patchimage/script.d/nsmbw/nsmbw4.sh
Christopher Roy Bratusek 3c976d0f89 unify function for checking for Wii images
various improvements and code-cleanup
2016-08-05 15:57:18 +02:00

72 lines
1.8 KiB
Bash

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://nanolx.org/riivolution/New%20Super%20Mario%20Bros.%20Wii%204%20made%20by%20Orange-Yoshi3.3.zip"
RIIVOLUTION_ZIP="New Super Mario Bros. Wii 4 made by Orange-Yoshi3.3.zip"
RIIVOLUTION_DIR="nsmb"
GAMENAME="New Super Mario Bros. 4"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PUJ]01"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
This hack includes 16 new levels in 4 worlds (1, 5, 8 & 9) as well as a
new titlescreen with logo (made by max31) and custom music.
Source: http://www.rvlution.net/forums/viewtopic.php?f=53&t=1501
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}11
}
place_files () {
case ${VERSION} in
EURv* )
cp ${PATCHIMAGE_PATCH_DIR}/openingTitle_nsmbw4.arc ${WORKDIR}/files/EU/Layout/openingTitle/openingTitle.arc
;;
USAv* )
cp ${PATCHIMAGE_PATCH_DIR}/openingTitle_nsmbw4.arc ${WORKDIR}/files/US/Layout/openingTitle/openingTitle.arc
;;
# JPNv* )
# cp "${RIIVOLUTION_DIR}"/openingTitle.arc ${WORKDIR}/files/JP/Layout/openingTitle/
# ;;
esac
cp "${RIIVOLUTION_DIR}"/*.brstm ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/0*.arc ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/*.brsar ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/bgA*.arc ${WORKDIR}/files/Object/
# fix
cp ${PATCHIMAGE_PATCH_DIR}/05-04.arc ${WORKDIR}/files/Stage/
}
dolpatch () {
${WIT} dolpatch ${DOL} \
"802F148C=53756D6D53756E#7769696D6A3264" \
"802F118C=53756D6D53756E#7769696D6A3264" \
"802F0F8C=53756D6D53756E#7769696D6A3264" \
xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}