mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-28 12:04:24 +01:00
118 lines
4.2 KiB
Bash
118 lines
4.2 KiB
Bash
#!/bin/bash
|
||
|
||
WORKDIR=nsmb.d
|
||
DOL=${WORKDIR}/sys/main.dol
|
||
DOWNLOAD_LINK="http://www.mediafire.com/download/wsob4c27urgkl62/MLGLuigiWii.zip"
|
||
RIIVOLUTION_ZIP="MLGLuigiWii.zip"
|
||
RIIVOLUTION_DIR="MLGLuigiWii/MLGLuigi"
|
||
GAMENAME="MLG Super Luigi Wii"
|
||
XML_SOURCE="${RIIVOLUTION_DIR}"
|
||
XML_FILE="${RIIVOLUTION_DIR}"/../riivolution/MLGLuigiE.xml
|
||
GAME_TYPE=RIIVOLUTION
|
||
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
|
||
WBFS_MASK="SMN[PEJ]01"
|
||
|
||
show_notes () {
|
||
|
||
echo -e \
|
||
"************************************************
|
||
${GAMENAME}
|
||
|
||
Story: As soon as Mario, Luigi, and their friends arrived with Peach safe and
|
||
sound from destroying Bowser’s world they saw all the way back in World 6 a rift
|
||
opening up. Then on World 1 a rift opened up and sucked up both Mario and Peach.
|
||
|
||
From there a wild void spread through the land changing the layouts and worlds
|
||
as everyone knows it. Now its up to Luigi to save Mario and Peach.
|
||
|
||
Along with a new friend.
|
||
|
||
This hacks includes:
|
||
* 3 remodeled worlds with brand new themes.
|
||
* 1 reused tileset from an old hack everyone loves (ESBW)
|
||
* Minecraft tileset
|
||
* Play as MLG Luigi as P1 and Void Luigi (P2,3,4)
|
||
* Retextured sprites and objects
|
||
* Along with collecting star coins. Can you find the secret keys in each level?
|
||
* Tons of brand new levels and challenges as well
|
||
* Remakes of old school levels
|
||
|
||
Source: http://rvlution.net/thread/4538-mlg-super-luigi-bros-wii/
|
||
Base Image: New Super Mario Bros. Wii (SMN?01)
|
||
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
|
||
************************************************"
|
||
|
||
}
|
||
|
||
detect_game_version () {
|
||
|
||
nsmbw_version
|
||
GAMEID=SLB${REG_LETTER}01
|
||
|
||
}
|
||
|
||
place_files () {
|
||
|
||
NEW_DIRS=( "${WORKDIR}"/files/EU/NedEU/{Message,staffroll,Font}
|
||
"${WORKDIR}"/files/EU/PolEU/{Message,staffroll,Font}
|
||
"${WORKDIR}"/files/NewerRes )
|
||
for dir in "${NEW_DIRS[@]}"; do
|
||
mkdir -p "${dir}"
|
||
done
|
||
|
||
case ${VERSION} in
|
||
EUR* )
|
||
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU PolEU )
|
||
for dir in "${LANGDIRS[@]}"; do
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/EU/"${dir}"/Message/Message.arc
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/EU/"${dir}"/staffroll/staffroll.bin
|
||
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/EU/"${dir}"/Font/
|
||
done
|
||
#cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/EU/Layout/openingTitle/
|
||
;;
|
||
|
||
USAv* )
|
||
LANGDIRS=( FraUS EngUS SpaUS )
|
||
for dir in "${LANGDIRS[@]}"; do
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/US/"${dir}"/Message/Message.arc
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/US/"${dir}"/staffroll/staffroll.bin
|
||
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/US/"${dir}"/Font/
|
||
done
|
||
cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/US/Layout/openingTitle/
|
||
;;
|
||
|
||
JPNv1 )
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/message/Message.arc "${WORKDIR}"/files/JP/Message/Message.arc
|
||
cp "${RIIVOLUTION_DIR}"/EU/EngEU/staffroll/staffroll.bin "${WORKDIR}"/files/JP/staffroll/staffroll.bin
|
||
cp "${RIIVOLUTION_DIR}"/Font/* "${WORKDIR}"/files/JP/Font/
|
||
#cp -r "${RIIVOLUTION_DIR}"/OpeningE/openingTitle.arc "${WORKDIR}"/files/JP/Layout/openingTitle/
|
||
;;
|
||
esac
|
||
|
||
cp "${RIIVOLUTION_DIR}"/Env/* "${WORKDIR}"/files/Env/
|
||
cp -r "${RIIVOLUTION_DIR}"/Layout/* "${WORKDIR}"/files/Layout/
|
||
cp "${RIIVOLUTION_DIR}"/MovieDemo/* "${WORKDIR}"/files/MovieDemo/
|
||
cp -r "${RIIVOLUTION_DIR}"/NewerRes/* "${WORKDIR}"/files/NewerRes/
|
||
cp "${RIIVOLUTION_DIR}"/Object/* "${WORKDIR}"/files/Object/
|
||
cp "${RIIVOLUTION_DIR}"/Sound/stream/*.brstm "${WORKDIR}"/files/Sound/stream/
|
||
cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
|
||
cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/
|
||
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/
|
||
cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
|
||
|
||
}
|
||
|
||
|
||
dolpatch () {
|
||
|
||
cp "${XML_FILE}" "${XML_FILE}".new
|
||
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
|
||
XML_FILE="${XML_FILE}".new
|
||
|
||
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
|
||
xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
|
||
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
|
||
|
||
}
|
||
|