mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-12-28 02:01:47 +01:00
96 lines
2.7 KiB
Bash
96 lines
2.7 KiB
Bash
#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://dirbaio.net/newer/Newer_Super_Mario_Bros._Wii_HS.zip"
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SOUNDTRACK_LINK="http://dirbaio.net/newer/Newer_Holiday_Special_Soundtrack.zip"
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SOUNDTRACK_ZIP="Newer_Holiday_Special_Soundtrack.zip"
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RIIVOLUTION_ZIP="Newer_Super_Mario_Bros._Wii_HS.zip"
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RIIVOLUTION_DIR="XmasNewer"
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GAMENAME="Newer: Holiday Special"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="riivolution/Xmas"
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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WBFS_MASK="SMN[PUJ]01"
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Newer: Holiday Special is a frosty adventure created to celebrate
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Christmas 2011. Explore 8 of the coldest levels you'll ever see, set
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to chilly music and new, icy textures!
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Source: http://www.newerteam.com/specials.html
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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detect_game_version () {
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nsmbw_version
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XML_FILE="${XML_FILE}"${REG_LETTER}.xml
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GAMEID=SMN${REG_LETTER}07
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CUSTOM_BANNER=http://dl.dropboxusercontent.com/u/101209384/${GAMEID}.bnr
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}
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place_files () {
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NEW_DIRS=( "${WORKDIR}"/files/EU/NedEU/Message )
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for dir in "${NEW_DIRS[@]}"; do
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mkdir -p "${dir}"
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done
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case ${VERSION} in
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EURv* )
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LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
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for dir in "${LANGDIRS[@]}"; do
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cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/EU/"${dir}"/Message/
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done
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cp "${RIIVOLUTION_DIR}"/OpeningP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
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;;
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USAv* )
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LANGDIRS=( FraUS EngUS SpaUS )
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for dir in "${LANGDIRS[@]}"; do
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cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/US/"${dir}"/Message/
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done
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cp "${RIIVOLUTION_DIR}"/OpeningE/* "${WORKDIR}"/files/US/Layout/openingTitle/
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;;
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JPNv* )
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cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/JP/Message/
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cp "${RIIVOLUTION_DIR}"/OpeningJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/Sound/Stream/* "${WORKDIR}"/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/Layout/preGame/* "${WORKDIR}"/files/Layout/preGame/
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cp "${RIIVOLUTION_DIR}"/Layout/textures/* "${WORKDIR}"/files/Layout/textures/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
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cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
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cp "${RIIVOLUTION_DIR}"/Object/* "${WORKDIR}"/files/Object/
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}
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dolpatch () {
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${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
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"802F148C=53756D6D53756E#7769696D6A3264" \
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"802F118C=53756D6D53756E#7769696D6A3264" \
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"802F0F8C=53756D6D53756E#7769696D6A3264" \
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xml="${PATCHIMAGE_PATCH_DIR}/HolidaySpecial-Loader.xml" -q
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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