mirror of
https://gitlab.com/Nanolx/patchimage.git
synced 2024-11-01 15:25:05 +01:00
521 lines
12 KiB
Bash
521 lines
12 KiB
Bash
#!/bin/bash
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setup_tools () {
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if [[ $(uname -m) == "x86_64" ]]; then
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SUFFIX=64
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else
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SUFFIX=32
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fi
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WIT=${PATCHIMAGE_TOOLS_DIR}/wit.${SUFFIX}
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PPF=${PATCHIMAGE_TOOLS_DIR}/applyppf3.${SUFFIX}
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IPS=${PATCHIMAGE_TOOLS_DIR}/uips.${SUFFIX}
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UNP=${PATCHIMAGE_TOOLS_DIR}/unp
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SZS=${PATCHIMAGE_TOOLS_DIR}/wszst.${SUFFIX}
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GDOWN=${PATCHIMAGE_TOOLS_DIR}/gdown.pl
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}
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ask_game () {
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echo -e \
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"************************************************
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patchimage v4.97
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Enter ID for the Game you want to create:
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<<<<<< New Super Mario Bros. Wii >>>>>>
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NSMB1 NewerSMB
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NSMB2 Newer Summer Sun
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NSMB3 AnotherSMB
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NSMB4 Newer: Holiday Special
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NSMB5 Cannon Super Mario Bros.
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NSMB6 Epic Super Bowser World
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NSMB7 Koopa Country
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NSMB8 New Super Mario Bros. 4
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NSMB9 New Super Mario Bros. Wii Retro Remix
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NSMB10 Super Mario: Mushroom Adventure PLUS - Winter Moon
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NSMB11 NSMBW3: The Final Levels
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NSMB12 Super Mario Vacation
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NSMB13 Awesomer Super Luigi Mini
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NSMB14 Super Mario Skyland
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NSMB15 RVLution Wii (NewSMB Mod)
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NSMB16 Midi's Super Mario Wii (Just A Little Adventure)
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<<<<<< Mario Kart Wii >>>>>>
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MKW1 Wiimfi Patcher. Patch Mario Kart to use Wiimm's server
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MKW2 Wiimfi Patcher. Patch WFC games to use Wiimm's server (exp)
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MKW3 Mario Kart Wiimm. Custom Mario Kart Distribution
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MKW4 Custom Items. Replace items in the game
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MKW5 Custom Font. Replace font in the game
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<<<<<< Kirby's Adventure Wii >>>>>>
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KAW1 Change first player's character
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<<<<<< ROMS >>>>>>
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ZEL1 The Legend of Zelda: Parallel Worlds
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"
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read GAME
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}
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download_soundtrack () {
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if [[ ${SOUNDTRACK_LINK} ]]; then
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[[ ! -d ${PATCHIMAGE_AUDIO_DIR} ]] && mkdir -p ${PATCHIMAGE_AUDIO_DIR}
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wget --no-check-certificate "${SOUNDTRACK_LINK}" -O "${PATCHIMAGE_AUDIO_DIR}"/${SOUNDTRACK_ZIP} || exit 57
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echo -e "\n >>> soundtrack saved to\n >>> ${PATCHIMAGE_AUDIO_DIR}/${SOUNDTRACK_ZIP}"
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else
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echo -e "no soundtrack for ${GAMENAME} available."
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fi
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}
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download_banner () {
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if [[ ${PATCHIMAGE_BANNER_DOWNLOAD} == "TRUE" ]]; then
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if [[ ${CUSTOM_BANNER} ]]; then
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if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr ]]; then
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wget --no-check-certificate "${CUSTOM_BANNER}" -O "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr__tmp || exit 57
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mv "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr
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fi
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BANNER="${PATCHIMAGE_RIIVOLUTION_DIR}"/${GAMEID}-custom-banner.bnr
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else
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echo "*** >> no custom banner available"
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fi
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fi
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}
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nsmbw_version () {
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if [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232911 ]]; then
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VERSION=EURv1
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_152101 ]]; then
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VERSION=EURv2
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REG_LETTER=P
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_232303 ]]; then
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VERSION=USAv1
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2010-01-05_143554 ]]; then
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VERSION=USAv2
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REG_LETTER=E
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elif [[ -f ${WORKDIR}/files/COPYDATE_LAST_2009-10-03_231655 ]]; then
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VERSION=JPNv1
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REG_LETTER=J
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elif [[ ! ${VERSION} ]]; then
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echo -e "please specify your games version using --version={EURv1,EURv2,USAv1,USAv2,JPNv1}"
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exit 27
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fi
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echo "*** >> status: ${VERSION}"
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}
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apply_banner () {
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if [[ ${BANNER} != "" ]]; then
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if [[ -e ${BANNER} ]]; then
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cp "${BANNER}" "${BANNER_LOCATION}"
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else
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echo "specified banner ${BANNER} does not exist, not modifying"
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fi
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fi
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}
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check_directories () {
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if [[ ! -d ${PATCHIMAGE_RIIVOLUTION_DIR} ]]; then
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mkdir -p ${PATCHIMAGE_RIIVOLUTION_DIR}
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fi
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if [[ ! -d ${PATCHIMAGE_WBFS_DIR} ]]; then
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mkdir -p ${PATCHIMAGE_WBFS_DIR}
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fi
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if [[ ! -d ${PATCHIMAGE_GAME_DIR} ]]; then
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mkdir -p ${PATCHIMAGE_GAME_DIR}
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fi
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if [[ ! -d ${PATCHIMAGE_AUDIO_DIR} ]]; then
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mkdir -p ${PATCHIMAGE_AUDIO_DIR}
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fi
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if [[ ! -d ${PATCHIMAGE_COVER_DIR} ]]; then
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mkdir -p ${PATCHIMAGE_COVER_DIR}
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fi
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}
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check_input_image () {
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x=0
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if [[ ! ${IMAGE} ]]; then
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if [[ -f BASE.wbfs ]]; then
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x=1
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IMAGE=BASE.wbfs
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elif [[ -f BASE.iso ]]; then
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x=1
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IMAGE=BASE.iso
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fi
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fi
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echo "*** >> status: ${x}"
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}
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check_input_image_nsmb () {
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x=0
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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x=1
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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x=2
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IMAGE=SMN?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.iso; then
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x=3
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IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs; then
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x=4
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IMAGE=${PATCHIMAGE_WBFS_DIR}/SMN?01.wbfs
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 15
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fi
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fi
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echo "*** >> status: ${x}"
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}
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check_input_image_kirby () {
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x=0
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if [[ ! ${IMAGE} ]]; then
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if test -f SMN?01.wbfs; then
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x=1
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IMAGE=SMN?01.wbfs
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elif test -f SMN?01.iso; then
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x=2
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IMAGE=SMN?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/SUK?01.iso; then
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x=3
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IMAGE=${PATCHIMAGE_WBFS_DIR}/SUK?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/SUK?01.wbfs; then
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x=4
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IMAGE=${PATCHIMAGE_WBFS_DIR}/SUK?01.wbfs
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 15
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fi
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fi
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echo "*** >> status: ${x}"
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}
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check_input_image_mkwiimm () {
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x=0
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if [[ ! ${IMAGE} ]]; then
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if test -f RMC?01.wbfs; then
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x=1
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IMAGE=RMC?01.wbfs
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elif test -f RMC?01.iso; then
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x=2
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IMAGE=RMC?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/RMC?01.iso; then
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x=3
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IMAGE=${PATCHIMAGE_WBFS_DIR}/RMC?01.iso
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elif test -f ${PATCHIMAGE_WBFS_DIR}/RMC?01.wbfs; then
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x=4
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IMAGE=${PATCHIMAGE_WBFS_DIR}/RMC?01.wbfs
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else
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echo -e "please specify image to use with --iso=<path>"
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exit 15
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fi
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fi
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echo "*** >> status: ${x}"
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}
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show_mkwiimm_db () {
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ID=${1:4:2}
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[[ ${ID} == [0-9][0-9] ]] && gawk -F \: "/^${ID}/"'{print $2}' \
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< ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db || echo "** Unknown **"
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}
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ask_input_image_mkwiimm () {
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echo "Choose Mario Kart Wii Image to wiimmfi
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ALL patch all images"
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for image in ${1}/RMC???.{iso,wbfs}; do
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if [[ -e ${image} ]]; then
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echo " ${image##*/} $(show_mkwiimm_db ${image##*/})"
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fi
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done
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echo ""
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}
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show_titles_db () {
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ID=${1/.*}
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gawk -F \: "/^${ID}/"'{print $2}' \
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< ${PATCHIMAGE_SCRIPT_DIR}/titles.db || echo "** Unknown **"
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}
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check_wfc () {
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ID=${1/.*}
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if [[ $(grep ${ID} ${PATCHIMAGE_SCRIPT_DIR}/wfc.db) ]]; then
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echo TRUE
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else
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echo FALSE
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fi
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}
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ask_input_image_wiimmfi () {
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echo "Choose Wii Game Image to wiimmfi"
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for image in ${1}/*.{iso,wbfs}; do
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if [[ -e ${image} && ! ${image} == "*/RMC*" && $(check_wfc ${image##*/}) == TRUE ]]; then
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echo " ${image##*/} $(show_titles_db ${image##*/})"
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fi
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done
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echo ""
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}
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check_riivolution_patch () {
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x=0
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if [[ ! -d ${RIIVOLUTION_DIR} ]]; then
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x=1
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if [[ -f "${PWD}/${RIIVOLUTION_DIR}" ]]; then
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echo "*** >> unpacking"
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x=2
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${UNP} "${PWD}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63
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elif [[ -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then
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echo "*** >> unpacking"
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x=3
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${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63
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elif [[ ${PATCHIMAGE_RIIVOLUTION_DOWNLOAD} == "TRUE" ]]; then
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x=4
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if [[ ${DOWNLOAD_LINK} == *docs.google* ]]; then
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if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then
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x=5
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echo "*** >> downloading"
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${GDOWN} "${DOWNLOAD_LINK}" "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57
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mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
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echo "*** >> unpacking"
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${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63
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fi
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elif [[ ${DOWNLOAD_LINK} ]]; then
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if [[ ! -f "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" ]]; then
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x=5
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echo "*** >> downloading"
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wget --no-check-certificate ${DOWNLOAD_LINK} -O "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp >/dev/null || exit 57
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mv "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"__tmp "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}"
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echo "*** >> unpacking"
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${UNP} "${PATCHIMAGE_RIIVOLUTION_DIR}/${RIIVOLUTION_ZIP}" >/dev/null || exit 63
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fi
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else
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echo "no download link for ${GAMENAME} available."
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exit 21
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fi
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else
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echo -e "please specify zip/rar to use with --riivolution=<path>"
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exit 21
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fi
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fi
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echo "*** >> status: ${x}"
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}
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download_covers () {
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for path in cover cover3D coverfull disc disccustom; do
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wget -O ${PATCHIMAGE_COVER_DIR}/${1}_${path}.png \
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http://art.gametdb.com/wii/${path}/EN/${1}.png &>/dev/null \
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|| ( echo "Cover (${path}) does not exist for gameid ${1}." && \
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rm ${PATCHIMAGE_COVER_DIR}/${1}_${path}.png )
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done
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}
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optparse () {
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xcount=0
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pcount=$#
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while [[ $xcount -lt $pcount ]]; do
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case $1 in
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--iso* )
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ISO_PATH=${1/*=}
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ISO_EXT=${ISO_PATH//*./}
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if [[ -e "${ISO_PATH}" ]]; then
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ln -sf "${ISO_PATH}" BASE.${ISO_EXT}
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IMAGE=BASE.${ISO_EXT}
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else
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echo -e "ISO not found"
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exit 15
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fi
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;;
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--rom* )
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ROM_PATH=${1/*=}
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ROM_EXT=${ROM_PATH//*./}
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if [[ -e "${ROM_PATH}" ]]; then
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ln -sf "${ROM_PATH}" BASE.${ROM_EXT}
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IMAGE=BASE.${ROM_EXT}
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else
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echo -e "ROM not found"
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exit 15
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fi
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;;
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--riivolution* )
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RIIVOLUTION=${1/*=}
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if [[ -e "${RIIVOLUTION}" ]]; then
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${UNP} "${RIIVOLUTION}" >/dev/null
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else
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echo -e "Riivolution patch ${RIIVOLUTION} not found."
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exit 21
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fi
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;;
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--patch* )
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PATCH=${1/*=}
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if [[ -e "${PATCH}" ]]; then
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${UNP} "${PATCH}" >/dev/null
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else
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echo -e "PATCH patch ${PATCH} not found."
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exit 21
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fi
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;;
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--customid* )
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CUSTOMID=${1/*=}
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if [[ ${#CUSTOMID} != 6 ]]; then
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echo -e "CustomID ${CUSTOMID} needs to have 6 digits"
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exit 39
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fi
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;;
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--download )
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PATCHIMAGE_RIIVOLUTION_DOWNLOAD=TRUE
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;;
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--soundtrack )
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PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
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;;
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--only-soundtrack )
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PATCHIMAGE_SOUNDTRACK_DOWNLOAD=TRUE
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ONLY_SOUNDTRACK=TRUE
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;;
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--version=* )
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VERSION=${1/*=}
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case ${VERSION} in
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EURv1 )
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REG_LETTER=P
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;;
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EURv2 )
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REG_LETTER=P
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;;
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USAv1 )
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REG_LETTER=E
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;;
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USAv2 )
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REG_LETTER=E
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;;
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JPNv1 )
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REG_LETTER=J
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;;
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* )
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echo -e "unrecognized game version: ${VERSION}"
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exit 27
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;;
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esac
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;;
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--sharesave )
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PATCHIMAGE_SHARE_SAVE=TRUE
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;;
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--game* )
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GAME=${1/*=}
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;;
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--covers* )
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PATCHIMAGE_COVER_DOWNLOAD=TRUE
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;;
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--only-covers* )
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PATCHIMAGE_COVER_DOWNLOAD=TRUE
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download_covers ${1/*=}
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exit 0
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;;
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--banner=* )
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BANNER=${1/*=}
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BANNER_EXT=${BANNER//*./}
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if [[ ${BANNER_EXT} != "bnr" ]]; then
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echo "given banner (${BANNER}) is not a .bnr file!"
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exit 33
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fi
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;;
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--download-banner )
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PATCHIMAGE_BANNER_DOWNLOAD=TRUE
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;;
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--help | -h )
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echo -e "patchimage 5.0.2 (2014-05-19)
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(c) 2013-2014 Christopher Roy Bratusek <nano@jpberlin.de>
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patchimage creates wbfs images from riivolution patches.
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--game=<gamename/gameletter> | specify game you want to create
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--iso/--rom=/home/test/<Image> | specify which ISO/ROM to use for building
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--riivolution/--patch=<Patch> | specify path to Riivolution/Patch files
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--version=EURv1,EURv2,USAv1,USAv2,JPNv1 | specify your game version
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--customdid=SMNP02 | specify a custom ID to use for the game
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--sharesave | let modified game share savegame with original game
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--download | download riivolution patchfiles
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--soundtrack | download soundtrack (if available)
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--only-soundtrack | download soundtrack only (if available) and exit
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--covers | download covers (if available)
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--only-covers=SMNP02 | download covers only (if available)
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--banner=<banner.bnr> | use a custom banner (riivolution games)
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--download-banner | download a custom banner (if available)"
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exit 0
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;;
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esac
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shift
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xcount=$(($xcount+1))
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done
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}
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