patchimage/script.d/nsmbw/awesomersuperluigi.sh
Christopher Roy Bratusek 79e9767068 - add PATCHIMAGE_DATABASE_DIR new internal variable
- add PATCHIMAGE_OVERRIDE_DIR new internal variable
- shift around some paths
- update database with New Super Mario Bros. Wii mods
2016-08-04 20:28:09 +02:00

93 lines
2.3 KiB
Bash

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="https://www.dropbox.com/s/t3b3fvycm1ufu46/AwesomerSLM.zip"
RIIVOLUTION_ZIP="AwesomerSLM.zip"
RIIVOLUTION_DIR="AwesomerSLM"
GAMENAME="Awesomer Super Luigi Mini"
XML_SOURCE="${RIIVOLUTION_DIR}"/AwesomerSLM
XML_FILE="${RIIVOLUTION_DIR}"/riivolution/ASLMriivo.xml
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
show_notes () {
echo -e \
"************************************************
${GAMENAME}
1: Custom Levels for World 1
2: World 1's map will be world 4's
3: Joietyfull64's NSMBU tilesets
4: Custom logo.
Source: http://rvlution.net/forums/viewtopic.php?f=53&t=1851
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
check_input_image_special () {
check_input_image_nsmb
}
detect_game_version () {
nsmbw_version
GAMEID=SMN${REG_LETTER}12
}
place_files () {
NEW_DIRS=( ${WORKDIR}/files/EU/NedEU/Message ${WORKDIR}/files/EU/PolEU/Message ${WORKDIR}/files/Sample/)
for dir in ${NEW_DIRS[@]}; do
mkdir -p ${dir}
done
case ${VERSION} in
EUR* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU PolEU )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/AwesomerSLM/MessageEN/Message/Message.arc ${WORKDIR}/files/EU/${dir}/Message/Message.arc
done
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in ${LANGDIRS[@]}; do
cp "${RIIVOLUTION_DIR}"/AwesomerSLM/MessageEN/Message/Message.arc ${WORKDIR}/files/US/${dir}/Message/Message.arc
done
cp -r "${RIIVOLUTION_DIR}"/AwesomerSLM/OpeningUS/openingTitle/ ${WORKDIR}/files/US/Layout/
;;
JPNv1 )
cp "${RIIVOLUTION_DIR}"/AwesomerSLM/MessageEN/Message/Message.arc ${WORKDIR}/files/JP/
;;
esac
cp -r "${RIIVOLUTION_DIR}"/AwesomerSLM/Stages/* ${WORKDIR}/files/Stage/
cp "${RIIVOLUTION_DIR}"/AwesomerSLM/Sound/*.brstm ${WORKDIR}/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/AwesomerSLM/Sound/BRSAR/* ${WORKDIR}/files/Sound/
cp -r "${RIIVOLUTION_DIR}"/AwesomerSLM/Object/ ${WORKDIR}/files/Object/
#cp -r "${RIIVOLUTION_DIR}"/AwesomerSLM/Layout/ ${WORKDIR}/files/
}
dolpatch () {
${WIT} dolpatch ${DOL} \
"802F148C=53756D6D53756E#7769696D6A3264" \
"802F118C=53756D6D53756E#7769696D6A3264" \
"802F0F8C=53756D6D53756E#7769696D6A3264" \
xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}