Mario Bros. 4"
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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This hack includes 16 new levels in 4 worlds (1, 5, 8 & 9) as well as a
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new titlescreen with logo (made by max31) and custom music.
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Source: http://www.rvlution.net/forums/viewtopic.php?f=53&t=1501
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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IMAGE=SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
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exit 1
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fi
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GAMEID=SMN${REG_LETTER}11
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}
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place_files () {
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case ${VERSION} in
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EURv* )
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cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv* )
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cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/*.brstm ${WORKDIR}/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/0*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/bgA*.arc ${WORKDIR}/files/Object/
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# fix
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cp patches/05-04.arc ${WORKDIR}/files/Stage/
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}
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dolpatch () {
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${WIT} dolpatch ${DOL} xml="patches/NSMBW_AP.xml" -q
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}
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