patchimage/script.d/nsmbw/ghostlysuperghostbooswii.sh
Christopher Roy Bratusek 3c976d0f89 unify function for checking for Wii images
various improvements and code-cleanup
2016-08-05 15:57:18 +02:00

88 lines
2.4 KiB
Bash

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://www.mediafire.com/?vf7p9pu8bqxohuo"
RIIVOLUTION_ZIP="GSGBW v1.0.2.zip"
RIIVOLUTION_DIR="GSGBW/Ghostly"
GAMENAME="Ghostly Super Ghost Boos. Wii"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="${RIIVOLUTION_DIR}/../riivolution/Ghostly"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PUJ]01"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Source: http://rvlution.net/thread/3606-ghostly-super-ghost-boos-wii-out-now/
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}65
XML_FILE="${XML_FILE}${REG_LETTER}.xml"
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/{Message,Font,staffroll} )
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/EU/${dir}/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningP/* ${WORKDIR}/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/US/${dir}/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningE/* ${WORKDIR}/files/US/Layout/openingTitle/
;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/MessageEN/* ${WORKDIR}/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OpeningJ/* ${WORKDIR}/files/JP/Layout/openingTitle/
;;
esac
cp -r "${RIIVOLUTION_DIR}"/Env/ ${WORKDIR}/files/
cp -r "${RIIVOLUTION_DIR}"/Layout/ ${WORKDIR}/files/
cp -r "${RIIVOLUTION_DIR}"/Object/ ${WORKDIR}/files/
cp "${RIIVOLUTION_DIR}"/Sound/Stream/* ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Sound/*.brsar ${WORKDIR}/files/Sound/
cp "${RIIVOLUTION_DIR}"/Stage/Texture/* ${WORKDIR}/files/Stage/Texture/
cp "${RIIVOLUTION_DIR}"/Stage/*.arc ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/WorldMap/* ${WORKDIR}/files/WorldMap/
}
dolpatch () {
cp "${XML_FILE}" "${XML_FILE}".new
sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
XML_FILE="${XML_FILE}".new
#${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
# xml="${PATCHIMAGE_PATCH_DIR}/NewerSMBW-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}