mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-28 03:54:22 +01:00
3c976d0f89
various improvements and code-cleanup
109 lines
3.2 KiB
Bash
109 lines
3.2 KiB
Bash
#!/bin/bash
|
|
|
|
WORKDIR=nsmb.d
|
|
DOL=${WORKDIR}/sys/main.dol
|
|
DOWNLOAD_LINK="http://www.nanolx.org/riivolution/Koopa%20country.rar"
|
|
RIIVOLUTION_ZIP="Koopa country.rar"
|
|
RIIVOLUTION_DIR="Koopa"
|
|
GAMENAME="Koopa Country"
|
|
XML_SOURCE="${RIIVOLUTION_DIR}"
|
|
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/KoopaP.xml
|
|
GAME_TYPE=RIIVOLUTION
|
|
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
|
|
WBFS_MASK="SMN[PUJ]01"
|
|
|
|
show_notes () {
|
|
|
|
echo -e \
|
|
"************************************************
|
|
${GAMENAME}
|
|
|
|
Traverse through 13 new levels as you stop the evil king bowser
|
|
and his deadly invasion from taking over the mushroom kingdom,
|
|
sugar star forest and dear ol' Yoshi's island...
|
|
|
|
Take on the koopa kids and bowser himself in even more difficult
|
|
battles than before! And lastly, dont forget to save your power
|
|
ups because toad houses are something you wont see many of in
|
|
this adventure! oh...and wasn't there something on the top
|
|
floor of the castle?
|
|
|
|
Source: http://rvlution.net/forums/viewtopic.php?f=53&t=1352
|
|
Base Image: New Super Mario Bros. Wii (SMN?01)
|
|
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
|
|
************************************************"
|
|
|
|
}
|
|
|
|
detect_game_version () {
|
|
|
|
nsmbw_version
|
|
|
|
GAMEID=SMN${REG_LETTER}10
|
|
|
|
}
|
|
|
|
place_files () {
|
|
|
|
NEW_DIRS=( ${WORKDIR}/files/NewerRes ${WORKDIR}/files/EU/NedEU )
|
|
for dir in ${NEW_DIRS[@]}; do
|
|
mkdir -p ${dir}
|
|
done
|
|
|
|
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/{m,M}essage
|
|
|
|
case ${VERSION} in
|
|
EUR* )
|
|
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
|
|
for dir in ${LANGDIRS[@]}; do
|
|
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/Message/ ${WORKDIR}/files/EU/${dir}/
|
|
done
|
|
cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
|
|
;;
|
|
|
|
USAv* )
|
|
LANGDIRS=( FraUS EngUS SpaUS )
|
|
for dir in ${LANGDIRS[@]}; do
|
|
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/Message/ ${WORKDIR}/files/US/${dir}/
|
|
done
|
|
cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
|
|
;;
|
|
|
|
JPNv1 )
|
|
cp -r "${RIIVOLUTION_DIR}"/EU/EngEU/Message/ ${WORKDIR}/files/JP/
|
|
cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
|
|
;;
|
|
esac
|
|
|
|
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
|
|
cp "${RIIVOLUTION_DIR}"/NewerRes/* ${WORKDIR}/files/NewerRes/
|
|
cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
|
|
cp "${RIIVOLUTION_DIR}"/Env/* ${WORKDIR}/files/Env/
|
|
cp "${RIIVOLUTION_DIR}"/sound/stream/* ${WORKDIR}/files/Sound/stream/
|
|
cp "${RIIVOLUTION_DIR}"/sound/*.brsar ${WORKDIR}/files/Sound/
|
|
cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/
|
|
cp "${RIIVOLUTION_DIR}"/Object/* ${WORKDIR}/files/Object/
|
|
cp -r "${RIIVOLUTION_DIR}"/Layout/preGame.arc ${WORKDIR}/files/Layout/preGame/
|
|
# fixes
|
|
cp ${PATCHIMAGE_PATCH_DIR}/01-03.arc ${WORKDIR}/files/Stage/
|
|
cp ${PATCHIMAGE_PATCH_DIR}/08-01.arc ${WORKDIR}/files/Stage/
|
|
|
|
}
|
|
|
|
|
|
dolpatch() {
|
|
|
|
cp "${XML_FILE}" "${XML_FILE}".new
|
|
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
|
|
XML_FILE="${XML_FILE}".new
|
|
|
|
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
|
|
"802F148C=53756D6D53756E#7769696D6A3264" \
|
|
"802F118C=53756D6D53756E#7769696D6A3264" \
|
|
"802F0F8C=53756D6D53756E#7769696D6A3264" \
|
|
xml="${PATCHIMAGE_PATCH_DIR}/KoopaCountry-Loader.xml" -q
|
|
|
|
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
|
|
|
|
}
|