modify New Super Mario Bros. Wii, Mario Kart Wii, Kirby's Adventure Wii, Tokyo Mirage Sessions #FE, Pokemon X/Y, Pokemon OR/AS, Bravely Second
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2014-05-13 18:57:58 +02:00
debian version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
patches updated ESBW patch (dmm) 2013-07-14 18:40:25 +02:00
script.d fixup, add titles.db (show gamenames for generic wiimmfi patcher) 2014-05-13 18:57:58 +02:00
tools add new wit version kindly provided by Wiimm and enforce using it 2014-05-13 17:29:07 +02:00
ChangeLog minor fixup 2014-05-13 18:07:32 +02:00
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Makefile make patchimage respect PATCHIMAGE_WBFS_DIR 2013-08-06 23:53:43 +02:00
patchimage.sh several fixups 2014-05-13 18:20:28 +02:00
README version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
README.CMD_OPTS version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
README.EXIT_CODES version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
README.GAMEIDS version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00
README.RC support for HOME/.patchimage.rc configuration file 2013-07-07 22:36:04 +02:00
README.STATUS_CODES version 4.0, see ChangeLog 2013-10-12 10:37:29 +02:00

Based on DMMs and Wiimms excellent work, I've created a flexible
patchscript for GNU/Linux. Additionally to riivolution patches, this
one will also allow patching ROMs using ips/ppf patches. And more...

patchimage allows choosing a custom GAMEID, aswell as downloading
riivolution-files, patches and soundtrack (if available).

NOTE: don't fiddle around with sub-folders in riivolution-files, the
script uses files as "unzip" creates them. No need to modify whatever.

... Well, you need the original game to do this legally, if you don't
own the original, you can't blame me. patchimage is 100% legal, as it
does not contain any propritary contents, nor is able to grab them.

More information:
	* supported games: 		see file README.GAMEIDS
	* supported commandline flags:	see file README.CMD_OPTS
	* configuration file example:	see file README.RC
	* status code while processing:	see file README.STATUS_CODES
	* exit codes (for debugging):	see file README.EXIT_CODES

Default searchpaths:

    ISO: BASE.iso / BASE.wbfs / GAMEID.iso / GAMEID.wbfs
    Riivolution: Original name of the zip / unpacked folder
    ROM: some mask matching the file (eg: "*[Ll]ink*[Pp]ast*smc" for Zelda: Parallel Worlds)

Example usage:

NewerSMBW:
$ patchimage --game=NewerSMBW --iso=/home/test/SMNP01.iso --download

Zelda: Parallel Worlds
$ patchimage --game=ParallelWorlds --rom=/home/test/ALTTP.smc --download

License: GNU GPLv3
Extra Licenses:

> wit GNU GPL v2
> uips GNU GPL v2
> applyppf3 as-is
> xml-patchfiles as-is