mirror of
https://gitlab.com/Nanolx/patchimage.git
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aa3d93c950
US version of New Super Mario Bros. Wii because it was looking for wrong ID SMNU01 instead of correct ID SMNE01
71 lines
1.9 KiB
Bash
71 lines
1.9 KiB
Bash
#!/bin/bash
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WORKDIR=nsmb.d
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DOL=${WORKDIR}/sys/main.dol
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DOWNLOAD_LINK="http://riivolution.nanolx.org/The%20Legend%20of%20Zelda.zip"
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RIIVOLUTION_ZIP="The Legend of Zelda.zip"
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RIIVOLUTION_DIR="TLOY (Riivolution) [P] [J] [E] (05-14-2016) [no custom logo]/The Legend Of Yoshi/tloy"
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GAMENAME="The Legend of Yoshi"
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XML_SOURCE="${RIIVOLUTION_DIR}"
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XML_FILE="${RIIVOLUTION_DIR}/../riivolution/TLOY ("
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GAME_TYPE=RIIVOLUTION
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BANNER_LOCATION=${WORKDIR}/files/opening.bnr
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WBFS_MASK="SMN[PEJ]01"
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show_notes () {
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echo -e \
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"************************************************
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${GAMENAME}
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Source: http://rvlution.net/thread/4349-the-legend-of-yoshi-05-14-16-important-message/
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Base Image: New Super Mario Bros. Wii (SMN?01)
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Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
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************************************************"
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}
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detect_game_version () {
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nsmbw_version
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GAMEID=SMN${REG_LETTER}66
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XML_FILE="${XML_FILE}${REG_LETTER}).xml"
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}
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place_files () {
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case ${VERSION} in
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EUR* )
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cp "${RIIVOLUTION_DIR}"/OpeningP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
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;;
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USAv* )
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cp "${RIIVOLUTION_DIR}"/OpeningE/* "${WORKDIR}"/files/US/Layout/openingTitle/
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;;
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JPNv1 )
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cp "${RIIVOLUTION_DIR}"/OpeningJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
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;;
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esac
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cp "${RIIVOLUTION_DIR}"/Stage/Texture/* "${WORKDIR}"/files/Stage/Texture/
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cp "${RIIVOLUTION_DIR}"/Stage/*.arc "${WORKDIR}"/files/Stage/
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cp -r "${RIIVOLUTION_DIR}"/Layout/ "${WORKDIR}"/files/
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cp -r "${RIIVOLUTION_DIR}"/Object/ "${WORKDIR}"/files/
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cp "${RIIVOLUTION_DIR}"/Sound/Stream/* "${WORKDIR}"/files/Sound/stream/
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cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
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cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
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}
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dolpatch () {
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cp "${XML_FILE}" "${XML_FILE}".new
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sed -e 's/80001800/803482C0/g' -i "${XML_FILE}".new
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XML_FILE="${XML_FILE}".new
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${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
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}
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