mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-30 21:14:24 +01:00
162 lines
7.3 KiB
Bash
162 lines
7.3 KiB
Bash
#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://newerteam.com/getNewerFile.php"
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SOUNDTRACK_LINK="http://dirbaio.net/newer/NewerSoundtrack.zip"
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SOUNDTRACK_ZIP="NewerSoundtrack.zip"
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RIIVOLUTION_ZIP="NewerSMBW.zip"
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RIIVOLUTION_DIR="NewerFiles"
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GAMENAME="Newer SMB"
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XML_SOURCE="${RIIVOLUTION_DIR}"/NewerSMBW/
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XML_FILE="${RIIVOLUTION_DIR}"/riivolution/NewerSMBW.xml
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GAME_TYPE=RIIVOLUTION
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Newer is a full unofficial sequel to New Super Mario Bros. Wii, crafted
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over the span of 3 years by a team of devoted Nintendo fans. Playable
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legally on any homebrew-enabled Wii; no piracy or hardware mods needed.
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Source: http://www.newerteam.com/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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check_input_image_special () {
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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IMAGE=SMN?01.iso
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 1
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fi
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fi
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}
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detect_game_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
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exit 1
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fi
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GAMEID=SMN${REG_LETTER}03
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}
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place_files () {
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NEW_DIRS=( ${WORKDIR}/files/LevelSamples ${WORKDIR}/files/NewerRes ${WORKDIR}/files/Sound/new/sfx ${WORKDIR}/files/Maps )
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for dir in ${NEW_DIRS[@]}; do
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mkdir -p ${dir}
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done
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case ${VERSION} in
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EUR* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/NewerSMBW/{Font,Message}/ ${WORKDIR}/files/EU/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/OthersP/* ${WORKDIR}/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in ${LANGDIRS[@]}; do
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cp -r "${RIIVOLUTION_DIR}"/NewerSMBW/{Font,Message}/ ${WORKDIR}/files/US/${dir}/
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done
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/OthersE/* ${WORKDIR}/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Font/* ${WORKDIR}/files/JP/Font/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Message/* ${WORKDIR}/files/JP/Message/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/OthersJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Tilesets/* ${WORKDIR}/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/TitleReplay/* ${WORKDIR}/files/Replay/title/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/BGs/* ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/SpriteTex/* ${WORKDIR}/files/Object/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Layouts/* ${WORKDIR}/files/Layout/
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cp -r "${RIIVOLUTION_DIR}"/NewerSMBW/Music/*.er ${WORKDIR}/files/Sound/new/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Music/sfx/* ${WORKDIR}/files/Sound/new/sfx/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Music/stream/* ${WORKDIR}/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Music/rsar/* ${WORKDIR}/files/Sound/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/NewerRes/* ${WORKDIR}/files/NewerRes/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/LevelSamples/* ${WORKDIR}/files/LevelSamples/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/charaChangeSelectContents.arc ${WORKDIR}/files/Layout/charaChangeSelectContents/charaChangeSelectContents.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/characterChange.arc ${WORKDIR}/files/Layout/characterChange/characterChange.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/continue.arc ${WORKDIR}/files/Layout/continue/continue.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/controllerInformation.arc ${WORKDIR}/files/Layout/controllerInformation/controllerInformation.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/corseSelectMenu.arc ${WORKDIR}/files/Layout/corseSelectMenu/corseSelectMenu.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/corseSelectUIGuide.arc ${WORKDIR}/files/Layout/corseSelectUIGuide/corseSelectUIGuide.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/dateFile.arc ${WORKDIR}/files/Layout/dateFile/dateFile.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/dateFile_OLD.arc ${WORKDIR}/files/Layout/dateFile/dateFile_OLD.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/easyPairing.arc ${WORKDIR}/files/Layout/easyPairing/easyPairing.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/extensionControllerNunchuk.arc ${WORKDIR}/files/Layout/extensionControllerNunchuk/extensionControllerNunchuk.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/extensionControllerYokomochi.arc ${WORKDIR}/files/Layout/extensionControllerYokomochi/extensionControllerYokomochi.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/fileSelectBase.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/fileSelectBase_OLD.arc ${WORKDIR}/files/Layout/fileSelectBase/fileSelectBase_OLD.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/fileSelectPlayer.arc ${WORKDIR}/files/Layout/fileSelectPlayer/fileSelectPlayer.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/gameScene.arc ${WORKDIR}/files/Layout/gameScene/gameScene.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/infoWindow.arc ${WORKDIR}/files/Layout/infoWindow/infoWindow.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/miniGameCannon.arc ${WORKDIR}/files/Layout/miniGameCannon/miniGameCannon.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/miniGameWire.arc ${WORKDIR}/files/Layout/miniGameWire/miniGameWire.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/pauseMenu.arc ${WORKDIR}/files/Layout/pauseMenu/pauseMenu.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/pointResultDateFile.arc ${WORKDIR}/files/Layout/pointResultDateFile/pointResultDateFile.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/pointResultDateFileFree.arc ${WORKDIR}/files/Layout/pointResultDateFileFree/pointResultDateFileFree.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/preGame.arc ${WORKDIR}/files/Layout/preGame/preGame.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/select_cursor.arc ${WORKDIR}/files/Layout/select_cursor/select_cursor.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/sequenceBG.arc ${WORKDIR}/files/Layout/sequenceBG/sequenceBG.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/staffCredit.arc ${WORKDIR}/files/Layout/staffCredit/staffCredit.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/stockItem.arc ${WORKDIR}/files/Layout/stockItem/stockItem.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/stockItemShadow.arc ${WORKDIR}/files/Layout/stockItemShadow/stockItemShadow.arc
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Others/yesnoWindow.arc ${WORKDIR}/files/Layout/yesnoWindow/yesnoWindow.arc
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cp -r "${RIIVOLUTION_DIR}"/NewerSMBW/Maps/* ${WORKDIR}/files/Maps/
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cp "${RIIVOLUTION_DIR}"/NewerSMBW/Stages/* ${WORKDIR}/files/Stage/
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}
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prepare_xml () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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}
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dolpatch_extra () {
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${WIT} dolpatch ${DOL} xml="patches/NewerSMBW-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="patches/NSMBW_AP.xml" -q
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}
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