patchimage/ChangeLog
Christopher Roy Bratusek 996585dfbe ChangeLog
2014-05-13 20:11:59 +02:00

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v4.93:
- various fixups
- wiimmfi generic: show game titles next to id when showing available images
- wiimmfi generic: only offer those games to be patched that are wfc-enabled
(according to gametdb)
- add support for Super Mario Skyland (SMN?ZY)
v4.92:
- wiimmfi mario kart: check if user-provided input is correct
- wiimmfi generic: add generic wiimmfi patcher (only one game at a time)
v4.91:
- update my mail address
- fixed downloading soundtracks
- when using wiimmfi stuff, ask whether to patch all or a specific image
- previously --soundtrack would download the soundtrack and exit. Now
it does no longer exit.
- added --only-soundtrack (download soundtrack for selected game and exit)
- added --covers (download covers for selected game)
- added --only-covers (download covers for selected game and exit)
- added mkwiimm.db ("database" containing all RMC??? IDs for MKWiimm)
v4.90:
- support wiimmfi patcher. All RMC??? images in the current directory or
all RMC??? images in ${PATCHIMAGE_WBFS_DIR} will be patched to use the
new server. patchimage will download and prepare the wiimmfi-patcher,
check the directory for RMC??? images (.iso and .wbfs), create a copy
of your image for the patcher, let Wiimm's patcher do it's work, move
the new image to ${PATCHIMAGE_GAME_DIR}.
.
Ensure both variables are set in ${HOME}/.patchimage.rc
v4.0:
- bugfix: fix looking for already downloaded riivolution files in
${PATCHIMAGE_RIIVOLUTION_DIR}
- bugfix: fix looking for original game iso in ${PATCHIMAGE_WBFS_DIR}
- bugfix: if the directories set in ${HOME}/.patchimage.rc don't exist
let the script create them
- bugfix: fix paths for NewerSMBW (seems they changed the way the latest
release is packaged slightly)
- bugfix: download files with __tmp suffix, so that faulty downloads cause
re-download the next time it is tried
- bugfix: make use of ${PATCHIMAGE_PATCH_DIR} when building Retro Remix,
fixing the openingTitle for PAL and US
- bugfix: fix applying openingTitle for PAL and US in NSMBW4
- bugfix: updated download link for NSMBW3 (downloading works again)
- bugfix: don't apply wiiStrap from NSMBW3 on PAL (black screen on start)
- added meaningfull exit codes to the script (see: EXIT_CODES for more info)
- annoy the user with messages (eases finding bugs, as you now see when the
script stopped working) and make wit quiet
- do all operation in ${PWD}/workdir (which removed on each start)
- support for Awesomer Super Luigi Mini (WIP)
v3.1:
- bugfix: for NSMBW3 on US games the language files weren't updated
- bugfix: for Super Mario: Mushroom Adventure PLUS - Winter Moon on US
games the language files weren't updated
- bugfix: for Super Mario: Mushroom Adventure PLUS - Winter Moon on non-US
games the supplied OpeningTitle does not work, so don' use it
- support for Super Mario Vacation
v3.0:
- bugfix: don't exit with error on check_input_image as we will
call check_input_image_special aswell
- bugfix: WIT got the image name wrong if the image was detected
using check_input_image_special
- bugfix: if PATCHIMAGE_RIIVOLUTION_DOWNLOAD from $HOME/.patchimage.rc
was not honoured by the script
- bugfix: if riivolution patch existed in PATCHIMAGE_RIIVOLUTION_DIR
(set by $HOME/.patchimage.rc) it was not properly handled
- bugfix: actually utilize PATCHIMAGE_WBFS_DIR if set from
$HOME/.patchimage.rc
- move Newer Super Mario Bros. Wii image detection into own function,
so that the function is duplicated over all NSMB patch scripts
- make it possible to use system-wide installed wit, uips, unp and
applyppf3 (if installed, else use the ones in tools/)
- make it possible to install patchimage system-wide (running from
unpacked archive as before still works aswell)
- added debian packaging scripts
- support for Super Mario: Mushroom Adventure PLUS - Winter Moon
- support for NSMBW3: The Final Levels
v2.5:
- add opening titles for NSMBW 4 and Retro Remix (PAL, US) by alejandroues
- add ucat and unp utilites (perl script to detect archive type and extract it)
- add support for $HOME/.patchimage.rc (see README.RC)
v2.4:
- fixed downloading NewerSMBW
- added support for New Super Mario Bros. Wii Retro Remix
NOTE: on PAL/NTSC-J the game has the original opening title
(there's only a opening title for NTSC-U)
- add savegame hack to Epic Super Bowser World
- add savegame hack to Newer: Holiday Special
- add savegame hack to New Super Mario Bros. 4
- leave a message where the file was created
- removed patches/03-06.arc.LH (NewerSMBW 1.02 includes it)
- moved NSMBW detection in a function (no more duplicated code)
- fixed pre-requisite checking for Koopa Country
- fixed handling .zip/.rar files with spaces in the name
v2.3:
- add support for New Super Mario Bros. 4
- fixed building JPN version of NewerHoliday
v2.2:
- change ID for Koopa Country to SMN?10
- fix handling .rar files for riivolution patches
v2.1:
- --clean no longer removes riivolution .zip files
- only remove (if already existing) the wbfs file we are going to build,
prior to do so, not all wbfs files in the directory
- fixup support for Cannon SMBW (now built properly)
- add download-link for Cannon SMBW
v2.0:
- --download Parameter (lädt Riivolution-Daten mit wget herunter)
- --soundtrack Parameter (lädt Soundtrack mit wget herunter)
- --banner Parameter (benutzt einen custom Banner)
- --download-banner Parameter (lädt einen custom Banner mit wget herunter)
- wit auf Version 2.22c aktualisiert
- uips hinzugefügt
- Loader-Patches von DMM auf aktuellem Stand
- README hinzugefügt
- GAMEIDS hinzugefügt
Unterstützung für folgende neue Spiele:
* Another SMBW
* Newer Summer Sun
* Newer Holiday Special
* Epic Super Bowser World
* Cannon SMBW [ungetestet]
* Koopa Country
* The Legend of Zelda - Parallel Worlds
- diverse (Fehler)-Korrekturen, Verbesserungen und Umstrukturierungen
v1.2:
- Autoerkennung der Spielversion (EURv1, EURv2, USAv1, USAv2, JPNv1)
- Fehlerbehebung bei Bearbeitung von USA/JPN-Versionen
- --sharesave Parameter
- --customid Parameter
- unzip-Ausgabe nach /dev/null
v1.1:
- neue patches für EURv2, USAv1, USAv2, JPNv1 hinzugefügt (DMM)
- Holländisch wird ebenfalls berücksichtigt
- kleinere Verbesserungen am Code
- --version= Parameter (zur Angabe der Spielversion)
v1.0:
- erste Version