patchimage/script.d/mkwiimm.sh
2015-04-11 21:37:38 +02:00

163 lines
4.2 KiB
Bash

#!/bin/bash
GAME_TYPE="MKWIIMM"
GAME_NAME="Mario Kart Wiimm"
DOWNLOAD_LINK="http://download.wiimm.de/wiimmfi/mkw-wiimmfi-patcher.7z"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Custom Mario Kart Wii
Source: http://wiiki.wii-homebrew.com/Wiimms_Mario_Kart_Fun
Base Image: Mario Kart Wii (RMC?01)
Supported Versions: EUR, JAP, USA
************************************************"
}
check_input_image_special () {
check_input_image_mkwiimm
}
download_wiimm () {
echo "Choose a Mario Kart Wiimm Distribution
ALL Build all distributions."
gawk -F \: 'NR>1 {print $1 "\t" $2}' < script.d/mkwiimm.db
echo "
type in ALL or an ID (multiple separated by space)"
read ID
}
wiimmfi () {
mkdir -p "${HOME}/.patchimage/tools/"
cd ${HOME}/.patchimage/tools
rm -rf wiimmfi-patcher/ *.7z*
wget "${DOWNLOAD_LINK}" &>/dev/null || ( echo "something went wrong downloading ${DOWNLOAD_LINK}" && exit 57 )
${UNP} mkw-wiimmfi-patcher.7z >/dev/null || ( echo "something went wrong extracting files" && exit 63 )
mv mkw-wiimmfi-patcher*/ wiimmfi-patcher
chmod +x wiimmfi-patcher/*.sh
cd wiimmfi-patcher/
ln -s "${1}" .
./create-image.sh >/dev/null || exit 51
echo "*** 8) storing game in ${PATCHIMAGE_GAME_DIR}/${1##*/}"
mv ./wiimmfi-images/${1##*/} "${PATCHIMAGE_GAME_DIR}"/
rm -rf ${HOME}/.patchimage/tools/*
}
build_mkwiimm () {
MY_ID=${1}
DIST=$(gawk -F \: "/^${MY_ID}/"'{print $2}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
DOWNLOAD=$(gawk -F \: "/^${MY_ID}/"'{print $3}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
FILENAME=$(gawk -F \: "/^${MY_ID}/"'{split($3, a, "/") ; print a[3]}' < ${PATCHIMAGE_SCRIPT_DIR}/mkwiimm.db)
if [[ ${FILENAME} != mkw* ]]; then
echo "wrong ID passed from user-input, exiting."
exit 75
fi
rm -rf ${FILENAME/.7z}
if [[ -f ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ]]; then
echo "*** 5) extracting mkwiimm files"
${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null || \
( echo "something went wrong extracting files" && exit 63 )
elif [[ -f ${PWD}/${FILENAME} ]]; then
echo "*** 5) extracting mkwiimm files"
${UNP} ${PWD}/${FILENAME} >/dev/null || \
( echo "something went wrong extracting files" && exit 63 )
else
echo "*** 5) downloading and extracting mkwiimm files"
wget -O ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} ${DOWNLOAD} >/dev/null || \
( echo "something went wrong downloading ${DOWNLOAD}" && exit 57 )
${UNP} ${PATCHIMAGE_RIIVOLUTION_DIR}/${FILENAME} >/dev/null || \
( echo "something went wrong extracting files" && exit 63 )
fi
XD=${PWD}
cd ${FILENAME/.7z}
ln -s ${IMAGE} .
REG=$(gawk '/^RMC/{print $3}' <(wit ll ${IMAGE}))
case $REG in
PAL) REG=P ;;
NTSC-J) REG=J ;;
NTSC-U) REG=E ;;
esac
chmod +x *.sh
if [[ ${MKWIIMM_OVERRIDE_SZS} == "TRUE" || ${MY_ID} -lt 23 ]]; then
cp -r ${PATCHIMAGE_SCRIPT_DIR}/../override/* ${PWD}/bin/
fi
if [[ ${MKWIIMM_GAME_LANG} && ${MKWIIMM_MSG_LANG} && ${MKWIIMM_OWN_SAVE} ]]; then
echo "LANGUAGE=${MKWIIMM_GAME_LANG}
MSGLANG=${MKWIIMM_MSG_LANG}
ISOMODE=wbfs
SPLITISO=
PRIV_SAVEGAME=${MKWIIMM_OWN_SAVE}" > ${PWD}/config.def
echo "*** 6) creating >${DIST}< (can take some time)"
./create-image.sh -a --dest=${XD}/RMC${REG}${MY_ID}.wbfs >/dev/null || exit 51
else
echo "*** 6) creating >${DIST}< (can take some time)"
./create-image.sh --dest=${XD}/RMC${REG}${MY_ID}.wbfs || exit 51
fi
if [[ ${MY_ID} -lt 23 ]]; then
echo "*** 7) patching >${DIST}< to use custom server"
wiimmfi ${XD}/RMC${REG}${MY_ID}.wbfs || exit 69
fi
cd ${XD}
if [[ ${MY_ID} -lt 23 ]]; then
echo "*** 8) storing game"
else echo "*** 7) storing game"
fi
echo " ${DIST} saved as ${PATCHIMAGE_GAME_DIR}/RMC${REG}${MY_ID}.wbfs"
mv RMC${REG}${MY_ID}.wbfs \
${PATCHIMAGE_GAME_DIR}/RMC${REG}${MY_ID}.wbfs
if [[ ${MY_ID} -lt 23 ]]; then
echo "*** 9) cleaning up workdir"
else
echo "*** 8) cleaning up workdir"
fi
rm -rf ${FILENAME/.7z}
if [[ ${PATCHIMAGE_COVER_DOWNLOAD} == TRUE ]]; then
echo -e "*** Z) download_covers\n"
download_covers RMC${REG}${MY_ID}
fi
}
patch_wiimm () {
if [[ ${ID} == ALL ]]; then
for ID in {06..27}; do
build_mkwiimm ${ID}
done
else
for game in ${ID[@]}; do
build_mkwiimm ${game}
done
fi
}