patchimage/scripts/nsmbw/mlgsuperluigibroswii.sh
2016-08-07 20:25:21 +02:00

118 lines
4.2 KiB
Bash
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://www.mediafire.com/download/wsob4c27urgkl62/MLGLuigiWii.zip"
RIIVOLUTION_ZIP="MLGLuigiWii.zip"
RIIVOLUTION_DIR="MLGLuigiWii/MLGLuigi"
GAMENAME="MLG Super Luigi Wii"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/MLGLuigiE.xml
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PUJ]01"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Story: As soon as Mario, Luigi, and their friends arrived with Peach safe and
sound from destroying Bowsers world they saw all the way back in World 6 a rift
opening up. Then on World 1 a rift opened up and sucked up both Mario and Peach.
From there a wild void spread through the land changing the layouts and worlds
as everyone knows it. Now its up to Luigi to save Mario and Peach.
Along with a new friend.
This hacks includes:
* 3 remodeled worlds with brand new themes.
* 1 reused tileset from an old hack everyone loves (ESBW)
* Minecraft tileset
* Play as MLG Luigi as P1 and Void Luigi (P2,3,4)
* Retextured sprites and objects
* Along with collecting star coins. Can you find the secret keys in each level?
* Tons of brand new levels and challenges as well
* Remakes of old school levels
Source: http://rvlution.net/thread/4538-mlg-super-luigi-bros-wii/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
GAMEID=SLB${REG_LETTER}01
}
place_files () {
NEW_DIRS=( "${WORKDIR}"/files/EU/NedEU/{Message,staffroll,Font}
"${WORKDIR}"/files/EU/PolEU/{Message,staffroll,Font}
"${WORKDIR}"/files/NewerRes )
for dir in "${NEW_DIRS[@]}"; do
mkdir -p "${dir}"
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU PolEU )
for dir in "${LANGDIRS[@]}"; do
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/EU/"${dir}"/Message/Message.arc
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/EU/"${dir}"/staffroll/staffroll.bin
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/EU/"${dir}"/Font/
done
cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in "${LANGDIRS[@]}"; do
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/US/"${dir}"/Message/Message.arc
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/US/"${dir}"/staffroll/staffroll.bin
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/US/"${dir}"/Font/
done
#cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/US/Layout/openingTitle/
;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/JP/Message/Message.arc
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/JP/staffroll/staffroll.bin
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/JP/Font/
#cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Env/* "${WORKDIR}"/files/Env/
cp -r "${RIIVOLUTION_DIR}"/Layout/* "${WORKDIR}"/files/Layout/
cp "${RIIVOLUTION_DIR}"/MovieDemo/* "${WORKDIR}"/files/MovieDemo/
cp -r "${RIIVOLUTION_DIR}"/NewerRes/* "${WORKDIR}"/files/NewerRes/
cp "${RIIVOLUTION_DIR}"/Object/* "${WORKDIR}"/files/Object/
cp "${RIIVOLUTION_DIR}"/Sound/stream/*.brstm "${WORKDIR}"/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}