mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-01 15:25:05 +01:00
131 lines
3.7 KiB
Bash
131 lines
3.7 KiB
Bash
#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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RIIVOLUTION_ZIP="Cannon_Super_Mario_Bros._Wii_v1.1.zip"
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RIIVOLUTION_DIR="Cannon_Super_Mario_Bros._Wii_v1.1"
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GAMENAME="Cannon Super Mario Bros."
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XML_SOURCE="${RIIVOLUTION_DIR}"/Cannon/
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/CannonP.xml
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Newer: Summer Sun is a short game with a hot theme, originally released
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in Summer 2012. It features 23 new levels and some fresh music!
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Source: http://www.newerteam.com/specials.html
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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IMAGE=SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
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exit 1
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fi
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GAMEID=SMN${REG_LETTER}04
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CUSTOM_BANNER=http://dl.dropboxusercontent.com/u/101209384/${GAMEID}.bnr
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/NewerRes )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/Cannon/MessageEN/* ${WORKDIR}/files/EU/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/Cannon/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/Cannon/MessageEN/* ${WORKDIR}/files/US/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/Cannon/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp -r "${RIIVOLUTION_DIR}"/Cannon/MessageEN/* ${WORKDIR}/files/JP/
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cp "${RIIVOLUTION_DIR}"/Cannon/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/Cannon/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Cannon/NewerRes/* ${WORKDIR}/files/NewerRes/
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cp "${RIIVOLUTION_DIR}"/Cannon/Stage/*.arc ${WORKDIR}/files/Stage/
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cp "${RIIVOLUTION_DIR}"/Cannon/Env/* ${WORKDIR}/files/Env/
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cp "${RIIVOLUTION_DIR}"/Cannon/Sound/stream/* ${WORKDIR}/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/Cannon/Sound/*.brsar ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/Cannon/WorldMap/* ${WORKDIR}/files/WorldMap/
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cp "${RIIVOLUTION_DIR}"/Cannon/Object/* ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/Cannon/MovieDemo/* ${WORKDIR}/files/MovieDemo/
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cp -r "${RIIVOLUTION_DIR}"/Cannon/Layout/ ${WORKDIR}/files/
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}
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dolpatch () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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"802F148C=53756D6D53756E#7769696D6A3264" \
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"802F118C=53756D6D53756E#7769696D6A3264" \
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"802F0F8C=53756D6D53756E#7769696D6A3264" \
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xml="patches/Cannon-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="patches/NSMBW_AP.xml" -q
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}
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