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https://gitlab.com/Nanolx/patchimage.git
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76 lines
1.8 KiB
Plaintext
76 lines
1.8 KiB
Plaintext
patchimage rc file
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patchimage (as of version 2.5) supports a configuration file, below is an example with explanations:
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Filename: $HOME/.patchimage.rc
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##################
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# patchimage rc #
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##################
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# global directory your riivolution hacks will be looked for
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# or there they will be downloaded to:
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PATCHIMAGE_RIIVOLUTION_DIR=${HOME}/Hacks
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# global directory to look for original game image
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PATCHIMAGE_WBFS_DIR=/media/chris/WiiHDDX/wbfs
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# global directory your wbfs files will be saved to
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PATCHIMAGE_GAME_DIR=/media/chris/WiiHDDX/wbfs
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# global directory where your rom files will be saved to
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PATCHIMAGE_3DS_DIR=/media/sde1/
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# global directory where your rom files will be saved to
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PATCHIMAGE_ROM_DIR=/media/sde1/hans/
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# global directory soundtracks will be saved to
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PATCHIMAGE_AUDIO_DIR=${HOME}/Music
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# global directory covers will be saved to
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PATCHIMAGE_COVER_DIR=${HOME}/Covers
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# always (try) to download riivolution patches
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PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE
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# always (try) to download custom banners
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PATCHIMAGE_BANNER_DOWNLOAD=TRUE
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# always (try) to download soundtrack
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PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
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# always (try) to download covers
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PATCHIMAGE_COVER_DOWNLOAD=TRUE
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# always share the save with original game
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PATCHIMAGE_SHARE_SAVE=TRUE
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#####################
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# Mario Kart Wiimmm #
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#####################
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# message language for Mario Kart Wiimm
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# de = german
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# de+ = all languages will be german
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# en = english
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# en+ = all languages will be english
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MKWIIMM_MSG_LANG="de"
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# Eigenes Savegame verwenden
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# 1=ja (use own save, no sharing)
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# 0=nein (share save with original game)
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MKWIIMM_OWN_SAVE="1=ja"
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# szs von MKWiimm überschreiben
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MKWIIMM_OVERRIDE_SZS="FALSE"
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# Custom Track-Namen übersetzen
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# 1=ja
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# 0=nein
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MKWIIMM_CTRENAME="0=nein"
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# Custom Tracks alphabetisch sortieren
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# 1=ja
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# 0=nein
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MKWIIMM_CTREORDER="1=ja"
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