patchimage/scripts/common.sh
Christopher Roy Bratusek 4a4e8fc8ad post-release version bump
2016-08-07 19:24:12 +02:00

706 lines
17 KiB
Bash

#!/bin/bash
PATCHIMAGE_VERSION=7.1.0-devel
PATCHIMAGE_RELEASE=2016/08/07+
[[ -e ${HOME}/.patchimage.rc ]] && source "${HOME}"/.patchimage.rc
setup_tools () {
if [[ $(uname -m) == "x86_64" ]]; then
SUFFIX=64
else SUFFIX=32
fi
export WIT="${PATCHIMAGE_TOOLS_DIR}"/wit."${SUFFIX}"
export PPF="${PATCHIMAGE_TOOLS_DIR}"/applyppf3."${SUFFIX}"
export IPS="${PATCHIMAGE_TOOLS_DIR}"/uips."${SUFFIX}"
export UNP="${PATCHIMAGE_TOOLS_DIR}"/unp
export SZS="${PATCHIMAGE_TOOLS_DIR}"/wszst."${SUFFIX}"
export XD3="${PATCHIMAGE_TOOLS_DIR}"/xdelta3."${SUFFIX}"
export GDOWN="${PATCHIMAGE_TOOLS_DIR}"/gdown.pl
export CTRTOOL="${PATCHIMAGE_TOOLS_DIR}"/ctrtool."${SUFFIX}"
export FDSTOOL="${PATCHIMAGE_TOOLS_DIR}"/3dstool."${SUFFIX}"
}
SUPPORTED_GAMES="************************************************
patchimage v${PATCHIMAGE_VERSION}
ID Short Name Full Name
<<<<<< New Super Mario Bros. Wii >>>>>>
NSMB1 NewerSMB NewerSMB
NSMB2 NewerSummerSun Newer Summer Sun
NSMB3 AnotherSMB AnotherSMB
NSMB4 HolidaySpecial Newer: Holiday Special
NSMB5 Cannon Cannon Super Mario Bros.
NSMB6 BowserWorld Epic Super Bowser World
NSMB7 KoopaCountry Koopa Country
NSMB8 NewSuperMarioBros4 New Super Mario Bros. 4
NSMB9 RetroRemix New Super Mario Bros. Wii Retro Remix
NSMB10 WinterMoon Super Mario: Mushroom Adventure PLUS - Winter Moon
NSMB11 NSMBW3 NSMBW3: The Final Levels
NSMB12 Vacation Super Mario Vacation
NSMB13 ASLM Awesomer Super Luigi Mini
NSMB14 Sykland Super Mario Skyland
NSMB15 RVLution RVLution Wii (NewSMB Mod)
NSMB16 Midi Midi's Super Mario Wii (Just A Little Adventure)
NSMB17 DarkUmbra DarkUmbra SMB Anniversary Edition
NSMB18 NewerApocalypse Newer Apocalypse
NSMB19 LuigisSuperYoshiBros Luigi's Super Yoshi Bros.
NSMB20 NewerFallingLeaf Newer: Falling Leaf
NSMB21 DevilMarioWinterSpecial Devil Mario Winter Special
NSMB22 NewSMBWOtherWorld New Super Mario Bros. Wii - Other World
NSMB23 TheLegendOfYoshi The Legend of Yoshi
NSMB24 RemixedSuperMarioBros Remixed Super Mario Bros. Wii
NSMB25 GhostlySuperGhostBoos Ghostly Super Ghost Boos. Wii
NSMB26 RevisedSuperMarioBros Revised Super Mario Bros. Wii
NSMB99 NSMBWCharacters Customize Characters
<<<<<< Mario Kart Wii >>>>>>
MKW1 Wiimmfi Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
MKW2 Wiimmpatch Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
MKW3 Mkwiimm Mario Kart Wiimm. Custom Mario Kart Distribution
MKW4 MkwiimmItems Custom Items. Replace items in the game
MKW5 MkwiimmFonts Custom Font. Replace font in the game
MKW6 MkwiimmKarts Custom Karts. Replace characters in the game
<<<<<< Kirby's Adventure Wii >>>>>>
KAW1 Kirby Change first player's character
<<<<<< Tokyo Mirage Sessions #FE >>>>>>
TMS1 TokyoMirageSessions Uncensor US/EUR version
<<<<<< 3DS ROMS >>>>>>
PKMN1 NeoX Pokemon Neo X
PKMN2 NeoY Pokemon Neo Y
PKMN3 RutileRuby Pokemon Rutile Ruby
PKMN4 AlphaSapphire Pokemon Star Sapphire
PKMN5 EternalX Pokemon Eternal X
PKMN6 WiltingY Pokemon Wilting Y
PKMN7 RisingRuby Pokemon Rising Ruby
PKMN8 SinkingSapphire Pokemon Sinking Sapphire
BSECU BravelySecondUncensored Bravely Second Uncensored
<<<<<< ROMS >>>>>>
ZEL1 ParallelWorlds The Legend of Zelda: Parallel Worlds
ID Short Name Full Name
"
ask_game () {
echo -e \
"${SUPPORTED_GAMES}
Enter ID or Short Name for the Game you want to build (multiple separated by space):
"
read -r GAME
}
download_soundtrack () {
if [[ ${SOUNDTRACK_LINK} && ! -f ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP} ]]; then
wget -q --no-check-certificate "${SOUNDTRACK_LINK}" \
-O "${PATCHIMAGE_AUDIO_DIR}"/"${SOUNDTRACK_ZIP}" || exit 57
echo -e "\n >>> soundtrack saved to\n >>> ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP}"
else
echo -e "no soundtrack for ${GAMENAME} available."
fi
}
download_banner () {
if [[ ${PATCHIMAGE_BANNER_DOWNLOAD} == "TRUE" ]]; then
if [[ ${CUSTOM_BANNER} ]]; then
if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr ]]; then
wget -q --no-check-certificate "${CUSTOM_BANNER}" \
-O "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp || \
rm -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp
fi
if [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp ]]; then
mv "${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr__tmp \
"${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr
BANNER="${PATCHIMAGE_RIIVOLUTION_DIR}"/"${GAMEID}"-custom-banner.bnr
else echo "*** >> could not download custom banner"
fi
else
echo "*** >> no custom banner available"
fi
fi
}
nsmbw_version () {
if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
VERSION=EURv1
export REG_LETTER=P
elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
VERSION=EURv2
export REG_LETTER=P
elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
VERSION=USAv1
export REG_LETTER=E
elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
VERSION=USAv2
export REG_LETTER=E
elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
VERSION=JPNv1
export REG_LETTER=J
elif [[ ! ${VERSION} ]]; then
echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
exit 27
fi
echo "*** >> status: ${VERSION}"
}
apply_banner () {
if [[ ${BANNER} != "" ]]; then
if [[ -e ${BANNER} ]]; then
cp "${BANNER}" "${BANNER_LOCATION}"
else
echo "specified banner ${BANNER} does not exist, not modifying"
fi
fi
}
check_directories () {
if [[ ! -d ${PATCHIMAGE_RIIVOLUTION_DIR} && -w $(dirname "${PATCHIMAGE_RIIVOLUTION_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_RIIVOLUTION_DIR}" || PATCHIMAGE_RIIVOLUTION_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_RIIVOLUTION_DIR} ]] && PATCHIMAGE_RIIVOLUTION_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_WBFS_DIR} && -w $(dirname "${PATCHIMAGE_WBFS_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_WBFS_DIR}" || PATCHIMAGE_WBFS_DIR="${HOME}"
fi
[[ ! -w "${PATCHIMAGE_WBFS_DIR}" ]] && PATCHIMAGE_WBFS_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_GAME_DIR} && -w $(dirname "${PATCHIMAGE_GAME_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_GAME_DIR}" || PATCHIMAGE_GAME_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_GAME_DIR} ]] && PATCHIMAGE_GAME_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_3DS_DIR} && -w $(dirname "${PATCHIMAGE_3DS_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_3DS_DIR}" || PATCHIMAGE_3DS_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_3DS_DIR} ]] && PATCHIMAGE_3DS_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_ROM_DIR} && -w $(dirname "${PATCHIMAGE_ROM_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_ROM_DIR}" || PATCHIMAGE_ROM_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_ROM_DIR} ]] && PATCHIMAGE_ROM_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_AUDIO_DIR} && -w $(dirname "${PATCHIMAGE_AUDIO_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_AUDIO_DIR}" || PATCHIMAGE_AUDIO_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_AUDIO_DIR} ]] && PATCHIMAGE_AUDIO_DIR="${HOME}"
if [[ ! -d ${PATCHIMAGE_COVER_DIR} && -w $(dirname "${PATCHIMAGE_COVER_DIR}") ]]; then
mkdir -p "${PATCHIMAGE_COVER_DIR}" || PATCHIMAGE_COVER_DIR="${HOME}"
fi
[[ ! -w ${PATCHIMAGE_COVER_DIR} ]] && PATCHIMAGE_COVER_DIR="${HOME}"
}
check_input_image () {
x=0
if [[ ! ${IMAGE} ]]; then
WBFS0=$(find . -maxdepth 1 -name "${WBFS_MASK}".wbfs)
WBFS1=$(find "${PATCHIMAGE_WBFS_DIR}" -name "${WBFS_MASK}".wbfs)
ISO0=$(find . -maxdepth 1 -name "${WBFS_MASK}".iso)
ISO1=$(find "${PATCHIMAGE_WBFS_DIR}" -name "${WBFS_MASK}".iso)
if [[ -f ${WBFS0} ]]; then
x=1
IMAGE=${WBFS0}
elif [[ -f ${ISO0} ]]; then
x=2
IMAGE=${ISO0}
elif [[ -f ${WBFS1} ]]; then
x=3
IMAGE=${WBFS1}
elif [[ -f ${ISO1} ]]; then
x=4
IMAGE=${ISO1}
else
echo -e "please specify image to use with --iso=<path>"
exit 15
fi
fi
echo "*** >> status: ${x}"
IMAGE=$(readlink -m "${IMAGE}")
}
check_input_rom () {
x=5
if [[ ! ${ROM} ]]; then
ROM0=$(find . -maxdepth 1 -name "${ROM_MASK}")
ROM1=$(find "${PATCHIMAGE_3DS_DIR}" -name "${ROM_MASK}")
if [[ -f ${ROM0} ]]; then
x=6
ROM=${ROM0}
elif [[ -f ${ROM1} ]]; then
x=7
ROM=${ROM1}
else
if [[ ! ${HANS_MULTI_SOURCE} ]]; then
echo -e "error: could not find suitable ROM, specify using --rom"
exit 15
fi
fi
fi
echo "*** >> status: ${x}"
ROM=$(readlink -m "${ROM}")
}
show_nsmb_db () {
ID1=${1:0:3}
ID2=${1:4:2}
gawk -F : "/^${ID1}\*${ID2}/"'{print $2}' \
< "${PATCHIMAGE_DATABASE_DIR}"/nsmbw.db || echo "** Unknown **"
}
show_mkwiimm_db () {
ID=${1:4:2}
[[ ${ID} == [0-9][0-9] ]] && \
gawk -F : "/^${ID}/"'{print $2}' \
< "${PATCHIMAGE_DATABASE_DIR}"/mkwiimm.db \
|| echo "** Unknown **"
}
ask_input_image_mkwiimm () {
echo "Choose Mario Kart Wii Image to modify
ALL patch all images"
for image in "${PWD}"/RMC???.{iso,wbfs} "${PATCHIMAGE_WBFS_DIR}"/RMC???.{iso,wbfs}; do
[[ -f ${image} ]] && echo " ${image##*/} $(show_mkwiimm_db "${image##*/}")"
done
echo ""
}
ask_input_image_nsmb () {
echo "Choose New Super Mario Bros. Wii Image to modify
ALL patch all images"
for image in "${PWD}"/SMN???.{iso,wbfs} \
"${PWD}"/SLF???.{iso,wbfs} \
"${PWD}"/SMM???.{iso,wbfs} \
"${PWD}"/SMV???.{iso,wbfs} \
"${PWD}"/MRR???.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/SMN???.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/SLF???.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/SMM???.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/SMV???.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/MRR???.{iso,wbfs}; do
[[ -f ${image} ]] && echo " ${image##*/} $(show_nsmb_db "${image##*/}")"
done
echo ""
}
show_titles_db () {
ID=${1/.*}
gawk -F : "/^${ID}/"'{print $2}' \
< "${PATCHIMAGE_DATABASE_DIR}"/titles.db \
|| echo "** Unknown **"
}
check_wfc () {
ID=${1/.*}
if grep -q "${ID}" "${PATCHIMAGE_DATABASE_DIR}"/wfc.db; then
echo TRUE
else
echo FALSE
fi
}
ask_input_image_wiimmfi () {
echo "Choose Wii Game Image to wiimmfi"
for image in "${PWD}"/*.{iso,wbfs} \
"${PATCHIMAGE_WBFS_DIR}"/*.{iso,wbfs}; do
if [[ -e ${image} && ! ${image} == "*/RMC*" && $(check_wfc "${image##*/}") == TRUE ]]; then
echo " ${image##*/} $(show_titles_db "${image##*/}")"
fi
done
echo ""
}
unpack () {
if [[ ${UNP_EXTRA_ARGS} ]]; then
${UNP} "${1}" -- ${UNP_EXTRA_ARGS} >/dev/null || exit 63
else ${UNP} "${1}" >/dev/null || exit 63
fi
}
download_riivolution_patch () {
x=4
case ${DOWNLOAD_LINK} in
*docs.google* | *drive.google* )
x=5
echo "*** >> downloading"
${GDOWN} "${DOWNLOAD_LINK}" \
"${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57
mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp \
"${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
echo "*** >> unpacking"
unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
;;
*mega.nz* )
x=6
echo "can not download from Mega, download manually from:
${DOWNLOAD_LINK}
"
exit 21
;;
*medafire* )
x=6
echo "can not download from Mediafire, download manually from:
${DOWNLOAD_LINK}
"
exit 21
;;
*romhacking* )
x=6
echo "can not download from Romhacking, download manually from:
${DOWNLOAD_LINK}
"
exit 21
;;
"" )
echo "no download link for ${GAMENAME} available."
exit 21
;;
* )
x=5
echo "*** >> downloading"
wget -q --no-check-certificate "${DOWNLOAD_LINK}" \
-O "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp || exit 57
mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp \
"${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
echo "*** >> unpacking"
unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
;;
esac
}
check_riivolution_patch () {
x=0
if [[ ! -d ${RIIVOLUTION_DIR} ]]; then
x=1
if [[ -f "${PWD}/${RIIVOLUTION_ZIP}" ]]; then
echo "*** >> unpacking"
x=2
unpack "${PWD}/${RIIVOLUTION_ZIP}"
elif [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then
echo "*** >> unpacking"
x=3
unpack "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
elif [[ ${PATCHIMAGE_RIIVOLUTION_DOWNLOAD} == "TRUE" ]]; then
download_riivolution_patch
else
echo -e "please specify zip/rar to use with --riivolution=<path>"
exit 21
fi
fi
echo "*** >> status: ${x}"
}
download_covers () {
alt=$(echo "${1}" | sed s/./E/4)
for path in cover cover3D coverfull disc disccustom; do
if [[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]]; then
wget -q -O "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png \
http://art.gametdb.com/wii/"${path}"/EN/"${1}".png \
|| rm "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png
if [[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]]; then
wget -q -O "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png \
http://art.gametdb.com/wii/"${path}"/US/"${alt}".png \
|| rm "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png
fi
[[ ! -f "${PATCHIMAGE_COVER_DIR}"/"${1}"_"${path}".png ]] && \
echo "Cover (${path}) does not exist for gameid ${1}."
fi
done
}
unpack_3dsrom () {
${CTRTOOL} -p --romfs=romfs.bin "${1}" &>/dev/null
}
unpack_3dsromfs () {
${CTRTOOL} -t romfs --romfsdir=romfs "${1}" &>/dev/null
}
repack_3dsromfs () {
${FDSTOOL} -ctf romfs "${2}" --romfs-dir "${1}" &>/dev/null
}
optparse () {
xcount=0
pcount=$#
while [[ $xcount -lt $pcount ]]; do
case ${1} in
--iso=* )
ISO_PATH="${1/*=}"
if [[ -f "${ISO_PATH}" ]]; then
IMAGE="${ISO_PATH}"
else
echo -e "ISO not found"
exit 15
fi
;;
--rom=* )
ROM_PATH="${1/*=}"
if [[ -f "${ROM_PATH}" ]]; then
ROM="${ROM_PATH}"
else
echo -e "ROM not found"
exit 15
fi
;;
--riivolution=* )
RIIVOLUTION="${1/*=}"
if [[ -f "${RIIVOLUTION}" ]]; then
"${UNP}" "${RIIVOLUTION}" >/dev/null
else
echo -e "Riivolution patch ${RIIVOLUTION} not found."
exit 21
fi
;;
--patch=* )
PATCH="${1/*=}"
if [[ -f "${PATCH}" ]]; then
PATCH="${PATCH}"
else
echo -e "IPS/PPF patch ${PATCH} not found."
exit 21
fi
;;
--customid=* )
CUSTOMID=${1/*=}
if [[ ${#CUSTOMID} != 6 ]]; then
echo -e "CustomID ${CUSTOMID} needs to have 6 digits"
exit 39
fi
;;
--download )
export PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE
;;
--soundtrack )
export PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
;;
--only-soundtrack )
export PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
export ONLY_SOUNDTRACK=TRUE
;;
--override-szs )
export MKWIIMM_OVERRIDE_SZS=TRUE
;;
--version=* )
VERSION="${1/*=}"
case ${VERSION} in
EURv1 )
export REG_LETTER=P
;;
EURv2 )
export REG_LETTER=P
;;
USAv1 )
export REG_LETTER=E
;;
USAv2 )
export REG_LETTER=E
;;
JPNv1 )
export REG_LETTER=J
;;
* )
echo -e "unrecognized game version: ${VERSION}"
exit 27
;;
esac
;;
--sharesave )
export PATCHIMAGE_SHARE_SAVE=TRUE
;;
--game=* )
export GAME="${1/*=}"
;;
--list-games )
echo "${SUPPORTED_GAMES}"
exit 0
;;
--covers )
export PATCHIMAGE_COVER_DOWNLOAD=TRUE
;;
--only-covers=* )
export PATCHIMAGE_COVER_DOWNLOAD=TRUE
download_covers "${1/*=}"
exit 0
;;
--banner=* )
BANNER="${1/*=}"
BANNER_EXT="${BANNER//*./}"
if [[ ${BANNER_EXT} != "bnr" ]]; then
echo "given banner (${BANNER}) is not a .bnr file!"
exit 33
fi
;;
--download-banner )
export PATCHIMAGE_BANNER_DOWNLOAD=TRUE
;;
--xdelta=* )
export XDELTA_PATH="${1/*=}"
;;
--cpk=* )
export CPK_PATH="${1/*=}"
;;
--help | -h )
echo -e "patchimage ${PATCHIMAGE_VERSION} (${PATCHIMAGE_RELEASE})
(c) 2013-2016 Christopher Roy Bratusek <nano@jpberlin.de>
patchimage creates wbfs images from riivolution patches.
*** General parameters ***
--help | show this message
--game=<ID/Short Name> | specify game you want to create
--game=\"<ID1/Short Name1> <ID2/Short Name2>\" | specify multiple games you want to create
--list-games | show possible options for --game
*** Wii game parameters ***
--iso=/home/test/RMCP01.iso | specify path to Wii iso or wbfs image to use
--riivolution=/home/test/MyMod.zip | specify path to Wii Riivolution archive
--version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version (New Super Mario Bros. Wii)
--customdid=SMNP02 | specify a custom ID to use for the modified Wii game
--sharesave | let modified Wii games share savegame with the original game
--download | download Riivolution or HANS patch archives (if possible)
--soundtrack | download soundtrack (if available)
--only-soundtrack | download soundtrack only (if available) and exit
--covers | download covers (if available)
--only-covers=SMNP02 | download covers only (if available)
--banner=<banner.bnr> | use a custom banner (Riivolution games)
--download-banner | download a custom banner (if available)
--override-szs | override wit and szs in Wiimms Mario Kart Fun distributions
| [use this if the originals fail due to incompatible library versions]
*** 3DS game parameters ***
--rom=/home/test/0004000000055e00.cxi | specify path to 3DS ROM to use for building
--hans=/home/test/MyModdedGame.zip | specify path to 3DS HANS archive
*** Wii U game parameters ***
--xdelta=/home/test/xdelta | specify path to Tokyo Mirage Sessions #FE xdelta patches
--cpk=/home/test/cpk | specify path to original Tokyo Mirage Mirage Sessions #FE files
*** Other game parameters ***
--rom=/home/test/MyGame.rom | specify path to ROM to use for building
--patch=/home/test/MyModdedGame.ips | specify path to IPS Patch file
"
exit 0
;;
esac
shift
xcount=$((xcount+1))
done
}